Player Matchup

Arachne
Arachne
Civan1997
Arachne
Level 17
God Stats
7W - 8L
1,579 SR
Queue Stats
28W - 24L
1,631 Elo+
Solo
Nike
Nike
Dulce lifi
Nike
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 186L
1,645 Elo+
Solo
Sol
Sol
GiveMeCoom
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,705 Elo+
Solo
Ymir
Ymir
Haislipc253
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,646 Elo+
Solo
Artemis
Artemis
IsraSmurfXD
Artemis
Level 13
God Stats
6W - 1L
1,896 SR
Queue Stats
69W - 52L
1,645 Elo+
Solo
Team Averages
Level 13
1,595 SR
1,654 Elo+

VS

Team Averages
Level 19
1,620 SR
1,668 Elo+
Anhur
Anhur
BeardedMommy
Anhur
Level 17
God Stats
4W - 3L
1,672 SR
Queue Stats
38W - 17L
1,693 Elo+
Party 1
Ymir
Ymir
BeardedPain7
Ymir
Level 8
God Stats
12W - 9L
1,666 SR
Queue Stats
12W - 11L
1,834 Elo+
Party 1
Loki
Loki
BeardedRocket
Loki
Level 22
God Stats
2W - 1L
1,751 SR
Queue Stats
46W - 11L
1,793 Elo+
Party 1
Ra
Ra
darkwolfter
Ra
Level 26
God Stats
1W - 7L
1,268 SR
Queue Stats
115W - 107L
1,514 Elo+
Solo
Hun Batz
Hun Batz
macer780
Hun Batz
Level 24
God Stats
1W - 1L
1,745 SR
Queue Stats
37W - 28L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Civan1997
Arachne
9
5 / 0 / 4
5,875
734
3,155
4,686
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 0 / 1
6,400
800
5,534
6,412
4,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
4 / 2 / 0
5,836
730
3,498
3,989
1,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 2 / 0
4,766
596
1,442
4,153
1,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
IsraSmurfXD
Artemis
9
1 / 1 / 3
5,308
664
4,924
4,559
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,555
694
3,650
4,665
1,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
1 / 3 / 1
4,363
545
730
6,205
2,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 0
4,345
543
2,615
5,755
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 0
4,699
587
1,833
4,391
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
macer780
Hun Batz
7
0 / 2 / 0
4,260
533
1,384
4,348
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
16
Kills
5
5
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
1
3
1
0.5
L
0
4
0
0
W
Arachne
Civan1997
Arachne
5
0
4
7
W
5
0
1
5.5
W
4
2
0
2
W
1
2
0
0.5
W
Artemis
IsraSmurfXD
Artemis
1
1
3
2.5
L
1
5
0
0.2
L
Hun Batz
macer780
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
10,212
23,799
Taken
25,364
9,522
Mitigated
8,214
7,989
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,650
2,344
0
1,363
4,665
1,082
0
688
3,977
0
29,665
L
730
361
0
500
6,205
2,217
0
1,112
5,093
5,313
0
L
2,615
599
0
1,342
5,755
2,021
0
948
4,807
0
17,984
W
Arachne
Civan1997
Arachne
3,155
2,548
0
2,561
4,686
1,263
490
154
4,532
0
15,632
W
5,534
569
0
2,721
6,412
4,937
0
147
6,239
6,457
28,570
W
3,498
762
0
1,242
3,989
1,075
750
1,406
2,443
32,384
0
W
1,442
691
0
260
4,153
1,245
378
561
3,592
8,224
0
W
Artemis
IsraSmurfXD
Artemis
4,924
2,131
0
1,205
4,559
1,002
0
129
4,430
0
30,432
L
1,833
206
112
565
4,391
1,450
0
2,814
1,577
20,112
0
L
Hun Batz
macer780
Hun Batz
1,384
617
0
1,303
4,348
1,444
0
509
3,839
0
21,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,185
Gold Earned
23,222
256
Minions Killed
202
0
Camps Cleared
0
798,074
Distance Traveled
787,933
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,555
694
71
9
0
147,414
1
L
Ymir
4,363
545
8
1
0
159,114
0
L
Loki
4,345
543
42
5
0
176,770
1
W
Arachne
5,875
734
35
4
0
176,109
0
W
Nike
6,400
800
83
10
0
161,641
0
W
Sol
5,836
730
66
8
0
147,915
0
W
Ymir
4,766
596
16
2
0
175,013
0
W
Artemis
5,308
664
56
7
0
137,396
2
L
Ra
4,699
587
35
4
0
156,239
3
L
Hun Batz
4,260
533
46
6
0
148,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role