Player Matchup

Hachiman
Hachiman
SatanicShaggy
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 1
Olorun
Olorun
SnowyAstronaut
Olorun
Level 46
God Stats
3W - 4L
1,266 SR
Queue Stats
180W - 164L
1,453 Elo+
Party 1
Fenrir
Fenrir
UcISWEARR
Fenrir
Level 127
God Stats
9W - 8L
1,529 SR
Queue Stats
552W - 515L
1,490 Elo+
Party 1
Xing Tian
Xing Tian
YaBoiDoloTTV
Xing Tian
Level 126
God Stats
8W - 5L
1,650 SR
Queue Stats
732W - 666L
1,500 Elo+
Party 1
Hera
Hera
vCrossx
Hera
Level 125
God Stats
2W - 2L
1,223 SR
Queue Stats
383W - 333L
1,524 Elo+
Party 1
Team Averages
Level 88
1,433 SR
1,483 Elo+

VS

Team Averages
Level 48
1,502 SR
1,471 Elo+
Ganesha
Ganesha
DasShephard
Ganesha
Level 27
God Stats
0W - 2L
1,712 SR
Queue Stats
37W - 37L
1,469 Elo+
Solo
Ne Zha
Ne Zha
KDaddy911
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SeaRooster
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Silliath
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,398 Elo+
Solo
Anhur
Anhur
Tostig
Anhur
Level 149
God Stats
1W - 4L
1,297 SR
Queue Stats
271W - 271L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SatanicShaggy
Hachiman
16
3 / 5 / 13
9,775
815
7,056
10,552
3,807
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 4 / 13
11,027
919
17,110
11,768
4,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
UcISWEARR
Fenrir
16
7 / 7 / 11
10,259
855
9,484
12,250
6,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
YaBoiDoloTTV
Xing Tian
17
5 / 4 / 17
10,524
877
13,045
13,972
11,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hera
vCrossx
Hera
18
3 / 1 / 17
10,757
896
9,310
6,740
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DasShephard
Ganesha
17
1 / 5 / 16
9,674
806
8,927
18,946
22,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
KDaddy911
Ne Zha
7
0 / 5 / 3
6,453
538
48
4,106
1,461
Xing Tian
SeaRooster
Xing Tian
14
3 / 8 / 9
8,759
730
5,194
17,970
19,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Silliath
Tiamat
17
6 / 6 / 11
9,466
789
11,750
11,053
8,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Tostig
Anhur
19
11 / 4 / 4
10,575
881
13,338
12,596
7,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
64
27
Kills
21
21
Deaths
28
71
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DasShephard
Ganesha
1
5
16
1.8
L
Ne Zha
KDaddy911
Ne Zha
0
5
3
0.3
W
Hachiman
SatanicShaggy
Hachiman
3
5
13
1.9
L
Xing Tian
SeaRooster
Xing Tian
3
8
9
0.94
L
Tiamat
Silliath
Tiamat
6
6
11
1.92
W
9
4
13
3.88
L
Anhur
Tostig
Anhur
11
4
4
3.25
W
Fenrir
UcISWEARR
Fenrir
7
7
11
1.79
W
Xing Tian
YaBoiDoloTTV
Xing Tian
5
4
17
3.38
W
Hera
vCrossx
Hera
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,005
Damage
39,257
55,282
Taken
64,671
33,701
Mitigated
59,576
18,886
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DasShephard
Ganesha
8,927
437
891
2,916
18,946
22,982
31
11,769
7,177
21,546
0
L
Ne Zha
KDaddy911
Ne Zha
48
48
0
0
4,106
1,461
0
1,410
2,696
0
150
W
Hachiman
SatanicShaggy
Hachiman
7,056
5,677
1,107
756
10,552
3,807
2,131
5,528
5,024
0
12,334
L
Xing Tian
SeaRooster
Xing Tian
5,194
651
0
0
17,970
19,074
27
12,453
5,517
13,528
0
L
Tiamat
Silliath
Tiamat
11,750
1,737
0
1,203
11,053
8,789
0
7,224
3,829
21,347
0
W
17,110
9,012
3,755
3,443
11,768
4,600
2,344
7,173
4,595
37,295
0
L
Anhur
Tostig
Anhur
13,338
6,375
539
3,550
12,596
7,270
475
6,609
5,987
0
36,294
W
Fenrir
UcISWEARR
Fenrir
9,484
2,227
1,599
1,605
12,250
6,289
459
4,817
7,433
0
13,811
W
Xing Tian
YaBoiDoloTTV
Xing Tian
13,045
274
1,744
2,480
13,972
11,758
46
5,167
8,805
23,581
0
W
Hera
vCrossx
Hera
9,310
3,322
1,458
939
6,740
7,247
422
3,186
3,554
27,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
44,927
103
Minions Killed
92
0
Camps Cleared
0
1,039,375
Distance Traveled
937,031
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,674
806
0
0
0
196,951
0
L
Ne Zha
6,453
538
3
0
0
187,044
2
W
Hachiman
9,775
815
15
1
0
187,741
0
L
Xing Tian
8,759
730
6
1
0
170,909
0
L
Tiamat
9,466
789
21
2
0
183,635
0
W
Olorun
11,027
919
35
3
0
203,024
0
L
Anhur
10,575
881
62
5
0
198,492
2
W
Fenrir
10,259
855
7
1
0
223,273
0
W
Xing Tian
10,524
877
17
1
0
211,920
0
W
Hera
10,757
896
29
2
0
213,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role