Player Matchup

Pele
Pele
GhostHotep
Pele
Level 159
God Stats
1W - 3L
1,728 SR
Queue Stats
142W - 163L
1,395 Elo+
Solo
Danzaburou
Danzaburou
IamJoosh
Danzaburou
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 66L
1,420 Elo+
Solo
Hera
Hera
OTTO-MATICK
Hera
Level 140
God Stats
1W - 5L
1,211 SR
Queue Stats
321W - 338L
1,473 Elo+
Solo
Bacchus
Bacchus
ShadowzKD
Bacchus
Level 113
God Stats
0W - 1L
1,773 SR
Queue Stats
40W - 23L
1,630 Elo+
Solo
Hel
Hel
dreifuz
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 184L
1,384 Elo+
Solo
Team Averages
Level 104
1,542 SR
1,460 Elo+

VS

Team Averages
Level 91
1,465 SR
1,391 Elo+
Tiamat
Tiamat
Marekulus
Tiamat
Level 127
God Stats
4W - 3L
1,542 SR
Queue Stats
391W - 393L
1,389 Elo+
Solo
Ra
Ra
dionizius
Ra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,452 Elo+
Party 1
Geb
Geb
knuciorfiucior
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,281 Elo+
Party 1
Freya
Freya
llBuddahll
Freya
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,419 Elo+
Solo
Chronos
Chronos
pandzio7
Chronos
Level 87
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 10L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 3
10,250
683
18,196
18,078
9,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
IamJoosh
Danzaburou
18
1 / 5 / 6
9,954
664
11,777
16,526
7,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 6
10,021
668
17,695
15,963
17,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ShadowzKD
Bacchus
19
3 / 3 / 9
11,220
748
15,034
26,003
36,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
1
0 / 1 / 0
3,676
245
0
477
205

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Marekulus
Tiamat
20
3 / 3 / 12
11,673
778
17,615
13,131
8,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 2 / 10
11,134
742
10,747
13,391
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 11
10,078
672
6,969
18,096
20,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
18
6 / 4 / 7
11,217
748
13,040
16,170
6,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
pandzio7
Chronos
19
11 / 4 / 9
12,171
811
15,799
17,958
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
14
Kills
24
24
Deaths
15
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
7
7
3
1.21
L
Danzaburou
IamJoosh
Danzaburou
1
5
6
0.8
W
Tiamat
Marekulus
Tiamat
3
3
12
3
L
3
8
6
0.75
L
Bacchus
ShadowzKD
Bacchus
3
3
9
2.5
W
3
2
10
4
L
Hel
0
1
0
0
W
1
2
11
3.25
W
Freya
6
4
7
2.38
W
Chronos
pandzio7
Chronos
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,702
Damage
64,170
77,047
Taken
78,746
70,258
Mitigated
49,344
29,470
Healing
41,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,196
2,250
1,280
4,895
18,078
9,073
0
15,368
2,710
0
31,823
L
Danzaburou
IamJoosh
Danzaburou
11,777
6,051
566
6,824
16,526
7,763
0
15,184
1,342
0
28,437
W
Tiamat
Marekulus
Tiamat
17,615
1,389
398
4,738
13,131
8,377
161
4,748
8,383
34,403
0
L
17,695
4,139
784
3,514
15,963
17,075
0
13,726
2,237
29,528
0
L
Bacchus
ShadowzKD
Bacchus
15,034
2,125
549
11,058
26,003
36,142
0
19,415
6,588
23,901
0
W
10,747
1,628
9,966
8,238
13,391
5,901
1,125
6,807
6,584
39,726
0
L
Hel
0
0
0
0
477
205
0
477
0
0
0
W
6,969
1,029
672
1,423
18,096
20,816
379
5,504
12,592
14,025
0
W
Freya
13,040
4,782
1,980
8,298
16,170
6,738
1,222
7,902
8,268
23,904
0
W
Chronos
pandzio7
Chronos
15,799
1,950
1,006
4,541
17,958
7,512
1,839
7,768
10,190
30,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,121
Gold Earned
56,273
112
Minions Killed
137
0
Camps Cleared
0
914,323
Distance Traveled
1,398,073
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,250
683
28
2
0
244,835
2
L
Danzaburou
9,954
664
42
3
0
242,313
0
W
Tiamat
11,673
778
33
2
0
258,759
0
L
Hera
10,021
668
22
1
0
163,697
0
L
Bacchus
11,220
748
20
1
0
263,478
4
W
Ra
11,134
742
69
5
0
299,433
6
L
Hel
3,676
245
0
0
0
0
0
W
Geb
10,078
672
7
0
0
304,496
4
W
Freya
11,217
748
10
1
0
274,434
0
W
Chronos
12,171
811
18
1
0
260,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role