Player Matchup

Bellona
Bellona
JaredTyyler
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
908 Elo+
Party 3
Skadi
Skadi
Nagihiko8087
Skadi
Level 13
God Stats
3W - 4L
1,359 SR
Queue Stats
5W - 11L
1,200 Elo+
Party 1
Thanatos
Thanatos
Willard0303
Thanatos
Level 17
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 1
Sobek
Sobek
iContest2k
Sobek
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,015 Elo+
Party 3
Cerberus
Cerberus
wolverine-x-02
Cerberus
Level 2
God Stats
0W - 3L
1,167 SR
Queue Stats
0W - 5L
917 Elo+
Party 3
Team Averages
Level 8
1,398 SR
1,053 Elo+

VS

Team Averages
Level 27
1,357 SR
1,305 Elo+
Da Ji
Da Ji
F4K3_To756mas
Da Ji
Level 23
God Stats
1W - 1L
1,230 SR
Queue Stats
39W - 54L
1,315 Elo+
Party 2
Neith
Neith
F4K3_copodeleite
Neith
Level 17
God Stats
3W - 3L
1,312 SR
Queue Stats
28W - 41L
1,269 Elo+
Party 2
Ra
Ra
NBW Dream
Ra
Level 19
God Stats
1W - 4L
1,300 SR
Queue Stats
80W - 75L
1,265 Elo+
Solo
Janus
Janus
That One Twig
Janus
Level 27
God Stats
11W - 7L
1,442 SR
Queue Stats
46W - 50L
1,333 Elo+
Solo
Fafnir
Fafnir
Wordgame120_PT
Fafnir
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 45L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JaredTyyler
Bellona
11
4 / 11 / 1
8,821
401
10,565
17,672
11,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 10 / 2
8,642
393
10,146
19,787
15,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Willard0303
Thanatos
17
1 / 3 / 0
9,669
440
9,139
19,562
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
13
4 / 10 / 2
9,233
420
7,623
23,276
21,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
9
0 / 9 / 1
7,039
320
3,529
14,180
4,930
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 4
12,242
556
9,989
13,763
6,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
14 / 1 / 14
11,558
525
23,398
14,170
13,187
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

16
1 / 0 / 11
10,616
483
9,586
10,352
7,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 4 / 11
11,137
506
16,391
16,753
6,984
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 2 / 20
12,354
562
9,220
16,601
27,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
102
10
Kills
42
43
Deaths
11
6
Assists
60
Player
Kills
Deaths
Assists
KDA
W
12
4
4
3.5
W
14
1
14
21
L
Bellona
JaredTyyler
Bellona
4
11
1
0.41
W
1
0
11
6.5
L
1
10
2
0.2
W
10
4
11
3.88
L
Thanatos
Willard0303
Thanatos
1
3
0
0.33
W
5
2
20
7.5
L
Sobek
4
10
2
0.5
L
Cerberus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,002
Damage
68,584
94,477
Taken
71,639
61,081
Mitigated
62,112
20,478
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,989
1,648
129
1,320
13,763
6,789
4,928
947
12,816
0
70,386
W
23,398
11,443
127
5,476
14,170
13,187
3,391
2,760
11,410
0
62,756
L
Bellona
JaredTyyler
Bellona
10,565
4,894
0
1,589
17,672
11,235
313
8,161
9,511
0
28,280
W
9,586
3,045
1,151
3,362
10,352
7,270
1,867
1,974
8,246
63,505
0
L
10,146
5,584
0
1,958
19,787
15,325
593
7,339
12,448
0
50,186
W
16,391
4,310
0
3,749
16,753
6,984
783
2,100
14,653
46,422
0
L
Thanatos
Willard0303
Thanatos
9,139
2,872
0
12,730
19,562
7,806
93
5,712
13,850
0
66,825
W
9,220
3,259
725
2,063
16,601
27,882
1,795
3,249
13,352
33,472
0
L
Sobek
7,623
1,215
0
2,681
23,276
21,785
0
9,958
13,318
25,908
0
L
Cerberus
3,529
300
0
1,520
14,180
4,930
320
4,027
10,153
24,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
57,907
307
Minions Killed
397
0
Camps Cleared
0
1,703,509
Distance Traveled
1,820,986
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,242
556
104
5
0
338,806
1
W
Neith
11,558
525
79
4
0
356,956
0
L
Bellona
8,821
401
28
1
0
357,793
1
W
Ra
10,616
483
109
5
0
393,180
4
L
Skadi
8,642
393
94
4
0
322,734
0
W
Janus
11,137
506
65
3
0
344,073
1
L
Thanatos
9,669
440
108
5
0
399,388
0
W
Fafnir
12,354
562
40
2
0
387,971
2
L
Sobek
9,233
420
22
1
0
350,441
2
L
Cerberus
7,039
320
55
3
0
273,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role