Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
RageMaker7000
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,716 Elo+
Party 3
Bellona
Bellona
Thrillimatick 1
Bellona
Level 34
God Stats
7W - 11L
1,442 SR
Queue Stats
41W - 49L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Vanash06
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,540 Elo+
Party 3
Vamana
Vamana
Vanash60
Vamana
Level 72
God Stats
0W - 4L
1,620 SR
Queue Stats
22W - 31L
1,456 Elo+
Party 3
Team Averages
Level 64
1,512 SR
1,545 Elo+

VS

Team Averages
Level 67
1,632 SR
1,507 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AbeBatJes
Tsukuyomi
Level 97
God Stats
1W - 1L
1,668 SR
Queue Stats
107W - 88L
1,524 Elo+
Party 1
Chang'e
Chang'e
Abysseral
Chang'e
Level 24
God Stats
2W - 0L
1,564 SR
Queue Stats
17W - 17L
1,374 Elo+
Party 1
Neith
Neith
Eyemori
Neith
Level 46
God Stats
21W - 21L
1,560 SR
Queue Stats
462W - 493L
1,434 Elo+
Solo
Ares
Ares
Horse1911
Ares
Level 43
God Stats
7W - 3L
1,867 SR
Queue Stats
87W - 51L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 9 / 4
8,996
818
8,452
21,698
17,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 1 / 0
10,385
944
8,901
10,342
6,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 10 / 3
9,056
823
7,107
23,236
18,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Vanash06
Guan Yu
16
3 / 12 / 3
9,981
907
8,000
28,106
21,632
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
Vanash60
Vamana
16
0 / 10 / 5
9,411
856
10,690
24,678
16,232
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 1 / 25
11,846
1,077
19,983
8,143
4,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
AbeBatJes
Tsukuyomi
20
18 / 1 / 17
12,673
1,152
34,044
7,441
4,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Abysseral
Chang'e
18
4 / 4 / 25
11,103
1,009
13,655
15,364
8,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Eyemori
Neith
20
10 / 0 / 24
11,941
1,086
21,459
5,110
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
18
3 / 0 / 30
11,763
1,069
10,442
11,063
18,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
163
6
Kills
42
42
Deaths
6
15
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
9
4
0.22
W
Discordia
 
Discordia
7
1
25
19.5
W
Tsukuyomi
AbeBatJes
Tsukuyomi
18
1
17
26.5
W
Chang'e
Abysseral
Chang'e
4
4
25
4.13
W
Neith
Eyemori
Neith
10
0
24
22
W
Ares
3
0
30
18
L
3
1
0
3
L
0
10
3
0.15
L
Guan Yu
Vanash06
Guan Yu
3
12
3
0.38
L
Vamana
Vanash60
Vamana
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,150
Damage
99,583
108,060
Taken
47,121
79,665
Mitigated
39,413
11,794
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,452
1,206
442
876
21,698
17,022
0
10,402
11,213
0
12,643
W
Discordia
 
Discordia
19,983
987
441
1,211
8,143
4,131
0
0
8,143
41,649
0
W
Tsukuyomi
AbeBatJes
Tsukuyomi
34,044
14,364
0
3,244
7,441
4,336
0
0
7,441
0
54,069
W
Chang'e
Abysseral
Chang'e
13,655
1,951
4,815
4,588
15,364
8,559
0
0
15,364
28,816
0
W
Neith
Eyemori
Neith
21,459
6,517
0
2,208
5,110
4,175
0
0
5,110
0
36,080
W
Ares
10,442
884
0
0
11,063
18,212
0
0
11,063
17,818
0
L
8,901
632
0
2,593
10,342
6,282
0
4,201
6,040
0
41,095
L
7,107
1,099
0
0
23,236
18,497
0
8,614
14,300
0
18,420
L
Guan Yu
Vanash06
Guan Yu
8,000
997
2,057
2,806
28,106
21,632
0
11,335
16,246
0
17,828
L
Vamana
Vanash60
Vamana
10,690
4,670
0
3,020
24,678
16,232
0
9,528
14,750
0
22,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
59,326
157
Minions Killed
197
3
Camps Cleared
7
963,474
Distance Traveled
1,057,379
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,996
818
15
1
1
169,455
0
W
Discordia
11,846
1,077
62
6
1
214,107
0
W
Tsukuyomi
12,673
1,152
48
4
5
245,133
1
W
Chang'e
11,103
1,009
44
4
0
182,150
0
W
Neith
11,941
1,086
34
3
0
200,985
0
W
Ares
11,763
1,069
9
1
1
215,004
0
L
Chaac
10,385
944
76
7
0
211,522
1
L
Bellona
9,056
823
19
2
0
183,499
0
L
Guan Yu
9,981
907
23
2
2
203,910
0
L
Vamana
9,411
856
24
2
0
195,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role