Player Matchup

Jormungandr
Jormungandr
DawnAbyss12
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 42L
1,260 Elo+
Solo
Tiamat
Tiamat
bruno_bosss678
Tiamat
Level 26
God Stats
5W - 8L
1,677 SR
Queue Stats
49W - 60L
1,361 Elo+
Party 1
Kuzenbo
Kuzenbo
cristiancasimiro
Kuzenbo
Level 28
God Stats
3W - 5L
1,671 SR
Queue Stats
143W - 211L
1,312 Elo+
Party 1
Team Averages
Level 23
1,616 SR
1,311 Elo+

VS

Team Averages
Level 15
1,534 SR
1,272 Elo+
Ao Kuang
Ao Kuang
Gabester329
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Sun Wukong
Sun Wukong
RubricSplash211
Sun Wukong
Level 17
God Stats
1W - 8L
1,408 SR
Queue Stats
5W - 13L
1,302 Elo+
Solo
Jormungandr
Jormungandr
UncafinatedDad
Jormungandr
Level 23
God Stats
0W - 1L
1,693 SR
Queue Stats
4W - 7L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DawnAbyss12
Jormungandr
12
4 / 1 / 6
8,318
693
7,957
5,478
4,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 0 / 5
8,230
686
8,905
4,803
3,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 7
8,559
713
5,620
7,934
8,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gabester329
Ao Kuang
8
0 / 5 / 0
6,454
538
824
8,029
4,277
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
RubricSplash211
Sun Wukong
9
1 / 3 / 0
7,140
595
2,514
8,128
3,621
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
UncafinatedDad
Jormungandr
10
0 / 5 / 1
7,007
584
5,364
12,165
9,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DawnAbyss12
Jormungandr
4
1
6
7
L
Ao Kuang
Gabester329
Ao Kuang
0
5
0
0
L
Sun Wukong
RubricSplash211
Sun Wukong
1
3
0
0.33
L
Jormungandr
UncafinatedDad
Jormungandr
0
5
1
0.1
W
4
0
5
6.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
8,702
18,215
Taken
28,322
16,844
Mitigated
17,179
3,274
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DawnAbyss12
Jormungandr
7,957
1,683
590
450
5,478
4,780
33
1,238
4,240
26,353
0
L
Ao Kuang
Gabester329
Ao Kuang
824
222
0
248
8,029
4,277
16
5,298
2,731
11,312
0
L
Sun Wukong
RubricSplash211
Sun Wukong
2,514
272
0
2,500
8,128
3,621
0
7,054
1,074
0
14,470
L
Jormungandr
UncafinatedDad
Jormungandr
5,364
1,186
347
903
12,165
9,281
0
10,130
2,035
22,150
0
W
8,905
804
242
1,992
4,803
3,182
648
2,362
2,373
28,449
0
W
5,620
2,214
0
0
7,934
8,882
309
2,443
5,414
19,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
20,601
108
Minions Killed
86
0
Camps Cleared
0
629,862
Distance Traveled
516,550
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,318
693
46
4
0
200,425
0
L
Ao Kuang
6,454
538
24
2
0
206,161
1
L
Sun Wukong
7,140
595
24
2
0
139,451
0
L
Jormungandr
7,007
584
38
3
0
170,938
0
W
Tiamat
8,230
686
39
3
0
207,025
1
W
Kuzenbo
8,559
713
23
2
0
222,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role