Player Matchup

Rama
Rama
Babayaga-37
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 2
Ymir
Ymir
Hotblobfish56
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Sun Wukong
Sun Wukong
Insane_Devil_Dog
Sun Wukong
Level 66
God Stats
57W - 46L
1,566 SR
Queue Stats
97W - 93L
1,480 Elo+
Party 2
Sol
Sol
KINGFLOW413
Sol
Level 27
God Stats
6W - 10L
1,395 SR
Queue Stats
124W - 134L
1,500 Elo+
Solo
Guan Yu
Guan Yu
XetoSamurai
Guan Yu
Level 3
God Stats
1W - 2L
1,771 SR
Queue Stats
1W - 2L
1,699 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,616 Elo+

VS

Team Averages
Level 39
1,551 SR
1,573 Elo+
Artemis
Artemis
GuanBot
Artemis
Level 11
God Stats
6W - 3L
1,334 SR
Queue Stats
33W - 23L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Loly-love
Nu Wa
Level 146
God Stats
16W - 19L
1,494 SR
Queue Stats
550W - 511L
1,558 Elo+
Party 1
Ymir
Ymir
Quaboogie__
Ymir
Level 18
God Stats
3W - 3L
1,644 SR
Queue Stats
49W - 45L
1,634 Elo+
Solo
Chang'e
Chang'e
Y2jooj_M2jooj
Chang'e
Level 6
God Stats
11W - 5L
1,645 SR
Queue Stats
29W - 21L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ocTRAIN106
Tsukuyomi
Level 16
God Stats
3W - 1L
1,637 SR
Queue Stats
10W - 7L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,487
498
698
4,332
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 0
3,671
524
1,210
5,719
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Insane_Devil_Dog
Sun Wukong
8
1 / 1 / 0
4,722
675
2,842
4,296
2,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,472
639
1,756
3,987
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
XetoSamurai
Guan Yu
2
0 / 1 / 0
3,165
452
17
1,224
325
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GuanBot
Artemis
10
9 / 0 / 1
5,924
846
5,254
2,708
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Loly-love
Nu Wa
7
1 / 0 / 8
4,755
679
2,147
2,294
786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 1
4,464
638
1,342
3,046
2,361
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
9
5 / 0 / 2
5,374
768
3,212
3,671
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ocTRAIN106
Tsukuyomi
5
0 / 1 / 0
3,812
545
345
2,696
587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
15
15
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Artemis
GuanBot
Artemis
9
0
1
9.5
L
0
5
0
0
L
Sun Wukong
Insane_Devil_Dog
Sun Wukong
1
1
0
1
L
0
3
0
0
W
Nu Wa
Loly-love
Nu Wa
1
0
8
5
W
0
0
1
0.5
L
Guan Yu
XetoSamurai
Guan Yu
0
1
0
0
W
Chang'e
5
0
2
6
W
Tsukuyomi
ocTRAIN106
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,523
Damage
12,300
19,558
Taken
14,415
7,774
Mitigated
6,052
3,388
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
698
682
0
229
4,332
864
0
909
3,423
0
7,666
W
Artemis
GuanBot
Artemis
5,254
2,698
0
687
2,708
995
351
703
2,005
0
24,052
L
1,210
542
0
749
5,719
2,902
0
1,389
4,330
8,499
0
L
Sun Wukong
Insane_Devil_Dog
Sun Wukong
2,842
829
0
1,698
4,296
2,409
66
1,738
2,558
0
19,946
L
1,756
251
0
652
3,987
1,274
0
2,591
1,396
20,990
0
W
Nu Wa
Loly-love
Nu Wa
2,147
728
87
841
2,294
786
305
742
1,546
20,261
0
W
1,342
514
0
1,382
3,046
2,361
304
0
2,724
16,625
0
L
Guan Yu
XetoSamurai
Guan Yu
17
0
0
60
1,224
325
21
132
1,092
0
2,840
W
Chang'e
3,212
64
480
2,797
3,671
1,323
826
1,271
2,156
21,442
0
W
Tsukuyomi
ocTRAIN106
Tsukuyomi
345
133
0
379
2,696
587
0
0
2,611
0
13,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,517
Gold Earned
24,329
137
Minions Killed
193
0
Camps Cleared
0
609,393
Distance Traveled
683,782
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,487
498
12
2
0
135,643
0
W
Artemis
5,924
846
53
8
0
140,467
2
L
Ymir
3,671
524
15
2
0
129,650
0
L
Sun Wukong
4,722
675
49
7
0
144,226
1
L
Sol
4,472
639
50
7
0
134,948
0
W
Nu Wa
4,755
679
28
4
0
133,115
0
W
Ymir
4,464
638
33
5
0
111,069
0
L
Guan Yu
3,165
452
11
2
0
64,926
0
W
Chang'e
5,374
768
43
6
0
148,197
1
W
Tsukuyomi
3,812
545
36
5
0
150,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role