Player Matchup

Hera
Hera
MinceTheThird
Hera
Level 17
God Stats
5W - 3L
1,411 SR
Queue Stats
180W - 116L
1,714 Elo+
Party 1
Ullr
Ullr
TheSoaringCactus
Ullr
Level 121
God Stats
75W - 47L
1,619 SR
Queue Stats
575W - 467L
1,680 Elo+
Party 1
Medusa
Medusa
jorge_sl95
Medusa
Level 94
God Stats
1W - 1L
1,309 SR
Queue Stats
44W - 47L
1,414 Elo+
Party 2
Athena
Athena
josesleon6
Athena
Level 108
God Stats
8W - 10L
1,531 SR
Queue Stats
50W - 53L
1,485 Elo+
Party 2
King Arthur
King Arthur
mooonshine1992
King Arthur
Level 46
God Stats
55W - 32L
1,618 SR
Queue Stats
433W - 263L
1,599 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,578 Elo+

VS

Team Averages
Level 54
1,396 SR
1,343 Elo+
Awilix
Awilix
AstroOrion
Awilix
Level 64
God Stats
15W - 22L
1,453 SR
Queue Stats
357W - 405L
1,395 Elo+
Party 3
Tyr
Tyr
ElhionPrime
Tyr
Level 109
God Stats
0W - 2L
1,242 SR
Queue Stats
127W - 120L
1,415 Elo+
Solo
Freya
Freya
I-Am-Kerchoo
Freya
Level 39
God Stats
3W - 5L
1,493 SR
Queue Stats
308W - 384L
1,276 Elo+
Party 3
Izanami
Izanami
PlopDrop420
Izanami
Level 52
God Stats
1W - 5L
1,292 SR
Queue Stats
345W - 405L
1,312 Elo+
Party 3
Ares
Ares
pony999240
Ares
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 232L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,342
642
5,084
2,343
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 3
8,145
627
5,102
6,344
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
jorge_sl95
Medusa
11
7 / 2 / 1
8,207
631
7,887
6,801
2,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
josesleon6
Athena
12
1 / 0 / 9
7,665
590
3,879
6,352
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
mooonshine1992
King Arthur
12
1 / 0 / 1
7,242
557
5,449
8,421
3,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AstroOrion
Awilix
9
0 / 3 / 1
5,534
426
3,217
8,468
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,260
482
5,215
10,702
5,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 5 / 1
6,108
470
520
7,215
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PlopDrop420
Izanami
10
1 / 4 / 1
6,178
475
3,246
8,158
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 4 / 0
5,437
418
1,121
8,523
3,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
2
2
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
AstroOrion
Awilix
0
3
1
0.17
L
0
1
0
0
L
1
5
1
0.3
W
3
0
5
5.5
L
Izanami
PlopDrop420
Izanami
1
4
1
0.38
W
5
0
3
6.5
W
Medusa
jorge_sl95
Medusa
7
2
1
3.75
W
Athena
josesleon6
Athena
1
0
9
5.5
W
King Arthur
mooonshine1992
King Arthur
1
0
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
13,319
30,261
Taken
43,066
15,401
Mitigated
15,172
8,230
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AstroOrion
Awilix
3,217
1,327
0
2,687
8,468
2,421
0
2,297
6,171
0
24,403
L
5,215
512
0
4,287
10,702
5,231
0
0
10,702
0
36,358
L
520
194
0
1,725
7,215
2,048
0
3,042
4,173
23,853
0
W
5,084
825
0
646
2,343
866
2,872
114
2,229
58,583
0
L
Izanami
PlopDrop420
Izanami
3,246
2,475
0
540
8,158
2,198
0
2,177
5,981
0
32,566
W
5,102
2,615
0
1,702
6,344
3,055
0
104
6,240
0
55,298
W
Medusa
jorge_sl95
Medusa
7,887
4,088
0
1,210
6,801
2,136
882
948
5,853
0
37,593
W
Athena
josesleon6
Athena
3,879
869
0
913
6,352
5,514
53
534
5,818
27,890
0
W
King Arthur
mooonshine1992
King Arthur
5,449
417
0
3,759
8,421
3,830
0
0
8,421
0
37,124
L
1,121
253
0
0
8,523
3,274
0
1,447
7,076
10,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
29,517
420
Minions Killed
265
0
Camps Cleared
0
1,242,377
Distance Traveled
1,243,410
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,534
426
56
4
0
286,513
3
L
Tyr
6,260
482
71
5
0
249,514
2
L
Freya
6,108
470
47
4
0
244,078
2
W
Hera
8,342
642
122
9
0
258,235
3
L
Izanami
6,178
475
73
6
0
235,176
2
W
Ullr
8,145
627
103
8
0
250,409
2
W
Medusa
8,207
631
66
5
0
226,674
0
W
Athena
7,665
590
45
3
0
262,732
2
W
King Arthur
7,242
557
84
6
0
244,327
2
L
Ares
5,437
418
18
1
0
228,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role