Player Matchup

Ymir
Ymir
Lua_skhati
Ymir
Level 17
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Zhocx_904
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
chaby323
Olorun
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
izzzzzzzzzzzzzzy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
zzP4C0zz
Ra
Level 28
God Stats
6W - 3L
1,679 SR
Queue Stats
31W - 22L
1,349 Elo+
Solo
Team Averages
Level 10
1,541 SR
1,470 Elo+

VS

Team Averages
Level 31
1,493 SR
1,325 Elo+
Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
H0megrown Jones
Bellona
Level 25
God Stats
69W - 66L
1,449 SR
Queue Stats
304W - 299L
1,310 Elo+
Party 2
Ra
Ra
TheFelps_EX
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,305 Elo+
Party 1
Jormungandr
Jormungandr
im2slick4u05423
Jormungandr
Level 28
God Stats
8W - 5L
1,481 SR
Queue Stats
37W - 61L
1,257 Elo+
Party 2
Chaac
Chaac
pee_marques
Chaac
Level 67
God Stats
18W - 19L
1,536 SR
Queue Stats
174W - 216L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,403
491
2,254
10,866
5,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
4
0 / 4 / 0
3,996
363
118
4,052
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
chaby323
Olorun
8
3 / 8 / 3
5,726
521
3,925
7,225
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 10 / 4
5,473
498
1,563
7,940
1,852
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 3 / 2
6,247
568
4,485
5,375
1,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 1 / 2
5,874
534
3,817
4,602
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
8 / 3 / 5
7,053
641
6,847
9,116
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
6 / 4 / 6
6,115
556
5,543
5,548
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
im2slick4u05423
Jormungandr
10
3 / 2 / 2
5,848
532
2,507
5,940
5,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
9 / 0 / 1
6,809
619
6,492
6,789
3,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
29
31
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
2
4
W
8
3
5
3.5
L
1
6
1
0.25
W
6
4
6
2.25
L
Thor
0
4
0
0
L
Olorun
chaby323
Olorun
3
8
3
0.56
W
Jormungandr
im2slick4u05423
Jormungandr
3
2
2
2
L
1
10
4
0.3
W
9
0
1
9.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,345
Damage
25,206
35,458
Taken
31,995
12,535
Mitigated
18,984
5,119
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,817
1,819
0
1,486
4,602
1,226
1,694
649
3,953
0
25,494
W
6,847
2,674
0
492
9,116
6,317
190
3,330
5,786
0
42,852
L
2,254
1,273
0
1,838
10,866
5,775
104
1,301
9,130
11,767
0
W
5,543
1,423
362
857
5,548
1,789
433
2,767
2,781
16,343
0
L
Thor
118
66
0
200
4,052
846
0
135
3,775
0
4,483
L
Olorun
chaby323
Olorun
3,925
2,544
0
738
7,225
2,534
0
1,806
5,185
11,387
2,270
W
Jormungandr
im2slick4u05423
Jormungandr
2,507
1,143
192
920
5,940
5,764
668
1,282
4,658
17,494
0
L
1,563
778
0
243
7,940
1,852
25
3,024
4,730
0
8,875
W
6,492
1,662
0
4,138
6,789
3,888
963
1,831
4,958
0
28,554
L
4,485
864
160
1,940
5,375
1,528
513
1,302
3,879
26,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
31,699
86
Minions Killed
236
0
Camps Cleared
0
838,836
Distance Traveled
969,998
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,874
534
53
5
0
184,204
1
W
Bellona
7,053
641
74
7
0
211,370
0
L
Ymir
5,403
491
10
1
0
199,056
0
W
Ra
6,115
556
33
3
0
160,286
0
L
Thor
3,996
363
8
1
0
112,584
1
L
Olorun
5,726
521
15
1
0
167,405
0
W
Jormungandr
5,848
532
36
3
0
189,674
1
L
Neith
5,473
498
12
1
0
158,786
2
W
Chaac
6,809
619
40
4
0
224,464
0
L
Ra
6,247
568
41
4
0
201,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role