Player Matchup

Sol
Sol
Broken Brice
Sol
Level 39
God Stats
10W - 19L
1,530 SR
Queue Stats
164W - 195L
1,362 Elo+
Party 1
Kuzenbo
Kuzenbo
ICEZ Snail
Kuzenbo
Level 2
God Stats
5W - 4L
1,797 SR
Queue Stats
5W - 4L
1,695 Elo+
Party 1
Guan Yu
Guan Yu
MaZe_Ramer
Guan Yu
Level 24
God Stats
1W - 1L
1,269 SR
Queue Stats
4W - 7L
1,279 Elo+
Solo
Hun Batz
Hun Batz
RuizNation5
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,415 Elo+
Solo
Anubis
Anubis
smacckxzz
Anubis
Level 27
God Stats
6W - 7L
1,394 SR
Queue Stats
90W - 87L
1,423 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,435 Elo+

VS

Team Averages
Level 36
1,399 SR
1,415 Elo+
Baron Samedi
Baron Samedi
Bacca69420
Baron Samedi
Level 25
God Stats
4W - 3L
1,357 SR
Queue Stats
20W - 24L
1,498 Elo+
Party 2
Pele
Pele
MuffiestMuffin
Pele
Level 100
God Stats
7W - 11L
1,563 SR
Queue Stats
90W - 101L
1,403 Elo+
Party 2
Jing Wei
Jing Wei
baka_tsundere_
Jing Wei
Level 17
God Stats
4W - 3L
1,383 SR
Queue Stats
19W - 13L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
itmesissel
Amaterasu
Level 15
God Stats
8W - 12L
1,192 SR
Queue Stats
11W - 18L
1,370 Elo+
Party 2
Hercules
Hercules
temp-260119
Hercules
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 71L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,009
462
8,637
5,485
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
ICEZ Snail
Kuzenbo
10
1 / 3 / 2
6,374
490
3,025
6,611
4,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
MaZe_Ramer
Guan Yu
12
0 / 2 / 0
6,607
508
4,626
8,300
7,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
RuizNation5
Hun Batz
12
3 / 2 / 1
7,078
544
4,542
7,983
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
smacckxzz
Anubis
14
3 / 0 / 0
7,907
608
6,526
6,799
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bacca69420
Baron Samedi
9
0 / 1 / 1
5,869
451
2,408
7,234
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 3 / 0
6,663
513
3,202
9,074
2,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
9
1 / 3 / 1
5,599
431
2,653
7,358
2,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
itmesissel
Amaterasu
13
2 / 0 / 0
6,958
535
4,304
9,774
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
temp-260119
Hercules
10
1 / 1 / 2
6,287
484
4,306
11,736
7,098
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
7
8
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bacca69420
Baron Samedi
0
1
1
0.5
W
1
1
3
2.5
W
Kuzenbo
ICEZ Snail
Kuzenbo
1
3
2
0.67
W
Guan Yu
MaZe_Ramer
Guan Yu
0
2
0
0
L
3
3
0
1
W
Hun Batz
RuizNation5
Hun Batz
3
2
1
1.75
L
Jing Wei
1
3
1
0.5
L
Amaterasu
itmesissel
Amaterasu
2
0
0
2
W
Anubis
smacckxzz
Anubis
3
0
0
3
L
Hercules
temp-260119
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
16,873
35,178
Taken
45,176
19,724
Mitigated
19,357
10,281
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bacca69420
Baron Samedi
2,408
303
181
2,762
7,234
2,324
0
4,573
2,661
18,748
0
W
8,637
2,315
0
2,235
5,485
1,361
1,017
0
5,485
37,268
0
W
Kuzenbo
ICEZ Snail
Kuzenbo
3,025
1,725
0
0
6,611
4,295
57
0
6,611
8,268
0
W
Guan Yu
MaZe_Ramer
Guan Yu
4,626
1,338
0
764
8,300
7,545
260
0
8,300
0
28,915
L
3,202
657
0
1,356
9,074
2,335
0
2,237
6,797
0
31,910
W
Hun Batz
RuizNation5
Hun Batz
4,542
1,614
0
2,769
7,983
2,567
153
0
7,983
0
44,100
L
Jing Wei
2,653
1,672
0
2,424
7,358
2,202
0
4,534
2,458
0
21,333
L
Amaterasu
itmesissel
Amaterasu
4,304
2,497
0
6,222
9,774
5,398
888
0
9,774
0
31,929
W
Anubis
smacckxzz
Anubis
6,526
43
0
4,513
6,799
3,956
52
2,408
4,391
52,549
0
L
Hercules
temp-260119
Hercules
4,306
1,275
146
3,905
11,736
7,098
0
6,082
5,298
0
26,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
31,376
335
Minions Killed
237
0
Camps Cleared
0
1,254,732
Distance Traveled
1,180,471
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,869
451
17
1
0
166,597
5
W
Sol
6,009
462
70
5
0
244,413
2
W
Kuzenbo
6,374
490
9
1
0
271,906
0
W
Guan Yu
6,607
508
66
5
0
260,200
2
L
Pele
6,663
513
61
5
0
272,925
1
W
Hun Batz
7,078
544
87
7
0
265,235
1
L
Jing Wei
5,599
431
46
4
0
238,367
0
L
Amaterasu
6,958
535
64
5
0
239,074
0
W
Anubis
7,907
608
103
8
0
212,978
2
L
Hercules
6,287
484
49
4
0
263,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role