Player Matchup

Neith
Neith
MiguelAdr1an
Neith
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 9L
1,305 Elo+
Solo
Thor
Thor
Smitty55
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
UNdeadLUCKY13
Tiamat
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,439 Elo+
Solo
Susano
Susano
godlikeGadgetry
Susano
Level 29
God Stats
1W - 4L
1,216 SR
Queue Stats
6W - 6L
1,250 Elo+
Solo
Erlang Shen
Erlang Shen
imJustSayainn
Erlang Shen
Level 17
God Stats
1W - 1L
1,382 SR
Queue Stats
14W - 20L
1,354 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,370 Elo+

VS

Team Averages
Level 19
1,490 SR
1,265 Elo+
Zeus
Zeus
DARTH BLUT
Zeus
Level 25
God Stats
74W - 66L
1,470 SR
Queue Stats
147W - 146L
1,362 Elo+
Solo
Bellona
Bellona
NifflerLover06
Bellona
Level 11
God Stats
3W - 1L
1,671 SR
Queue Stats
6W - 26L
989 Elo+
Solo
Bakasura
Bakasura
Okinz_Caffeine
Bakasura
Level 12
God Stats
1W - 0L
1,305 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo
Janus
Janus
bigbossjames
Janus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 15L
1,118 Elo+
Solo
Artemis
Artemis
erik345
Artemis
Level 18
God Stats
54W - 48L
1,505 SR
Queue Stats
62W - 61L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
9,140
1,016
4,037
13,629
4,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
16
2 / 16 / 10
10,311
1,146
4,920
19,820
7,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 9 / 4
9,483
1,054
4,112
13,475
7,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 12 / 5
11,652
1,295
15,771
21,472
8,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
imJustSayainn
Erlang Shen
16
2 / 9 / 6
9,696
1,077
9,407
23,613
9,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 4 / 11
13,884
1,543
24,758
9,682
2,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 0 / 0
5,740
638
0
0
0
Bakasura
19
21 / 4 / 11
14,316
1,591
28,248
14,949
8,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 18
10,809
1,201
13,754
7,672
2,077
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
erik345
Artemis
18
5 / 3 / 20
11,251
1,250
11,785
9,145
3,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
114
14
Kills
54
54
Deaths
14
31
Assists
60
Player
Kills
Deaths
Assists
KDA
W
22
4
11
6.88
L
1
8
6
0.5
W
0
0
0
0
W
Bakasura
21
4
11
6.63
L
Thor
2
16
10
0.44
L
2
9
4
0.44
W
6
3
18
5
W
Artemis
erik345
Artemis
5
3
20
5
L
7
12
5
0.79
L
Erlang Shen
imJustSayainn
Erlang Shen
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
78,545
92,009
Taken
41,448
37,664
Mitigated
16,722
7,426
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,758
6,341
139
1,497
9,682
2,839
0
625
9,057
36,553
0
L
4,037
1,209
0
862
13,629
4,911
0
6,201
7,193
0
10,566
W
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
28,248
18,159
181
3,883
14,949
8,513
0
1,988
12,961
0
45,225
L
Thor
4,920
1,433
0
0
19,820
7,359
0
9,950
9,535
0
15,238
L
4,112
1,004
0
1,516
13,475
7,064
0
3,716
9,269
25,726
0
W
13,754
2,904
164
706
7,672
2,077
0
272
7,400
21,917
0
W
Artemis
erik345
Artemis
11,785
7,216
0
1,389
9,145
3,293
0
1,227
7,918
0
34,236
L
15,771
3,823
0
155
21,472
8,349
0
10,924
9,978
0
43,196
L
Erlang Shen
imJustSayainn
Erlang Shen
9,407
5,893
0
4,893
23,613
9,981
0
7,721
14,596
0
27,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,282
Gold Earned
56,000
167
Minions Killed
160
8
Camps Cleared
4
709,784
Distance Traveled
567,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,884
1,543
29
3
0
127,564
0
L
Neith
9,140
1,016
22
2
0
127,079
0
W
Bellona
5,740
638
0
0
0
0
0
W
Bakasura
14,316
1,591
62
7
4
153,717
0
L
Thor
10,311
1,146
8
1
0
145,475
0
L
Tiamat
9,483
1,054
39
4
3
115,368
0
W
Janus
10,809
1,201
10
1
0
130,319
0
W
Artemis
11,251
1,250
59
7
0
155,897
0
L
Susano
11,652
1,295
61
7
2
174,505
0
L
Erlang Shen
9,696
1,077
37
4
3
147,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role