Player Matchup

Amaterasu
Amaterasu
DioSama169
Amaterasu
Level 24
God Stats
12W - 6L
1,817 SR
Queue Stats
323W - 386L
1,328 Elo+
Solo
Merlin
Merlin
FatNinja1897
Merlin
Level 16
God Stats
2W - 5L
1,371 SR
Queue Stats
66W - 81L
1,375 Elo+
Solo
Bellona
Bellona
HayzSlayzz
Bellona
Level 28
God Stats
10W - 9L
1,632 SR
Queue Stats
99W - 123L
1,412 Elo+
Solo
Artemis
Artemis
Isaac 1238166
Artemis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,161 Elo+
Solo
Thanatos
Thanatos
SayuMunchkin04
Thanatos
Level 26
God Stats
14W - 17L
1,517 SR
Queue Stats
108W - 115L
1,383 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,332 Elo+

VS

Team Averages
Level 20
1,549 SR
1,354 Elo+
Olorun
Olorun
Claudio davi832
Olorun
Level 7
God Stats
11W - 9L
1,500 SR
Queue Stats
16W - 18L
1,396 Elo+
Solo
Bellona
Bellona
KingMongie
Bellona
Level 17
God Stats
6W - 9L
1,500 SR
Queue Stats
17W - 21L
1,292 Elo+
Party 1
Izanami
Izanami
Peeroce
Izanami
Level 29
God Stats
85W - 76L
1,544 SR
Queue Stats
99W - 110L
1,425 Elo+
Solo
Skadi
Skadi
PrivateAtom2209
Skadi
Level 18
God Stats
1W - 2L
1,384 SR
Queue Stats
98W - 144L
1,400 Elo+
Solo
Cernunnos
Cernunnos
Slothmas
Cernunnos
Level 28
God Stats
2W - 2L
1,818 SR
Queue Stats
23W - 32L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DioSama169
Amaterasu
18
3 / 2 / 13
14,458
578
8,794
19,512
23,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
20
13 / 1 / 7
14,052
562
22,683
6,734
2,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
HayzSlayzz
Bellona
20
12 / 2 / 9
14,678
587
24,047
22,050
24,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
16
2 / 16 / 3
11,403
456
10,915
21,742
8,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
16 / 2 / 6
15,150
606
17,416
17,712
9,577
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 13 / 1
10,489
420
8,372
22,304
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
KingMongie
Bellona
17
4 / 10 / 2
11,004
440
17,735
30,575
27,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Peeroce
Izanami
20
10 / 6 / 1
14,205
568
20,432
26,822
11,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 9 / 4
9,644
386
5,049
15,484
4,903
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Slothmas
Cernunnos
18
3 / 8 / 2
11,401
456
10,662
16,950
6,643
Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
46
Kills
22
23
Deaths
46
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
13
1
0.42
W
Amaterasu
DioSama169
Amaterasu
3
2
13
4.75
W
Merlin
13
1
7
16.5
W
Bellona
HayzSlayzz
Bellona
12
2
9
8.25
W
Artemis
2
16
3
0.22
L
Bellona
KingMongie
Bellona
4
10
2
0.5
L
Izanami
Peeroce
Izanami
10
6
1
1.75
L
0
9
4
0.22
W
Thanatos
16
2
6
9.5
L
Cernunnos
Slothmas
Cernunnos
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,855
Damage
62,250
87,750
Taken
112,135
68,872
Mitigated
59,269
39,495
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,372
4,428
179
4,751
22,304
8,696
225
6,084
16,220
52,652
11,311
W
Amaterasu
DioSama169
Amaterasu
8,794
1,963
0
5,351
19,512
23,138
2,707
2,510
17,002
3,524
36,028
W
Merlin
22,683
1,345
384
2,902
6,734
2,984
2,134
381
6,353
85,208
0
W
Bellona
HayzSlayzz
Bellona
24,047
8,760
0
7,978
22,050
24,727
3,861
877
21,173
0
87,502
W
Artemis
10,915
8,133
0
2,597
21,742
8,446
2,367
3,751
17,991
0
54,604
L
Bellona
KingMongie
Bellona
17,735
6,823
0
7,100
30,575
27,954
0
8,411
22,164
0
58,290
L
Izanami
Peeroce
Izanami
20,432
15,608
0
10,276
26,822
11,073
3,015
4,684
22,138
0
121,538
L
5,049
2,570
0
0
15,484
4,903
471
3,430
12,054
0
44,510
W
Thanatos
17,416
3,727
0
20,283
17,712
9,577
4,305
71
17,641
0
78,606
L
Cernunnos
Slothmas
Cernunnos
10,662
5,742
0
2,996
16,950
6,643
391
1,653
15,297
0
64,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,741
Gold Earned
56,743
545
Minions Killed
561
0
Camps Cleared
0
2,308,603
Distance Traveled
1,747,920
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,489
420
88
4
0
351,016
0
W
Amaterasu
14,458
578
60
2
0
526,266
0
W
Merlin
14,052
562
134
5
0
473,790
5
W
Bellona
14,678
587
135
5
0
487,147
1
W
Artemis
11,403
456
84
3
0
364,591
2
L
Bellona
11,004
440
88
4
0
404,929
0
L
Izanami
14,205
568
203
8
0
390,074
0
L
Skadi
9,644
386
83
3
0
299,187
0
W
Thanatos
15,150
606
132
5
0
456,809
0
L
Cernunnos
11,401
456
99
4
0
302,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role