Player Matchup

Izanami
Izanami
Ember Sun
Izanami
Level 45
God Stats
29W - 42L
1,384 SR
Queue Stats
46W - 75L
1,267 Elo+
Party 2
Anubis
Anubis
Lovely Reign
Anubis
Level 101
God Stats
1W - 3L
1,479 SR
Queue Stats
159W - 210L
1,319 Elo+
Party 2
Mercury
Mercury
My Dumb Bass
Mercury
Level 106
God Stats
6W - 16L
1,245 SR
Queue Stats
150W - 194L
1,344 Elo+
Party 2
Sylvanus
Sylvanus
Raishod
Sylvanus
Level 35
God Stats
13W - 12L
1,474 SR
Queue Stats
15W - 14L
1,427 Elo+
Party 3
King Arthur
King Arthur
SrPorta
King Arthur
Level 123
God Stats
18W - 14L
1,519 SR
Queue Stats
621W - 639L
1,445 Elo+
Party 3
Team Averages
Level 82
1,420 SR
1,360 Elo+

VS

Team Averages
Level 68
1,533 SR
1,419 Elo+
Horus
Horus
PsychoMonkey1305
Horus
Level 89
God Stats
4W - 5L
1,352 SR
Queue Stats
252W - 280L
1,450 Elo+
Party 1
Artemis
Artemis
WhitWizard16
Artemis
Level 86
God Stats
21W - 19L
1,497 SR
Queue Stats
192W - 226L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alexgh123
Tsukuyomi
Level 47
God Stats
2W - 1L
1,490 SR
Queue Stats
14W - 20L
1,403 Elo+
Solo
Hercules
Hercules
gcollier27
Hercules
Level 29
God Stats
8W - 5L
1,574 SR
Queue Stats
122W - 129L
1,445 Elo+
Party 1
Agni
Agni
lukthursty2
Agni
Level 87
God Stats
4W - 5L
1,751 SR
Queue Stats
260W - 277L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ember Sun
Izanami
8
0 / 5 / 0
4,913
447
2,681
7,723
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
10
0 / 2 / 0
5,829
530
3,189
6,055
2,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
My Dumb Bass
Mercury
8
1 / 1 / 0
5,226
475
1,579
8,278
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Raishod
Sylvanus
7
0 / 2 / 0
5,434
494
1,927
8,989
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SrPorta
King Arthur
11
0 / 2 / 0
5,962
542
4,614
5,582
2,453
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,109
464
2,820
4,990
2,013
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
WhitWizard16
Artemis
12
7 / 0 / 1
6,887
626
9,552
6,179
1,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
alexgh123
Tsukuyomi
9
0 / 1 / 0
5,504
500
96
6,436
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
gcollier27
Hercules
12
2 / 0 / 0
7,060
642
2,458
8,115
4,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
2 / 0 / 2
6,528
593
7,311
4,317
1,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
12
12
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ember Sun
Izanami
0
5
0
0
L
Anubis
0
2
0
0
L
Mercury
My Dumb Bass
Mercury
1
1
0
1
W
1
0
3
2.5
L
Sylvanus
Raishod
Sylvanus
0
2
0
0
L
King Arthur
SrPorta
King Arthur
0
2
0
0
W
Artemis
WhitWizard16
Artemis
7
0
1
7.5
W
Tsukuyomi
alexgh123
Tsukuyomi
0
1
0
0
W
Hercules
gcollier27
Hercules
2
0
0
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,990
Damage
22,237
36,627
Taken
30,037
12,617
Mitigated
11,826
12,762
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ember Sun
Izanami
2,681
1,603
73
2,038
7,723
1,597
191
1,799
5,924
0
23,929
L
Anubis
3,189
213
325
3,295
6,055
2,807
0
3,109
2,946
33,347
0
L
Mercury
My Dumb Bass
Mercury
1,579
845
0
3,286
8,278
2,082
0
1,639
6,639
0
18,803
W
2,820
1,497
1,678
2,274
4,990
2,013
0
2,239
2,751
0
12,581
L
Sylvanus
Raishod
Sylvanus
1,927
930
490
1,772
8,989
3,678
0
764
8,225
13,007
0
L
King Arthur
SrPorta
King Arthur
4,614
1,333
0
1,483
5,582
2,453
0
0
5,582
0
35,905
W
Artemis
WhitWizard16
Artemis
9,552
5,468
270
2,064
6,179
1,754
1,064
1,154
5,025
0
41,132
W
Tsukuyomi
alexgh123
Tsukuyomi
96
32
0
3,384
6,436
1,719
0
69
6,367
0
29,110
W
Hercules
gcollier27
Hercules
2,458
1,110
0
3,825
8,115
4,697
47
0
8,115
0
35,578
W
7,311
542
0
2,054
4,317
1,643
0
1,654
2,663
43,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
31,088
248
Minions Killed
341
0
Camps Cleared
0
1,038,782
Distance Traveled
1,016,051
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,913
447
50
5
0
200,089
1
L
Anubis
5,829
530
72
7
0
195,478
4
L
Mercury
5,226
475
35
3
0
239,611
2
W
Horus
5,109
464
20
2
0
209,020
2
L
Sylvanus
5,434
494
22
2
0
168,063
0
L
King Arthur
5,962
542
69
6
0
235,541
2
W
Artemis
6,887
626
81
7
0
183,204
1
W
Tsukuyomi
5,504
500
66
6
0
208,598
0
W
Hercules
7,060
642
91
8
0
181,651
2
W
Agni
6,528
593
83
8
0
233,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role