Player Matchup

Set
Set
GirmReaper
Set
Level 105
God Stats
11W - 14L
1,499 SR
Queue Stats
215W - 191L
1,569 Elo+
Party 2
Osiris
Osiris
Kāze
Osiris
Level 155
God Stats
15W - 11L
1,622 SR
Queue Stats
381W - 385L
1,502 Elo+
Party 2
Anubis
Anubis
cesarloboccm
Anubis
Level 38
God Stats
46W - 51L
1,462 SR
Queue Stats
111W - 115L
1,502 Elo+
Solo
Skadi
Skadi
obt7x
Skadi
Level 123
God Stats
21W - 16L
1,607 SR
Queue Stats
272W - 271L
1,517 Elo+
Party 2
Ares
Ares
yung_hephaestus
Ares
Level 36
God Stats
17W - 11L
1,697 SR
Queue Stats
106W - 95L
1,489 Elo+
Party 2
Team Averages
Level 91
1,577 SR
1,516 Elo+

VS

Team Averages
Level 78
1,578 SR
1,600 Elo+
Khepri
Khepri
Mehtev4S
Khepri
Level 158
God Stats
3W - 1L
1,541 SR
Queue Stats
123W - 72L
1,755 Elo+
Party 1
Nu Wa
Nu Wa
PartTime
Nu Wa
Level 144
God Stats
1W - 1L
1,538 SR
Queue Stats
317W - 222L
1,665 Elo+
Party 1
Rama
Rama
PillC0sby
Rama
Level 21
God Stats
22W - 7L
1,914 SR
Queue Stats
188W - 110L
1,765 Elo+
Party 1
Bellona
Bellona
TanukiGaming
Bellona
Level 44
God Stats
57W - 55L
1,468 SR
Queue Stats
242W - 260L
1,456 Elo+
Solo
Loki
Loki
longstarcos
Loki
Level 25
God Stats
25W - 22L
1,426 SR
Queue Stats
111W - 96L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 1
10,709
564
11,598
14,772
9,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Kāze
Osiris
14
2 / 5 / 3
9,022
475
8,340
20,639
15,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
2 / 3 / 5
9,720
512
5,294
9,700
4,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
obt7x
Skadi
16
1 / 5 / 4
9,591
505
9,956
14,408
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 2
8,333
439
3,314
11,200
6,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mehtev4S
Khepri
14
0 / 2 / 9
9,873
520
2,202
7,485
3,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
PartTime
Nu Wa
18
4 / 2 / 5
11,347
597
13,066
5,445
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
18
10 / 3 / 2
11,428
601
19,423
15,096
5,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TanukiGaming
Bellona
16
7 / 6 / 3
10,557
556
14,216
18,104
15,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 3
8,080
425
2,387
11,457
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
17
Kills
21
21
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
12
5
1
2.5
L
Osiris
Kāze
Osiris
2
5
3
0.7
W
Khepri
Mehtev4S
Khepri
0
2
9
2.25
W
Nu Wa
PartTime
Nu Wa
4
2
5
3.25
W
Rama
10
3
2
3.67
W
Bellona
TanukiGaming
Bellona
7
6
3
1.42
L
Anubis
2
3
5
1.5
W
0
4
3
0.38
L
Skadi
obt7x
Skadi
1
5
4
0.6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,502
Damage
51,294
70,719
Taken
57,587
40,656
Mitigated
28,922
15,606
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,598
3,925
0
1,015
14,772
9,061
0
4,159
10,613
0
71,967
L
Osiris
Kāze
Osiris
8,340
1,605
0
6,134
20,639
15,938
301
3,639
16,953
0
42,201
W
Khepri
Mehtev4S
Khepri
2,202
325
0
1,390
7,485
3,967
396
2,846
4,548
17,781
0
W
Nu Wa
PartTime
Nu Wa
13,066
2,194
0
1,910
5,445
1,376
1,285
1,195
4,250
99,945
0
W
Rama
19,423
15,521
0
8,897
15,096
5,346
806
1,257
13,757
0
85,771
W
Bellona
TanukiGaming
Bellona
14,216
5,528
0
5,290
18,104
15,376
988
1,700
16,404
0
47,847
L
Anubis
5,294
271
545
4,383
9,700
4,699
0
2,953
6,747
60,770
0
W
2,387
577
0
3,522
11,457
2,857
0
1,437
10,020
0
36,988
L
Skadi
obt7x
Skadi
9,956
3,983
0
2,769
14,408
4,168
477
1,757
12,651
0
79,141
L
3,314
32
0
760
11,200
6,790
0
2,987
8,213
9,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
51,285
466
Minions Killed
493
0
Camps Cleared
0
1,787,012
Distance Traveled
1,804,801
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,709
564
108
6
0
367,676
0
L
Osiris
9,022
475
75
4
0
353,265
3
W
Khepri
9,873
520
25
1
0
403,920
7
W
Nu Wa
11,347
597
176
9
0
355,992
3
W
Rama
11,428
601
138
7
0
328,413
3
W
Bellona
10,557
556
94
5
0
338,618
10
L
Anubis
9,720
512
139
7
0
320,635
1
W
Loki
8,080
425
60
3
0
377,858
1
L
Skadi
9,591
505
131
7
0
356,022
7
L
Ares
8,333
439
13
1
0
389,414
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role