Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BIGBARRY205
Ao Kuang
Level 112
God Stats
5W - 6L
1,369 SR
Queue Stats
605W - 519L
1,459 Elo+
Solo
Tiamat
Tiamat
Baene
Tiamat
Level 158
God Stats
4W - 5L
1,387 SR
Queue Stats
175W - 183L
1,338 Elo+
Party 2
King Arthur
King Arthur
La Flame Jesse
King Arthur
Level 80
God Stats
48W - 48L
1,469 SR
Queue Stats
573W - 463L
1,472 Elo+
Solo
Chiron
Chiron
sbaene86
Chiron
Level 66
God Stats
56W - 47L
1,621 SR
Queue Stats
135W - 151L
1,152 Elo+
Party 2
Team Averages
Level 97
1,469 SR
1,384 Elo+

VS

Team Averages
Level 93
1,503 SR
1,442 Elo+
Sol
Sol
KOBRA KIA
Sol
Level 104
God Stats
4W - 5L
1,379 SR
Queue Stats
42W - 65L
1,332 Elo+
Solo
Hercules
Hercules
Only Riga
Hercules
Level 89
God Stats
22W - 24L
1,474 SR
Queue Stats
241W - 234L
1,529 Elo+
Solo
Hachiman
Hachiman
SuperSleeper337
Hachiman
Level 81
God Stats
14W - 13L
1,412 SR
Queue Stats
114W - 153L
1,417 Elo+
Party 1
Tyr
Tyr
kDr BaGGo
Tyr
Level 66
God Stats
1W - 1L
1,733 SR
Queue Stats
43W - 40L
1,438 Elo+
Party 1
Kali
Kali
yuvmen951
Kali
Level 126
God Stats
3W - 2L
1,518 SR
Queue Stats
90W - 80L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 2 / 15
8,626
575
7,765
9,085
3,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
BIGBARRY205
Ao Kuang
16
8 / 1 / 2
9,640
643
5,855
10,699
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Baene
Tiamat
16
1 / 1 / 4
9,334
622
5,633
5,934
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
La Flame Jesse
King Arthur
15
4 / 0 / 4
9,403
627
10,338
11,700
7,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
sbaene86
Chiron
14
12 / 3 / 3
8,904
594
9,287
12,107
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,878
459
4,040
8,837
3,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Only Riga
Hercules
12
0 / 3 / 1
6,581
439
3,348
10,320
5,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
11
1 / 5 / 2
7,133
476
6,494
8,412
2,183
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 8 / 3
6,121
408
3,058
11,224
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
11
3 / 8 / 3
7,506
500
8,505
14,732
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
26
Kills
6
7
Deaths
26
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
15
4.25
W
Ao Kuang
BIGBARRY205
Ao Kuang
8
1
2
9
W
Tiamat
Baene
Tiamat
1
1
4
3
L
1
2
1
0.75
W
King Arthur
La Flame Jesse
King Arthur
4
0
4
6
L
Hercules
Only Riga
Hercules
0
3
1
0.17
L
Hachiman
1
5
2
0.4
L
1
8
3
0.31
W
Chiron
sbaene86
Chiron
12
3
3
4.5
L
Kali
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,878
Damage
25,445
49,525
Taken
53,525
23,580
Mitigated
22,149
25,293
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,765
2,385
3,634
4,411
9,085
3,661
779
516
8,454
29,860
0
W
Ao Kuang
BIGBARRY205
Ao Kuang
5,855
1,592
0
5,688
10,699
3,928
1,184
134
10,480
64,857
0
W
Tiamat
Baene
Tiamat
5,633
492
0
2,341
5,934
3,948
340
1,788
4,078
60,922
0
L
4,040
1,432
0
4,366
8,837
3,176
440
3,353
5,484
39,715
0
W
King Arthur
La Flame Jesse
King Arthur
10,338
641
0
6,919
11,700
7,906
322
1,110
10,265
0
57,404
L
Hercules
Only Riga
Hercules
3,348
1,142
0
3,492
10,320
5,595
0
611
9,709
0
33,580
L
Hachiman
6,494
4,177
0
280
8,412
2,183
0
2,910
5,502
0
31,339
L
3,058
818
550
1,646
11,224
5,905
0
4,888
6,336
0
15,205
W
Chiron
sbaene86
Chiron
9,287
6,360
489
1,811
12,107
4,137
1,571
554
11,351
0
45,006
L
Kali
8,505
4,086
0
2,611
14,732
5,290
0
7,491
7,241
0
40,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
34,219
485
Minions Killed
306
0
Camps Cleared
0
1,389,384
Distance Traveled
1,237,168
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,626
575
52
3
0
261,551
2
W
Ao Kuang
9,640
643
116
8
0
310,933
2
W
Tiamat
9,334
622
131
9
0
253,786
2
L
Sol
6,878
459
81
5
0
242,413
1
W
King Arthur
9,403
627
122
8
0
320,818
6
L
Hercules
6,581
439
80
5
0
240,220
1
L
Hachiman
7,133
476
58
4
0
248,573
0
L
Tyr
6,121
408
25
2
0
229,042
0
W
Chiron
8,904
594
64
4
0
242,296
2
L
Kali
7,506
500
62
4
0
276,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role