Player Matchup

Vulcan
Vulcan
Jo-_-Hunt
Vulcan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 75L
1,476 Elo+
Solo
Jing Wei
Jing Wei
NecroDinos
Jing Wei
Level 6
God Stats
2W - 3L
1,099 SR
Queue Stats
9W - 12L
1,501 Elo+
Solo
Ymir
Ymir
RevLazerface
Ymir
Level 13
God Stats
0W - 4L
1,216 SR
Queue Stats
18W - 21L
1,363 Elo+
Solo
Neith
Neith
Same 24hrs
Neith
Level 4
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 8L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
XPR Zero
Ao Kuang
Level 28
God Stats
78W - 57L
1,596 SR
Queue Stats
271W - 274L
1,523 Elo+
Solo
Team Averages
Level 13
1,341 SR
1,450 Elo+

VS

Team Averages
Level 21
1,445 SR
1,528 Elo+
Ra
Ra
FlippinDude
Ra
Level 26
God Stats
1W - 2L
1,024 SR
Queue Stats
59W - 49L
1,438 Elo+
Solo
Ymir
Ymir
GiftedWord7772
Ymir
Level 24
God Stats
1W - 0L
1,509 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Anubis
Anubis
ITzDxvilsDagger
Anubis
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
325W - 346L
1,797 Elo+
Solo
Kali
Kali
SpicyyyTM
Kali
Level 23
God Stats
4W - 3L
1,655 SR
Queue Stats
47W - 41L
1,432 Elo+
Solo
Scylla
Scylla
rontattedfr
Scylla
Level 25
God Stats
13W - 10L
1,536 SR
Queue Stats
87W - 69L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jo-_-Hunt
Vulcan
16
1 / 2 / 3
9,696
970
16,464
7,054
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
NecroDinos
Jing Wei
14
0 / 14 / 3
8,493
849
6,395
19,822
6,868
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 6 / 0
8,862
886
3,650
15,565
8,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
14
0 / 2 / 0
7,785
779
1,286
2,995
1,083
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
XPR Zero
Ao Kuang
15
3 / 1 / 1
9,296
930
5,374
5,108
1,868
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

156

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 15
10,257
1,026
9,895
7,986
3,115
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 14
10,756
1,076
5,789
6,894
4,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 1 / 11
10,055
1,006
8,561
3,218
1,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
16
3 / 1 / 17
9,637
964
7,001
9,777
3,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
17
5 / 0 / 16
10,498
1,050
11,818
7,593
2,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
98
5
Kills
25
25
Deaths
5
7
Assists
73
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
W
6
1
14
13
W
6
1
11
11.5
L
Vulcan
Jo-_-Hunt
Vulcan
1
2
3
1.25
L
Jing Wei
NecroDinos
Jing Wei
0
14
3
0.11
L
1
6
0
0.17
L
Neith
0
2
0
0
W
Kali
3
1
17
11.5
L
Ao Kuang
XPR Zero
Ao Kuang
3
1
1
3.5
W
Scylla
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
43,064
50,544
Taken
35,468
20,593
Mitigated
16,366
2,473
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,895
1,965
1,402
1,244
7,986
3,115
0
5,984
2,002
35,573
0
W
5,789
1,378
72
1,515
6,894
4,944
0
4,971
1,923
11,286
0
W
8,561
467
0
1,101
3,218
1,634
0
2,774
444
30,230
0
L
Vulcan
Jo-_-Hunt
Vulcan
16,464
5,577
0
410
7,054
2,418
0
4,180
2,874
55,195
0
L
Jing Wei
NecroDinos
Jing Wei
6,395
3,350
0
0
19,822
6,868
0
14,724
5,098
0
14,795
L
3,650
139
40
365
15,565
8,356
0
12,391
3,174
18,441
0
L
Neith
1,286
961
0
211
2,995
1,083
0
1,780
1,215
0
4,744
W
Kali
7,001
3,772
0
1,571
9,777
3,804
0
6,968
2,809
0
12,935
L
Ao Kuang
XPR Zero
Ao Kuang
5,374
1,132
0
1,447
5,108
1,868
0
2,988
2,120
12,112
0
W
Scylla
11,818
2,765
0
2,721
7,593
2,869
0
4,791
2,802
32,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
51,203
162
Minions Killed
184
4
Camps Cleared
7
755,104
Distance Traveled
861,337
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,257
1,026
57
6
0
150,623
0
W
Ymir
10,756
1,076
10
1
1
171,695
0
W
Anubis
10,055
1,006
44
4
2
152,770
0
L
Vulcan
9,696
970
111
11
1
189,164
0
L
Jing Wei
8,493
849
11
1
0
155,755
0
L
Ymir
8,862
886
26
3
1
151,504
0
L
Neith
7,785
779
10
1
0
61,227
1
W
Kali
9,637
964
5
1
3
206,958
1
L
Ao Kuang
9,296
930
4
0
2
197,454
0
W
Scylla
10,498
1,050
68
7
1
179,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role