Player Matchup

Sylvanus
Sylvanus
AKAJake
Sylvanus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,153 Elo+
Party 2
Gilgamesh
Gilgamesh
Cxelll
Gilgamesh
Level 4
God Stats
0W - 1L
1,229 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ra
Ra
GrizzCBear
Ra
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Neith
Neith
MeCe_CeifadorGoD
Neith
Level 5
God Stats
1W - 1L
1,229 SR
Queue Stats
4W - 5L
1,805 Elo+
Party 3
Thor
Thor
Smithril
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,392 SR
1,492 Elo+

VS

Team Averages
Level 19
1,664 SR
1,231 Elo+
Apollo
Apollo
ANBUKakashi69
Apollo
Level 23
God Stats
13W - 8L
1,672 SR
Queue Stats
72W - 54L
1,376 Elo+
Solo
Ra
Ra
Avarick
Ra
Level 44
God Stats
3W - 1L
1,689 SR
Queue Stats
49W - 111L
1,197 Elo+
Party 1
Bellona
Bellona
Butsky
Bellona
Level 13
God Stats
6W - 5L
1,717 SR
Queue Stats
30W - 43L
1,212 Elo+
Party 1
Susano
Susano
Perrcs-
Susano
Level 7
God Stats
2W - 1L
1,741 SR
Queue Stats
15W - 11L
1,207 Elo+
Solo
Cerberus
Cerberus
Phaedre
Cerberus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 183L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AKAJake
Sylvanus
14
2 / 0 / 5
10,173
509
6,205
13,280
13,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Cxelll
Gilgamesh
13
2 / 11 / 5
8,430
422
7,479
16,227
11,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 9 / 3
11,263
563
13,365
12,739
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 8 / 1
8,709
435
9,327
13,656
4,398
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
13
3 / 13 / 5
8,550
428
8,311
17,261
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 3 / 3
12,661
633
22,145
17,745
6,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 1 / 10
10,858
543
12,848
9,214
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Butsky
Bellona
16
5 / 1 / 3
9,712
486
7,970
12,658
8,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
Perrcs-
Susano
18
7 / 5 / 5
11,021
551
8,898
15,070
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Phaedre
Cerberus
14
4 / 7 / 15
10,124
506
8,059
16,221
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
17
Kills
41
41
Deaths
17
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AKAJake
Sylvanus
2
0
5
4.5
W
19
3
3
6.83
W
6
1
10
11
W
Bellona
Butsky
Bellona
5
1
3
6.5
L
Gilgamesh
Cxelll
Gilgamesh
2
11
5
0.41
L
7
9
3
0.94
L
3
8
1
0.44
W
Susano
Perrcs-
Susano
7
5
5
1.9
W
Cerberus
Phaedre
Cerberus
4
7
15
1.64
L
Thor
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,687
Damage
59,920
73,163
Taken
70,908
39,680
Mitigated
42,173
10,134
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AKAJake
Sylvanus
6,205
1,484
654
4,537
13,280
13,233
182
4,135
8,827
28,097
0
W
22,145
13,166
0
9,949
17,745
6,889
2,482
3,994
13,577
0
92,884
W
12,848
1,680
2,151
3,007
9,214
3,964
706
4,013
4,986
67,987
0
W
Bellona
Butsky
Bellona
7,970
2,433
0
2,892
12,658
8,911
776
2,618
10,012
0
53,679
L
Gilgamesh
Cxelll
Gilgamesh
7,479
2,575
0
275
16,227
11,504
229
4,643
11,504
0
32,330
L
13,365
2,097
572
1,590
12,739
4,102
773
4,529
8,098
50,854
0
L
9,327
3,608
0
1,577
13,656
4,398
1,178
2,582
11,022
0
37,873
W
Susano
Perrcs-
Susano
8,898
2,376
0
490
15,070
6,297
550
1,845
13,141
0
81,807
W
Cerberus
Phaedre
Cerberus
8,059
1,419
0
2,880
16,221
16,112
367
6,391
9,622
26,309
0
L
Thor
8,311
3,621
0
929
17,261
6,443
273
4,268
12,805
0
33,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
54,376
329
Minions Killed
531
0
Camps Cleared
0
1,603,207
Distance Traveled
1,783,425
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,173
509
44
2
0
369,515
3
W
Apollo
12,661
633
144
7
0
372,585
3
W
Ra
10,858
543
138
7
0
385,086
1
W
Bellona
9,712
486
78
4
0
310,866
1
L
Gilgamesh
8,430
422
60
3
0
286,964
1
L
Ra
11,263
563
96
5
0
352,751
2
L
Neith
8,709
435
66
3
0
284,559
0
W
Susano
11,021
551
128
6
0
365,873
0
W
Cerberus
10,124
506
43
2
0
349,015
2
L
Thor
8,550
428
63
3
0
309,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role