Player Matchup

Medusa
Medusa
GhostOfSteve
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
jerichodarkness
Hera
Level 29
God Stats
2W - 1L
1,831 SR
Queue Stats
41W - 50L
1,376 Elo+
Solo
Hercules
Hercules
monkeyboy9181
Hercules
Level 97
God Stats
10W - 12L
1,421 SR
Queue Stats
80W - 98L
1,360 Elo+
Solo
Team Averages
Level 71
1,584 SR
1,412 Elo+

VS

Team Averages
Level 100
1,284 SR
1,285 Elo+
Kukulkan
Kukulkan
GiH x PuNiShER
Kukulkan
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 110L
1,415 Elo+
Solo
Loki
Loki
MasonicLion
Loki
Level 107
God Stats
6W - 27L
1,056 SR
Queue Stats
106W - 203L
1,202 Elo+
Party 1
Sylvanus
Sylvanus
cumminsPWR1989
Sylvanus
Level 95
God Stats
14W - 21L
1,297 SR
Queue Stats
453W - 762L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 6 / 3
9,965
623
10,959
13,093
6,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 5
10,244
640
11,595
9,806
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
monkeyboy9181
Hercules
13
2 / 5 / 5
9,787
612
5,965
25,080
11,277
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
10 / 0 / 4
12,130
758
23,239
7,115
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 3 / 7
10,791
674
11,881
11,403
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
13
1 / 5 / 9
9,803
613
4,800
16,659
23,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
15
15
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
3
0.75
W
Kukulkan
10
0
4
12
W
4
3
7
2.5
W
Sylvanus
1
5
9
1.1
L
3
4
5
1.38
L
Hercules
monkeyboy9181
Hercules
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
39,920
47,979
Taken
35,177
20,750
Mitigated
32,764
15,085
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,959
4,688
0
1,099
13,093
6,076
0
8,606
4,487
0
33,814
W
Kukulkan
23,239
1,390
0
1,028
7,115
3,942
300
1,854
5,261
79,803
0
W
11,881
1,635
669
2,715
11,403
5,089
711
2,780
8,623
0
40,238
W
Sylvanus
4,800
1,994
572
1,345
16,659
23,733
135
6,961
9,698
13,942
0
L
11,595
3,528
59
2,454
9,806
3,397
19
5,960
3,846
44,984
0
L
Hercules
monkeyboy9181
Hercules
5,965
2,505
996
10,477
25,080
11,277
0
13,473
11,607
0
19,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
32,724
153
Minions Killed
192
0
Camps Cleared
0
780,067
Distance Traveled
888,887
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,965
623
43
3
0
261,960
0
W
Kukulkan
12,130
758
131
8
0
322,487
2
W
Loki
10,791
674
50
3
0
331,506
3
W
Sylvanus
9,803
613
11
1
0
234,894
0
L
Hera
10,244
640
86
5
0
263,999
4
L
Hercules
9,787
612
24
2
0
254,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role