Player Matchup

Ares
Ares
DarkTsukuyumi
Ares
Level 74
God Stats
1W - 5L
1,346 SR
Queue Stats
8W - 17L
1,384 Elo+
Party 3
He Bo
He Bo
Ghost24-7
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,389 Elo+
Party 3
Baron Samedi
Baron Samedi
Phantome365
Baron Samedi
Level 21
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 5L
1,225 Elo+
Party 3
Skadi
Skadi
ViiruzxX-
Skadi
Level 126
God Stats
0W - 1L
1,225 SR
Queue Stats
83W - 99L
1,348 Elo+
Party 3
Chaac
Chaac
shootz x
Chaac
Level 108
God Stats
236W - 238L
1,484 SR
Queue Stats
283W - 295L
1,366 Elo+
Solo
Team Averages
Level 91
1,404 SR
1,342 Elo+

VS

Team Averages
Level 111
1,404 SR
1,405 Elo+
Ra
Ra
An iiindian
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Party 1
Terra
Terra
IAmTheSenate346
Terra
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 11L
1,397 Elo+
Party 1
Rama
Rama
MaxTenacity
Rama
Level 126
God Stats
4W - 4L
1,458 SR
Queue Stats
91W - 87L
1,403 Elo+
Solo
Cerberus
Cerberus
MetalMattingly
Cerberus
Level 114
God Stats
2W - 0L
1,501 SR
Queue Stats
16W - 23L
1,286 Elo+
Party 2
Bakasura
Bakasura
ShadeThedra
Bakasura
Level 128
God Stats
1W - 0L
1,062 SR
Queue Stats
16W - 24L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 12
10,341
608
13,651
19,891
20,781
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Ghost24-7
He Bo
18
9 / 8 / 3
13,167
775
16,234
13,984
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Phantome365
Baron Samedi
16
6 / 8 / 7
11,618
683
16,492
16,562
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
ViiruzxX-
Skadi
18
1 / 8 / 11
11,416
672
17,939
16,211
5,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
shootz x
Chaac
18
0 / 5 / 7
10,305
606
17,292
22,321
12,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
11,974
704
16,403
14,503
7,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 4 / 26
13,239
779
6,120
25,837
31,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 2 / 12
14,490
852
15,641
11,376
5,291
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
19
6 / 4 / 21
13,479
793
17,972
26,176
32,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
ShadeThedra
Bakasura
20
14 / 4 / 12
15,353
903
19,045
27,144
15,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
123
17
Kills
35
35
Deaths
17
40
Assists
88
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
L
1
6
12
1.17
L
He Bo
Ghost24-7
He Bo
9
8
3
1.31
W
1
4
26
3.5
W
11
2
12
8.5
W
Cerberus
6
4
21
4.13
L
Baron Samedi
Phantome365
Baron Samedi
6
8
7
1.19
W
Bakasura
ShadeThedra
Bakasura
14
4
12
5
L
Skadi
ViiruzxX-
Skadi
1
8
11
0.81
L
Chaac
shootz x
Chaac
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,608
Damage
75,181
88,969
Taken
105,036
49,266
Mitigated
92,621
18,058
Healing
42,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,403
933
7,643
4,290
14,503
7,852
359
6,002
8,501
50,585
0
L
13,651
325
462
1,355
19,891
20,781
43
10,176
8,929
21,596
0
L
He Bo
Ghost24-7
He Bo
16,234
896
181
281
13,984
4,466
324
6,384
6,805
29,073
0
W
6,120
1,505
5,066
5,942
25,837
31,434
627
13,839
11,998
11,806
0
W
15,641
12,065
0
0
11,376
5,291
1,927
5,343
6,033
0
43,325
W
Cerberus
17,972
789
1,175
6,133
26,176
32,230
416
9,847
16,329
41,008
0
L
Baron Samedi
Phantome365
Baron Samedi
16,492
1,949
2,011
1,637
16,562
6,292
747
7,267
8,624
39,571
0
W
Bakasura
ShadeThedra
Bakasura
19,045
14,466
0
11,909
27,144
15,814
4,697
11,435
15,568
0
33,841
L
Skadi
ViiruzxX-
Skadi
17,939
9,704
0
3,041
16,211
5,321
1,459
8,460
7,311
0
54,143
L
Chaac
shootz x
Chaac
17,292
1,320
638
8,452
22,321
12,406
0
8,801
12,540
0
57,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,847
Gold Earned
68,535
286
Minions Killed
285
10
Camps Cleared
5
1,381,635
Distance Traveled
1,540,204
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,974
704
73
4
2
292,610
3
L
Ares
10,341
608
15
1
0
274,218
0
L
He Bo
13,167
775
31
2
4
252,214
1
W
Terra
13,239
779
7
0
0
312,383
2
W
Rama
14,490
852
75
4
0
291,664
2
W
Cerberus
13,479
793
51
3
1
296,890
0
L
Baron Samedi
11,618
683
58
3
0
261,593
2
W
Bakasura
15,353
903
79
5
2
346,657
1
L
Skadi
11,416
672
80
5
2
279,736
2
L
Chaac
10,305
606
102
6
4
313,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role