Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Aerovated
Baron Samedi
Silver I
Level 60
God Stats
1W - 0L
1,372 SR
Queue Stats
34W - 41L
1,195 MMR
Solo
King Arthur
King Arthur
Gold III
AlexOvenChicken
King Arthur
Gold III
Level 123
God Stats
25W - 32L
1,549 SR
Queue Stats
412W - 427L
1,256 MMR
Solo
Merlin
Merlin
Silver II
HiImDaryn
Merlin
Silver II
Level 129
God Stats
1W - 0L
1,852 SR
Queue Stats
20W - 23L
1,339 MMR
Solo
Da Ji
Da Ji
Bronze III
Zeshantae
Da Ji
Bronze III
Level 43
God Stats
10W - 11L
1,629 SR
Queue Stats
59W - 70L
1,257 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,580 SR
1,309 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,492 SR
1,260 MMR
Sylvanus
Sylvanus
Gold V
AbusaMadress
Sylvanus
Gold V
Level 157
God Stats
2W - 2L
1,596 SR
Queue Stats
331W - 344L
1,271 MMR
Solo
Hercules
Hercules
Silver I
DeathStøne
Hercules
Silver I
Level 148
God Stats
2W - 3L
1,603 SR
Queue Stats
170W - 181L
1,180 MMR
Solo
Chang'e
Chang'e
Gold V
EquinoxVigil
Chang'e
Gold V
Level 109
God Stats
38W - 29L
1,610 SR
Queue Stats
195W - 203L
1,342 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
VinizorYT
Ao Kuang
Silver III
Level 48
God Stats
0W - 2L
1,360 SR
Queue Stats
145W - 166L
1,308 MMR
Solo
Hachiman
Hachiman
Gold V
iGETSLAIN
Hachiman
Gold V
Level 128
God Stats
9W - 9L
1,289 SR
Queue Stats
424W - 424L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
7 / 3 / 6
15,123
605
18,874
21,842
9,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Aerovated
Baron Samedi
18
6 / 5 / 18
14,904
596
14,100
28,361
41,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
AlexOvenChicken
King Arthur
20
7 / 3 / 14
15,040
602
26,737
23,107
27,160
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
HiImDaryn
Merlin
20
8 / 4 / 10
14,104
564
22,357
12,718
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Zeshantae
Da Ji
14
10 / 5 / 4
12,457
498
13,627
12,907
8,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FaySetGilgameshAthenaSol

VS

Bans
ScyllaSobekApolloArtemisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbusaMadress
Sylvanus
13
1 / 7 / 7
11,534
461
6,709
27,460
24,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
DeathStøne
Hercules
16
4 / 11 / 5
11,744
470
11,963
31,271
24,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
EquinoxVigil
Chang'e
20
6 / 5 / 1
13,287
531
20,590
24,163
10,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
VinizorYT
Ao Kuang
16
3 / 9 / 6
11,277
451
10,525
24,926
10,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
iGETSLAIN
Hachiman
20
6 / 6 / 7
13,633
545
15,736
21,617
8,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
38
Kills
20
20
Deaths
38
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
3
6
3.33
L
Sylvanus
AbusaMadress
Sylvanus
1
7
7
0.64
W
Baron Samedi
Aerovated
Baron Samedi
6
5
18
3
W
King Arthur
AlexOvenChicken
King Arthur
7
3
14
4.67
L
Hercules
DeathStøne
Hercules
4
11
5
0.59
L
Chang'e
EquinoxVigil
Chang'e
6
5
1
1.3
W
Merlin
HiImDaryn
Merlin
8
4
10
3.25
L
Ao Kuang
VinizorYT
Ao Kuang
3
9
6
0.67
W
Da Ji
Zeshantae
Da Ji
10
5
4
2.4
L
Hachiman
iGETSLAIN
Hachiman
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,695
Damage
65,523
98,935
Taken
129,437
92,518
Mitigated
78,272
31,057
Healing
40,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
18,874
9,988
0
8,176
21,842
9,838
9,768
4,239
17,603
0
169,730
L
Sylvanus
AbusaMadress
Sylvanus
6,709
1,033
1,958
4,567
27,460
24,966
429
8,095
19,365
24,716
0
W
Baron Samedi
Aerovated
Baron Samedi
14,100
1,918
1,707
6,596
28,361
41,320
522
11,125
17,236
39,647
0
W
King Arthur
AlexOvenChicken
King Arthur
26,737
4,682
0
9,166
23,107
27,160
438
11,055
12,052
0
99,940
L
Hercules
DeathStøne
Hercules
11,963
3,717
0
6,333
31,271
24,087
105
10,581
20,690
0
59,226
L
Chang'e
EquinoxVigil
Chang'e
20,590
1,043
3,719
8,856
24,163
10,154
771
6,098
18,065
108,533
0
W
Merlin
HiImDaryn
Merlin
22,357
2,998
0
2,914
12,718
6,016
2,037
5,307
7,411
112,732
0
L
Ao Kuang
VinizorYT
Ao Kuang
10,525
2,810
0
7,598
24,926
10,338
0
9,039
15,887
55,662
15,649
W
Da Ji
Zeshantae
Da Ji
13,627
3,759
0
2,498
12,907
8,184
0
6,713
6,194
0
44,274
L
Hachiman
iGETSLAIN
Hachiman
15,736
8,597
0
7,469
21,617
8,727
45
5,545
16,072
0
113,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,628
Gold Earned
61,475
616
Minions Killed
543
0
Camps Cleared
0
2,172,946
Distance Traveled
2,144,789
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,123
605
209
8
0
494,172
8
L
Sylvanus
11,534
461
39
2
0
389,986
6
W
Baron Samedi
14,904
596
33
1
0
473,738
9
W
King Arthur
15,040
602
157
6
0
477,018
1
L
Hercules
11,744
470
97
4
0
432,073
3
L
Chang'e
13,287
531
159
6
0
488,828
8
W
Merlin
14,104
564
156
6
0
447,766
7
L
Ao Kuang
11,277
451
83
3
0
399,977
11
W
Da Ji
12,457
498
61
2
0
280,252
1
L
Hachiman
13,633
545
165
7
0
433,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role