Player Matchup

Thanatos
Thanatos
BigCheese12345
Thanatos
Level 29
God Stats
13W - 6L
1,656 SR
Queue Stats
101W - 64L
1,488 Elo+
Solo
Khepri
Khepri
HelDemoni
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,313 Elo+
Solo
Anubis
Anubis
MarcoPants
Anubis
Level 26
God Stats
1W - 3L
1,484 SR
Queue Stats
68W - 71L
1,375 Elo+
Solo
Vamana
Vamana
NameAlreadyHave
Vamana
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,149 Elo+
Solo
Izanami
Izanami
TheRealcawCAW
Izanami
Level 1
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,528 SR
1,365 Elo+

VS

Team Averages
Level 8
1,327 SR
1,173 Elo+
Anubis
Anubis
DobbyGank0605
Anubis
Level 5
God Stats
10W - 11L
1,146 SR
Queue Stats
24W - 26L
993 Elo+
Party 1
Ullr
Ullr
ErNotiVergas
Ullr
Level 15
God Stats
4W - 5L
1,348 SR
Queue Stats
67W - 56L
1,366 Elo+
Party 1
Set
Set
blackvw
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
917 Elo+
Solo
Xing Tian
Xing Tian
h0n6u1t0
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,308 Elo+
Party 2
Izanami
Izanami
xagusx25
Izanami
Level 6
God Stats
12W - 21L
1,140 SR
Queue Stats
16W - 30L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
8 / 2 / 7
9,705
571
7,474
8,597
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
HelDemoni
Khepri
12
1 / 2 / 10
8,646
509
3,432
13,544
14,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
MarcoPants
Anubis
15
11 / 0 / 13
10,368
610
15,863
10,455
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
13 / 0 / 5
11,181
658
10,076
8,988
6,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
13
3 / 4 / 8
8,630
508
9,480
7,648
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 0
7,788
458
5,012
11,801
4,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 10 / 0
6,059
356
3,312
13,516
2,861
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Set
6
0 / 10 / 0
5,262
310
1,018
9,482
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
h0n6u1t0
Xing Tian
13
4 / 2 / 4
8,733
514
6,105
13,235
12,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xagusx25
Izanami
11
2 / 5 / 4
7,335
431
4,349
8,856
2,082
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
36
Kills
8
8
Deaths
36
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
2
7
5.75
L
2
9
0
0.22
L
0
10
0
0
W
Khepri
HelDemoni
Khepri
1
2
10
3
W
Anubis
MarcoPants
Anubis
11
0
13
17.5
W
13
0
5
15.5
W
Izanami
3
4
8
1.75
L
Set
0
10
0
0
L
Xing Tian
h0n6u1t0
Xing Tian
4
2
4
3
L
Izanami
xagusx25
Izanami
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,325
Damage
19,796
49,232
Taken
56,890
33,569
Mitigated
25,223
19,716
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,474
1,246
0
7,182
8,597
4,191
1,602
1,170
7,427
0
60,158
L
5,012
270
0
2,196
11,801
4,229
0
6,498
5,251
31,328
0
L
3,312
2,392
0
477
13,516
2,861
0
4,532
8,612
0
21,691
W
Khepri
HelDemoni
Khepri
3,432
205
0
756
13,544
14,618
1,329
3,545
9,999
20,527
0
W
Anubis
MarcoPants
Anubis
15,863
919
0
7,244
10,455
6,050
981
2,371
8,084
67,527
0
W
10,076
4,661
0
4,232
8,988
6,202
3,096
1,002
7,986
0
66,277
W
Izanami
9,480
8,611
0
302
7,648
2,508
3,314
3,029
4,619
0
47,722
L
Set
1,018
626
0
631
9,482
3,153
494
2,236
7,038
0
9,504
L
Xing Tian
h0n6u1t0
Xing Tian
6,105
874
164
3,285
13,235
12,898
525
3,229
9,878
33,869
0
L
Izanami
xagusx25
Izanami
4,349
3,688
0
588
8,856
2,082
1,631
2,800
6,056
0
27,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,530
Gold Earned
35,177
423
Minions Killed
222
0
Camps Cleared
0
1,459,135
Distance Traveled
1,321,261
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,705
571
90
5
0
345,470
1
L
Anubis
7,788
458
64
4
0
261,919
0
L
Ullr
6,059
356
46
3
0
278,610
0
W
Khepri
8,646
509
32
2
0
283,075
1
W
Anubis
10,368
610
98
6
0
293,513
2
W
Vamana
11,181
658
125
7
0
298,105
1
W
Izanami
8,630
508
78
5
0
238,972
0
L
Set
5,262
310
14
1
0
216,285
0
L
Xing Tian
8,733
514
37
2
0
309,736
0
L
Izanami
7,335
431
61
4
0
254,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role