Player Matchup

Set
Set
DMWarrd
Set
Level 27
God Stats
0W - 12L
1,004 SR
Queue Stats
39W - 76L
824 Elo+
Party 1
Osiris
Osiris
hermitkrabkilla
Osiris
Level 14
God Stats
0W - 8L
1,075 SR
Queue Stats
65W - 127L
1,026 Elo+
Party 1
Tiamat
Tiamat
rfeild88
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 127L
810 Elo+
Party 1
Team Averages
Level 16
1,193 SR
886 Elo+

VS

Team Averages
Level 23
1,502 SR
1,334 Elo+
Kukulkan
Kukulkan
Patoasesino777
Kukulkan
Level 29
God Stats
3W - 2L
1,703 SR
Queue Stats
57W - 92L
1,143 Elo+
Solo
Scylla
Scylla
SounderMarmot27
Scylla
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Solo
Loki
Loki
it ya boi colby
Loki
Level 17
God Stats
2W - 0L
1,303 SR
Queue Stats
7W - 5L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
4 / 10 / 1
13,232
601
7,158
20,441
7,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 10 / 3
12,991
591
12,987
25,680
18,303
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
rfeild88
Tiamat
15
0 / 11 / 4
11,349
516
7,031
20,065
10,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
17 / 2 / 11
16,274
740
29,602
13,602
6,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 3 / 18
13,974
635
6,482
11,516
3,662
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 2 / 11
15,658
712
16,623
11,199
4,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
7
Kills
31
31
Deaths
7
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Set
4
10
1
0.45
W
Kukulkan
17
2
11
11.25
W
2
3
18
3.67
L
3
10
3
0.45
W
12
2
11
8.75
L
Tiamat
rfeild88
Tiamat
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,176
Damage
52,707
66,186
Taken
36,317
36,865
Mitigated
14,823
1,235
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
7,158
1,904
0
148
20,441
7,692
0
11,517
8,924
0
36,368
W
Kukulkan
29,602
1,774
0
3,455
13,602
6,288
901
2,106
11,496
78,556
0
W
6,482
1,030
0
1,054
11,516
3,662
798
2,077
9,439
32,304
0
L
12,987
2,995
0
0
25,680
18,303
0
13,896
11,651
0
28,846
W
16,623
4,434
0
0
11,199
4,873
448
2,848
8,351
0
78,545
L
Tiamat
rfeild88
Tiamat
7,031
1,640
0
1,087
20,065
10,870
0
10,538
9,527
36,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
45,906
130
Minions Killed
245
0
Camps Cleared
0
947,609
Distance Traveled
1,179,385
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,232
601
55
3
0
298,405
3
W
Kukulkan
16,274
740
123
6
0
389,957
2
W
Scylla
13,974
635
41
2
0
381,149
4
L
Osiris
12,991
591
30
1
0
347,269
0
W
Loki
15,658
712
81
4
0
408,279
4
L
Tiamat
11,349
516
45
2
0
301,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role