Player Matchup

Ymir
Ymir
Grandma69
Ymir
Level 31
God Stats
8W - 4L
1,633 SR
Queue Stats
27W - 23L
1,359 Elo+
Party 2
Sol
Sol
avicias
Sol
Level 20
God Stats
8W - 4L
1,327 SR
Queue Stats
36W - 30L
1,511 Elo+
Party 2
Thor
Thor
foxyrb1987
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
gopayton
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Artemis
Artemis
josh14000
Artemis
Level 28
God Stats
2W - 5L
1,507 SR
Queue Stats
32W - 35L
1,343 Elo+
Party 2
Team Averages
Level 17
1,494 SR
1,378 Elo+

VS

Team Averages
Level 16
1,524 SR
1,232 Elo+
Bakasura
Bakasura
AVERYKUULEI025
Bakasura
Level 24
God Stats
6W - 6L
1,315 SR
Queue Stats
13W - 13L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
AsianBoi1023
Gilgamesh
Level 17
God Stats
8W - 6L
1,644 SR
Queue Stats
10W - 12L
1,257 Elo+
Solo
Ares
Ares
BobaFettyWap19
Ares
Level 6
God Stats
4W - 1L
1,771 SR
Queue Stats
7W - 10L
1,205 Elo+
Solo
Skadi
Skadi
BurroLF
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,055 Elo+
Solo
Vulcan
Vulcan
Chrisguzva
Vulcan
Level 27
God Stats
6W - 7L
1,392 SR
Queue Stats
166W - 189L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 2 / 1
5,496
550
2,555
6,302
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
10
4 / 2 / 0
5,998
600
4,146
5,125
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 5 / 1
4,707
471
286
4,645
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
gopayton
Erlang Shen
4
0 / 8 / 1
3,876
388
932
5,491
1,373
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
josh14000
Artemis
8
1 / 3 / 2
4,966
497
5,644
4,886
1,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
7 / 3 / 1
6,444
644
4,189
5,945
1,826
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
AsianBoi1023
Gilgamesh
10
7 / 1 / 3
6,531
653
5,193
4,448
2,924
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 2
5,241
524
1,440
6,916
3,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
BurroLF
Skadi
7
1 / 0 / 3
4,745
475
3,296
3,431
900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Chrisguzva
Vulcan
10
4 / 2 / 2
6,597
660
5,052
5,620
1,779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
20
20
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
3
1
2.5
W
Gilgamesh
AsianBoi1023
Gilgamesh
7
1
3
8.5
W
1
2
2
1
W
Skadi
BurroLF
Skadi
1
0
3
2.5
W
Vulcan
Chrisguzva
Vulcan
4
2
2
2.5
L
Ymir
2
2
1
1.25
L
Sol
4
2
0
2
L
1
5
1
0.3
L
Erlang Shen
gopayton
Erlang Shen
0
8
1
0.06
L
Artemis
josh14000
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,563
Damage
19,170
26,449
Taken
26,360
8,056
Mitigated
10,750
1,991
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,189
2,694
0
1,115
5,945
1,826
0
1,936
3,915
0
22,486
W
Gilgamesh
AsianBoi1023
Gilgamesh
5,193
1,445
0
986
4,448
2,924
536
65
4,383
0
25,407
W
1,440
127
0
1,280
6,916
3,321
0
2,079
4,837
8,210
0
W
Skadi
BurroLF
Skadi
3,296
1,275
0
0
3,431
900
201
157
3,274
0
16,906
W
Vulcan
Chrisguzva
Vulcan
5,052
1,195
0
292
5,620
1,779
570
2,202
3,250
31,558
0
L
Ymir
2,555
316
0
360
6,302
3,037
0
1,018
5,284
22,598
0
L
Sol
4,146
1,409
0
569
5,125
1,285
0
2,499
2,279
26,258
0
L
286
135
0
145
4,645
1,140
0
931
3,636
0
4,098
L
Erlang Shen
gopayton
Erlang Shen
932
752
10
133
5,491
1,373
0
1,242
4,031
0
4,646
L
Artemis
josh14000
Artemis
5,644
3,328
0
774
4,886
1,221
0
802
3,996
0
19,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
29,558
159
Minions Killed
205
0
Camps Cleared
0
837,191
Distance Traveled
993,708
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,444
644
63
6
0
212,059
0
W
Gilgamesh
6,531
653
53
5
0
240,721
1
W
Ares
5,241
524
19
2
0
190,531
1
W
Skadi
4,745
475
23
2
0
162,979
0
W
Vulcan
6,597
660
47
5
0
187,418
0
L
Ymir
5,496
550
39
4
0
198,144
3
L
Sol
5,998
600
67
7
0
199,554
0
L
Thor
4,707
471
8
1
0
132,111
1
L
Erlang Shen
3,876
388
7
1
0
125,342
3
L
Artemis
4,966
497
38
4
0
182,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role