Player Matchup

Artemis
Artemis
Cephro
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
931 Elo+
Solo
Odin
Odin
SaintOuija
Odin
Level 5
God Stats
1W - 1L
1,482 SR
Queue Stats
3W - 6L
1,375 Elo+
Solo
Nu Wa
Nu Wa
TrillGodKaci
Nu Wa
Level 6
God Stats
22W - 13L
1,418 SR
Queue Stats
71W - 60L
1,372 Elo+
Party 1
Awilix
Awilix
Yakotsukii
Awilix
Level 41
God Stats
5W - 4L
1,612 SR
Queue Stats
167W - 176L
1,371 Elo+
Party 1
Izanami
Izanami
dadpounder
Izanami
Level 26
God Stats
113W - 119L
1,475 SR
Queue Stats
162W - 158L
1,458 Elo+
Party 1
Team Averages
Level 17
1,497 SR
1,302 Elo+

VS

Team Averages
Level 12
1,369 SR
1,261 Elo+
Freya
Freya
FNSkully
Freya
Level 6
God Stats
5W - 11L
1,376 SR
Queue Stats
20W - 28L
1,279 Elo+
Party 2
Ares
Ares
FadedAshes
Ares
Level 7
God Stats
2W - 1L
1,304 SR
Queue Stats
22W - 15L
1,225 Elo+
Solo
Discordia
Discordia
Jollystalker
Discordia
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 18L
1,456 Elo+
Solo
Bellona
Bellona
Shirikami
Bellona
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 51L
1,310 Elo+
Solo
Cernunnos
Cernunnos
V1ZOompaLoompa
Cernunnos
Level 3
God Stats
6W - 14L
1,167 SR
Queue Stats
9W - 16L
1,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cephro
Artemis
20
2 / 11 / 15
12,757
981
24,721
23,184
9,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 11 / 11
11,392
876
4,296
26,205
28,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 8 / 15
12,774
983
19,263
15,341
6,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Yakotsukii
Awilix
19
11 / 10 / 7
14,580
1,122
14,549
23,946
10,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
dadpounder
Izanami
20
5 / 12 / 13
13,962
1,074
26,004
22,979
9,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FNSkully
Freya
20
8 / 8 / 32
15,010
1,155
14,689
21,956
13,911
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 5 / 31
16,567
1,274
24,727
32,391
60,183
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Jollystalker
Discordia
20
10 / 0 / 23
15,394
1,184
30,248
10,343
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Shirikami
Bellona
20
23 / 7 / 21
17,690
1,361
36,315
32,263
36,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
V1ZOompaLoompa
Cernunnos
15
0 / 0 / 0
8,100
623
0
1,545
410

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
159
20
Kills
52
52
Deaths
20
61
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cephro
Artemis
2
11
15
0.86
W
Freya
FNSkully
Freya
8
8
32
3
W
11
5
31
5.3
W
Discordia
Jollystalker
Discordia
10
0
23
21.5
L
0
11
11
0.5
W
Bellona
Shirikami
Bellona
23
7
21
4.79
L
2
8
15
1.19
W
Cernunnos
V1ZOompaLoompa
Cernunnos
0
0
0
0
L
Awilix
Yakotsukii
Awilix
11
10
7
1.45
L
Izanami
dadpounder
Izanami
5
12
13
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,833
Damage
105,979
111,655
Taken
98,498
64,053
Mitigated
116,860
3,364
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cephro
Artemis
24,721
15,570
0
2,427
23,184
9,680
0
13,755
9,429
0
45,888
W
Freya
FNSkully
Freya
14,689
5,036
124
2,228
21,956
13,911
0
3,070
18,886
28,863
0
W
24,727
1,960
0
826
32,391
60,183
0
6,550
25,841
39,407
0
W
Discordia
Jollystalker
Discordia
30,248
1,538
1,028
3,197
10,343
6,076
0
2,126
8,217
89,633
0
L
4,296
2,002
0
0
26,205
28,945
0
16,162
10,043
0
16,010
W
Bellona
Shirikami
Bellona
36,315
15,388
0
906
32,263
36,280
0
5,972
26,291
0
53,695
L
19,263
3,455
0
0
15,341
6,072
0
9,578
5,763
51,822
0
W
Cernunnos
V1ZOompaLoompa
Cernunnos
0
0
0
0
1,545
410
0
1,545
0
0
0
L
Awilix
Yakotsukii
Awilix
14,549
5,791
0
0
23,946
10,019
0
14,401
9,545
0
24,055
L
Izanami
dadpounder
Izanami
26,004
15,870
0
937
22,979
9,337
0
15,768
7,211
0
64,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,465
Gold Earned
72,761
236
Minions Killed
245
3
Camps Cleared
5
1,095,844
Distance Traveled
928,308
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,757
981
50
4
2
218,724
0
W
Freya
15,010
1,155
24
2
2
222,480
0
W
Ares
16,567
1,274
29
2
1
237,099
3
W
Discordia
15,394
1,184
165
13
2
226,578
0
L
Odin
11,392
876
23
2
0
202,864
0
W
Bellona
17,690
1,361
27
2
0
242,151
0
L
Nu Wa
12,774
983
67
5
0
218,482
2
W
Cernunnos
8,100
623
0
0
0
0
0
L
Awilix
14,580
1,122
13
1
0
254,265
0
L
Izanami
13,962
1,074
83
6
1
201,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role