Player Matchup

Izanami
Izanami
BigSnare
Izanami
Level 108
God Stats
1W - 0L
1,438 SR
Queue Stats
23W - 14L
1,431 Elo+
Solo
Raijin
Raijin
EXStephen
Raijin
Level 103
God Stats
1W - 1L
1,340 SR
Queue Stats
9W - 8L
1,461 Elo+
Solo
Cernunnos
Cernunnos
TigerTBob
Cernunnos
Level 18
God Stats
2W - 1L
1,490 SR
Queue Stats
15W - 23L
1,465 Elo+
Solo
Nox
Nox
xVanishedElmx
Nox
Level 113
God Stats
8W - 6L
1,669 SR
Queue Stats
184W - 220L
1,479 Elo+
Party 1
Osiris
Osiris
xshoelesshobox
Osiris
Level 45
God Stats
4W - 3L
1,612 SR
Queue Stats
129W - 144L
1,475 Elo+
Party 1
Team Averages
Level 77
1,510 SR
1,462 Elo+

VS

Team Averages
Level 77
1,402 SR
1,474 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Benjatirano_VTM
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,441 Elo+
Party 2
Hercules
Hercules
Demonio_VTM
Hercules
Level 109
God Stats
0W - 2L
1,240 SR
Queue Stats
20W - 31L
1,488 Elo+
Party 2
Ymir
Ymir
GaboCrack2014
Ymir
Level 105
God Stats
0W - 2L
1,269 SR
Queue Stats
29W - 42L
1,471 Elo+
Party 2
Pele
Pele
OsamaBeenDancing
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigSnare
Izanami
19
4 / 3 / 17
11,500
821
18,394
10,503
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
EXStephen
Raijin
20
15 / 4 / 7
12,902
922
10,432
9,253
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TigerTBob
Cernunnos
16
2 / 5 / 12
10,054
718
9,873
10,672
4,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 2 / 13
10,420
744
10,833
6,655
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 17
9,789
699
9,607
13,710
20,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 6 / 5
10,282
734
11,941
14,436
5,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 5
9,517
680
3,211
10,612
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Demonio_VTM
Hercules
10
1 / 2 / 5
7,686
549
2,387
7,408
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
3 / 5 / 11
10,824
773
10,006
18,898
19,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 7 / 4
9,333
667
6,440
13,913
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
24
Kills
16
18
Deaths
24
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
6
5
1.25
L
2
4
5
1.13
W
Izanami
BigSnare
Izanami
4
3
17
4.17
L
Hercules
Demonio_VTM
Hercules
1
2
5
1.75
W
Raijin
EXStephen
Raijin
15
4
7
4.63
L
3
5
11
1.7
L
5
7
4
1
W
Cernunnos
TigerTBob
Cernunnos
2
5
12
1.6
W
2
2
13
4.25
W
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,139
Damage
33,985
50,793
Taken
65,267
36,752
Mitigated
39,297
15,965
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,941
2,612
2,878
2,442
14,436
5,491
0
4,520
9,910
0
33,372
L
3,211
861
695
698
10,612
4,358
0
3,818
6,794
0
11,486
W
Izanami
BigSnare
Izanami
18,394
8,959
909
3,794
10,503
4,690
2,414
2,315
8,188
0
38,680
L
Hercules
Demonio_VTM
Hercules
2,387
100
757
1,673
7,408
4,500
0
2,434
4,974
0
4,051
W
Raijin
EXStephen
Raijin
10,432
1,094
1,508
1,850
9,253
4,495
693
1,578
7,675
32,061
0
L
10,006
1,183
3,022
3,793
18,898
19,285
0
5,798
13,100
27,963
0
L
6,440
1,404
1,208
2,673
13,913
5,663
0
4,695
9,218
0
14,931
W
Cernunnos
TigerTBob
Cernunnos
9,873
4,714
706
1,689
10,672
4,045
1,183
4,310
6,362
0
22,061
W
10,833
404
1,131
1,097
6,655
3,331
552
0
6,655
20,681
0
W
9,607
2,373
1,000
2,281
13,710
20,191
890
1,803
11,907
0
16,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
47,642
147
Minions Killed
113
0
Camps Cleared
0
1,284,242
Distance Traveled
1,049,411
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,282
734
38
3
0
195,061
1
L
Mercury
9,517
680
20
1
0
310,904
0
W
Izanami
11,500
821
51
4
0
237,403
3
L
Hercules
7,686
549
5
0
0
85,493
1
W
Raijin
12,902
922
39
3
0
244,510
0
L
Ymir
10,824
773
34
2
0
240,036
0
L
Pele
9,333
667
16
1
0
217,917
1
W
Cernunnos
10,054
718
21
2
0
241,797
1
W
Nox
10,420
744
25
2
0
279,330
1
W
Osiris
9,789
699
11
1
0
281,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role