Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DecimalBacon672
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,160 Elo+
Party 3
Da Ji
Da Ji
Marcusino
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,501 Elo+
Party 2
Horus
Horus
Sekthet
Horus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 147L
1,643 Elo+
Party 2
Heimdallr
Heimdallr
Zenfang
Heimdallr
Level 27
God Stats
3W - 5L
1,853 SR
Queue Stats
153W - 168L
1,483 Elo+
Solo
Team Averages
Level 65
1,571 SR
1,457 Elo+

VS

Team Averages
Level 43
1,679 SR
1,475 Elo+
Bacchus
Bacchus
AEIOU1312
Bacchus
Level 17
God Stats
3W - 2L
1,737 SR
Queue Stats
148W - 191L
1,428 Elo+
Solo
Ares
Ares
IIDrakieII3130
Ares
Level 27
God Stats
3W - 2L
1,916 SR
Queue Stats
87W - 61L
1,639 Elo+
Party 1
Horus
Horus
Jonathan4814
Horus
Level 34
God Stats
2W - 1L
1,745 SR
Queue Stats
125W - 105L
1,568 Elo+
Party 1
Vamana
Vamana
Mada98
Vamana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,341 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThatGuyYouBeat
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 8 / 10
8,663
666
11,985
20,111
17,904
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 3 / 11
10,230
787
31,301
14,125
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Marcusino
Da Ji
15
1 / 9 / 12
8,990
692
10,617
16,155
8,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Sekthet
Horus
16
4 / 4 / 8
10,083
776
6,098
20,261
23,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Zenfang
Heimdallr
16
5 / 7 / 11
10,614
816
20,786
16,390
7,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AEIOU1312
Bacchus
16
1 / 4 / 24
9,883
760
13,165
17,152
25,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 25
10,397
800
17,195
22,821
32,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 17
11,092
853
13,813
21,308
30,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
Mada98
Vamana
19
17 / 3 / 12
12,260
943
25,411
20,083
14,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
ThatGuyYouBeat
Kumbhakarna
16
2 / 4 / 18
9,932
764
5,801
19,023
27,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
127
17
Kills
31
31
Deaths
17
52
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
8
10
0.75
W
Bacchus
AEIOU1312
Bacchus
1
4
24
3.25
L
6
3
11
3.83
W
3
2
25
7.75
W
8
4
17
4.13
W
Vamana
Mada98
Vamana
17
3
12
7.67
L
Da Ji
Marcusino
Da Ji
1
9
12
0.78
L
Horus
Sekthet
Horus
4
4
8
2
W
Kumbhakarna
ThatGuyYouBeat
Kumbhakarna
2
4
18
2.75
L
Heimdallr
Zenfang
Heimdallr
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,787
Damage
75,385
87,042
Taken
100,387
64,806
Mitigated
130,431
28,240
Healing
34,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,985
1,922
713
2,182
20,111
17,904
0
7,091
13,020
0
22,117
W
Bacchus
AEIOU1312
Bacchus
13,165
737
2,008
1,120
17,152
25,032
447
4,209
12,943
25,783
0
L
31,301
4,996
473
2,897
14,125
6,543
733
6,112
8,013
52,319
0
W
17,195
332
1,257
3,900
22,821
32,201
438
6,638
16,183
24,659
0
W
13,813
5,865
7,263
6,732
21,308
30,965
969
8,411
12,897
0
25,468
W
Vamana
Mada98
Vamana
25,411
12,524
2,884
5,838
20,083
14,440
2,261
7,633
12,450
0
42,368
L
Da Ji
Marcusino
Da Ji
10,617
2,266
926
559
16,155
8,567
336
8,173
7,982
0
14,178
L
Horus
Sekthet
Horus
6,098
2,544
9,810
7,562
20,261
23,965
144
7,361
12,900
0
11,724
W
Kumbhakarna
ThatGuyYouBeat
Kumbhakarna
5,801
771
2,342
706
19,023
27,793
1,466
4,410
14,613
21,708
0
L
Heimdallr
Zenfang
Heimdallr
20,786
6,425
1,880
1,238
16,390
7,827
167
7,424
8,966
0
36,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,580
Gold Earned
53,564
108
Minions Killed
110
0
Camps Cleared
0
1,129,873
Distance Traveled
1,413,354
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,663
666
10
1
0
235,919
0
W
Bacchus
9,883
760
28
2
0
236,250
0
L
Sol
10,230
787
48
4
0
251,023
0
W
Ares
10,397
800
11
1
0
288,696
0
W
Horus
11,092
853
19
1
0
354,010
0
W
Vamana
12,260
943
28
2
0
301,385
0
L
Da Ji
8,990
692
8
1
0
199,043
0
L
Horus
10,083
776
12
1
0
229,628
1
W
Kumbhakarna
9,932
764
24
2
0
233,013
0
L
Heimdallr
10,614
816
30
2
0
214,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role