Player Matchup

Eset
Eset
ChefSaturne3270
Eset
Level 27
God Stats
15W - 4L
1,895 SR
Queue Stats
91W - 72L
1,494 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DonCorleone1312
Kumbhakarna
Level 37
God Stats
71W - 110L
1,455 SR
Queue Stats
104W - 202L
1,344 Elo+
Party 3
Arachne
Arachne
cedgab7673
Arachne
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 158L
1,491 Elo+
Party 2
Sol
Sol
factoni23
Sol
Level 62
God Stats
96W - 163L
1,471 SR
Queue Stats
106W - 203L
1,359 Elo+
Party 3
Awilix
Awilix
sieg76
Awilix
Level 85
God Stats
53W - 31L
1,634 SR
Queue Stats
85W - 65L
1,511 Elo+
Party 2
Team Averages
Level 62
1,591 SR
1,440 Elo+

VS

Team Averages
Level 36
1,464 SR
1,295 Elo+
Medusa
Medusa
FrozenGearworks
Medusa
Level 38
God Stats
22W - 27L
1,335 SR
Queue Stats
44W - 66L
1,242 Elo+
Party 1
Hera
Hera
bp123
Hera
Level 46
God Stats
1W - 3L
1,341 SR
Queue Stats
3W - 10L
1,200 Elo+
Party 1
Kali
Kali
gummi921
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 1
Horus
Horus
nerdvarna
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,396 Elo+
Party 1
Ratatoskr
Ratatoskr
queen miku
Ratatoskr
Level 51
God Stats
1W - 4L
1,645 SR
Queue Stats
40W - 61L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 15
10,841
602
10,773
9,753
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
DonCorleone1312
Kumbhakarna
16
7 / 0 / 27
11,151
620
6,834
19,690
10,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
cedgab7673
Arachne
18
12 / 4 / 4
12,039
669
11,600
16,734
12,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
9 / 2 / 16
10,603
589
18,674
15,609
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
sieg76
Awilix
17
27 / 1 / 9
12,231
680
19,674
12,529
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 3
7,427
413
10,781
15,447
3,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
bp123
Hera
13
2 / 10 / 0
7,475
415
2,824
9,400
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
11
1 / 12 / 2
7,545
419
7,652
16,219
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
nerdvarna
Horus
13
4 / 14 / 3
9,358
520
10,412
21,839
13,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
queen miku
Ratatoskr
10
1 / 13 / 1
6,584
366
3,161
16,626
7,288
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
18
62
Kills
9
9
Deaths
62
71
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
Kumbhakarna
DonCorleone1312
Kumbhakarna
7
0
27
20.5
L
1
13
3
0.19
L
Hera
bp123
Hera
2
10
0
0.2
W
Arachne
cedgab7673
Arachne
12
4
4
3.5
W
9
2
16
8.5
L
Kali
1
12
2
0.17
L
Horus
nerdvarna
Horus
4
14
3
0.39
L
Ratatoskr
queen miku
Ratatoskr
1
13
1
0.12
W
Awilix
sieg76
Awilix
27
1
9
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,555
Damage
34,830
74,315
Taken
79,531
37,968
Mitigated
32,590
30,584
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,773
1,616
430
1,763
9,753
3,798
2,447
1,431
8,322
64,285
0
W
Kumbhakarna
DonCorleone1312
Kumbhakarna
6,834
499
343
8,802
19,690
10,648
317
772
18,733
26,258
0
L
10,781
5,379
0
880
15,447
3,709
0
9,894
5,523
0
35,529
L
Hera
bp123
Hera
2,824
1,113
0
250
9,400
2,493
0
2,580
6,650
16,662
0
W
Arachne
cedgab7673
Arachne
11,600
8,780
0
8,331
16,734
12,876
4,260
1,031
15,703
0
72,685
W
18,674
6,152
899
9,516
15,609
5,400
6,443
613
14,868
69,847
0
L
Kali
7,652
2,662
0
1,989
16,219
5,833
0
6,907
9,170
0
27,979
L
Horus
nerdvarna
Horus
10,412
4,093
103
1,802
21,839
13,267
0
5,413
16,298
4,713
35,411
L
Ratatoskr
queen miku
Ratatoskr
3,161
399
17
736
16,626
7,288
0
11,007
5,609
0
14,992
W
Awilix
sieg76
Awilix
19,674
8,589
0
500
12,529
5,246
900
719
11,572
0
69,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,865
Gold Earned
38,389
520
Minions Killed
205
0
Camps Cleared
0
1,743,398
Distance Traveled
1,198,658
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,841
602
134
7
0
336,275
3
W
Kumbhakarna
11,151
620
30
2
0
342,841
2
L
Medusa
7,427
413
54
3
0
245,174
0
L
Hera
7,475
415
41
2
0
225,356
5
W
Arachne
12,039
669
141
8
0
325,198
5
W
Sol
10,603
589
114
6
0
300,268
0
L
Kali
7,545
419
47
3
0
198,643
3
L
Horus
9,358
520
48
3
0
257,250
0
L
Ratatoskr
6,584
366
15
1
0
272,235
0
W
Awilix
12,231
680
101
6
0
438,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role