Player Matchup

Neith
Neith
DaddyWhales
Neith
Level 46
God Stats
11W - 10L
1,423 SR
Queue Stats
20W - 19L
1,330 Elo+
Party 3
Yemoja
Yemoja
DeadORalive423d
Yemoja
Level 27
God Stats
5W - 9L
1,345 SR
Queue Stats
154W - 165L
1,374 Elo+
Party 3
Arachne
Arachne
LleafyJr
Arachne
Level 84
God Stats
8W - 6L
1,623 SR
Queue Stats
276W - 282L
1,457 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MarioZelda_S
Morgan Le Fay
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
96W - 100L
1,471 Elo+
Party 2
Mulan
Mulan
luisiyo1203
Mulan
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 35L
1,446 Elo+
Party 2
Team Averages
Level 57
1,478 SR
1,416 Elo+

VS

Team Averages
Level 41
1,516 SR
1,312 Elo+
Arachne
Arachne
Kimmikins444
Arachne
Level 42
God Stats
30W - 34L
1,440 SR
Queue Stats
150W - 151L
1,366 Elo+
Solo
Terra
Terra
Rex9182
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,332 Elo+
Party 1
Izanami
Izanami
UndeadRat10
Izanami
Level 34
God Stats
13W - 8L
1,640 SR
Queue Stats
50W - 63L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
ZombieFlesh12
Nu Wa
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 60L
1,358 Elo+
Party 1
Erlang Shen
Erlang Shen
v JohanJoku
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,721
517
4,124
6,761
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 5
6,678
514
4,449
7,454
2,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
LleafyJr
Arachne
14
8 / 1 / 6
8,519
655
8,507
8,181
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
MarioZelda_S
Morgan Le Fay
13
6 / 2 / 5
8,003
616
8,404
7,180
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 2 / 2
7,198
554
6,386
7,441
4,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kimmikins444
Arachne
12
4 / 4 / 1
7,336
564
3,447
9,377
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Rex9182
Terra
10
3 / 2 / 2
7,078
544
3,825
11,707
11,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
UndeadRat10
Izanami
11
2 / 4 / 3
6,771
521
7,486
9,064
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 2
6,297
484
6,135
7,845
2,522
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
v JohanJoku
Erlang Shen
7
0 / 6 / 1
5,169
398
2,046
7,433
3,740
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
10
10
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
0
3
5
0.83
L
Arachne
Kimmikins444
Arachne
4
4
1
1.13
W
Arachne
LleafyJr
Arachne
8
1
6
11
W
Morgan Le Fay
MarioZelda_S
Morgan Le Fay
6
2
5
4.25
L
Terra
Rex9182
Terra
3
2
2
2
L
Izanami
UndeadRat10
Izanami
2
4
3
0.88
L
1
5
2
0.4
W
5
2
2
3
L
Erlang Shen
v JohanJoku
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
22,939
37,017
Taken
45,426
15,326
Mitigated
24,593
9,383
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,124
2,030
0
2,677
6,761
1,760
0
1,378
5,383
0
26,981
W
4,449
803
351
0
7,454
2,744
0
2,020
5,434
23,190
0
L
Arachne
Kimmikins444
Arachne
3,447
1,506
0
3,302
9,377
3,923
0
2,360
6,927
0
31,970
W
Arachne
LleafyJr
Arachne
8,507
6,422
0
3,855
8,181
3,331
132
2,720
5,461
0
53,156
W
Morgan Le Fay
MarioZelda_S
Morgan Le Fay
8,404
588
0
2,129
7,180
2,538
516
3,115
4,065
51,668
0
L
Terra
Rex9182
Terra
3,825
772
667
2,070
11,707
11,201
345
2,499
9,144
22,603
0
L
Izanami
UndeadRat10
Izanami
7,486
4,648
0
1,173
9,064
3,207
1,016
3,810
5,168
0
44,145
L
6,135
1,337
0
1,000
7,845
2,522
0
3,806
3,735
37,177
0
W
6,386
1,842
0
371
7,441
4,953
2,018
727
6,714
0
28,971
L
Erlang Shen
v JohanJoku
Erlang Shen
2,046
1,278
0
334
7,433
3,740
0
124
7,309
0
14,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
32,651
332
Minions Killed
289
0
Camps Cleared
0
1,273,528
Distance Traveled
1,179,988
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,721
517
64
5
0
200,742
1
W
Yemoja
6,678
514
28
2
0
235,945
1
L
Arachne
7,336
564
73
6
0
258,758
2
W
Arachne
8,519
655
89
7
0
328,792
3
W
Morgan Le Fay
8,003
616
93
7
0
231,357
3
L
Terra
7,078
544
42
3
0
251,583
3
L
Izanami
6,771
521
79
6
0
208,831
1
L
Nu Wa
6,297
484
69
5
0
217,197
3
W
Mulan
7,198
554
58
4
0
276,692
5
L
Erlang Shen
5,169
398
26
2
0
243,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role