Player Matchup

Kuzenbo
Kuzenbo
Catinakettle
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,522 Elo+
Solo
Ra
Ra
GeezOhPetez
Ra
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 76L
1,691 Elo+
Solo
Baron Samedi
Baron Samedi
Gxcommunal4234
Baron Samedi
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 98L
1,683 Elo+
Solo
Nemesis
Nemesis
PhoeniXIronX
Nemesis
Level 18
God Stats
1W - 1L
1,679 SR
Queue Stats
30W - 18L
1,666 Elo+
Solo
Poseidon
Poseidon
x_SeanScooth_x
Poseidon
Level 8
God Stats
10W - 12L
1,645 SR
Queue Stats
105W - 132L
1,634 Elo+
Solo
Team Averages
Level 11
1,565 SR
1,639 Elo+

VS

Team Averages
Level 46
1,500 SR
1,653 Elo+
Cupid
Cupid
Aro_Mato
Cupid
Level 29
God Stats
4W - 4L
1,310 SR
Queue Stats
283W - 304L
1,615 Elo+
Solo
Nemesis
Nemesis
Fuyuka-dono
Nemesis
Level 9
God Stats
4W - 2L
1,319 SR
Queue Stats
87W - 40L
1,772 Elo+
Party 1
Eset
Eset
Lady8Dimitrescu
Eset
Level 17
God Stats
7W - 6L
1,573 SR
Queue Stats
50W - 31L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
iRichPX
Ao Kuang
Level 148
God Stats
5W - 2L
1,719 SR
Queue Stats
767W - 683L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
ohlenaya
Baron Samedi
Level 28
God Stats
2W - 1L
1,578 SR
Queue Stats
135W - 73L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Catinakettle
Kuzenbo
10
0 / 16 / 3
9,159
382
2,014
22,411
23,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 9 / 4
12,437
518
15,205
19,014
6,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Gxcommunal4234
Baron Samedi
19
3 / 9 / 2
11,881
495
9,603
19,358
11,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PhoeniXIronX
Nemesis
15
1 / 6 / 7
9,932
414
6,737
15,589
6,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
17
3 / 11 / 3
11,396
475
10,951
17,498
4,662
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aro_Mato
Cupid
20
9 / 1 / 11
15,284
637
7,821
11,011
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Fuyuka-dono
Nemesis
20
10 / 2 / 14
15,775
657
12,142
21,344
11,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 3 / 9
12,615
526
9,307
16,627
10,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
iRichPX
Ao Kuang
20
11 / 5 / 7
16,317
680
18,644
26,386
11,810
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
ohlenaya
Baron Samedi
20
15 / 2 / 14
16,262
678
22,487
19,148
13,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
12
Kills
49
51
Deaths
13
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aro_Mato
Cupid
9
1
11
14.5
L
Kuzenbo
Catinakettle
Kuzenbo
0
16
3
0.09
W
Nemesis
Fuyuka-dono
Nemesis
10
2
14
8.5
L
5
9
4
0.78
L
Baron Samedi
Gxcommunal4234
Baron Samedi
3
9
2
0.44
W
4
3
9
2.83
L
Nemesis
PhoeniXIronX
Nemesis
1
6
7
0.75
W
Ao Kuang
iRichPX
Ao Kuang
11
5
7
2.9
W
Baron Samedi
ohlenaya
Baron Samedi
15
2
14
11
L
Poseidon
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,510
Damage
70,401
93,870
Taken
94,516
53,570
Mitigated
51,512
16,805
Healing
34,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aro_Mato
Cupid
7,821
6,497
73
4,488
11,011
4,344
8,319
5,790
5,101
0
95,604
L
Kuzenbo
Catinakettle
Kuzenbo
2,014
960
0
0
22,411
23,194
0
12,292
9,926
12,182
0
W
Nemesis
Fuyuka-dono
Nemesis
12,142
6,989
0
5,422
21,344
11,204
2,072
5,726
15,494
0
148,395
L
15,205
729
712
5,592
19,014
6,955
0
10,409
8,469
77,266
0
L
Baron Samedi
Gxcommunal4234
Baron Samedi
9,603
712
867
4,627
19,358
11,984
39
11,394
7,660
89,818
0
W
9,307
640
300
5,933
16,627
10,477
303
7,236
9,315
60,182
0
L
Nemesis
PhoeniXIronX
Nemesis
6,737
2,276
0
2,839
15,589
6,775
0
7,100
8,447
0
46,208
W
Ao Kuang
iRichPX
Ao Kuang
18,644
3,727
0
10,609
26,386
11,810
4,436
13,259
12,888
83,745
0
W
Baron Samedi
ohlenaya
Baron Samedi
22,487
4,385
1,554
5,968
19,148
13,677
1,048
5,637
13,301
115,379
0
L
Poseidon
10,951
1,486
290
1,878
17,498
4,662
994
8,464
8,930
67,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,805
Gold Earned
76,253
499
Minions Killed
692
0
Camps Cleared
0
1,784,045
Distance Traveled
2,441,265
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,284
637
157
7
0
499,951
2
L
Kuzenbo
9,159
382
9
0
0
329,462
0
W
Nemesis
15,775
657
187
8
0
564,075
5
L
Ra
12,437
518
145
6
0
351,587
1
L
Baron Samedi
11,881
495
153
6
0
391,796
0
W
Eset
12,615
526
68
3
0
441,505
9
L
Nemesis
9,932
414
80
3
0
371,693
0
W
Ao Kuang
16,317
680
108
5
0
465,761
4
W
Baron Samedi
16,262
678
172
7
0
469,973
2
L
Poseidon
11,396
475
112
5
0
339,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role