Player Matchup

Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Colz998
Nu Wa
Level 105
God Stats
4W - 1L
1,405 SR
Queue Stats
182W - 165L
1,393 Elo+
Solo
Yemoja
Yemoja
Gxgxn_02
Yemoja
Level 81
God Stats
48W - 45L
1,456 SR
Queue Stats
119W - 121L
1,371 Elo+
Party 1
Terra
Terra
MemeBrulee
Terra
Level 97
God Stats
6W - 6L
1,423 SR
Queue Stats
312W - 350L
1,338 Elo+
Solo
Chang'e
Chang'e
regina_georgex
Chang'e
Level 84
God Stats
17W - 13L
1,623 SR
Queue Stats
84W - 80L
1,404 Elo+
Party 1
Team Averages
Level 87
1,481 SR
1,401 Elo+

VS

Team Averages
Level 92
1,482 SR
1,372 Elo+
Janus
Janus
JohnWick2Bad
Janus
Level 78
God Stats
3W - 5L
1,353 SR
Queue Stats
594W - 653L
1,428 Elo+
Solo
Persephone
Persephone
PS-3_in_RED
Persephone
Level 89
God Stats
75W - 57L
1,556 SR
Queue Stats
212W - 223L
1,383 Elo+
Solo
Xing Tian
Xing Tian
binio1975
Xing Tian
Level 129
God Stats
65W - 64L
1,502 SR
Queue Stats
316W - 382L
1,305 Elo+
Solo
Neith
Neith
xWTC_ILAKIx
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,389 Elo+
Solo
Arachne
Arachne
zjer02
Arachne
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 158L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 4 / 3
9,288
516
5,987
10,565
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Colz998
Nu Wa
18
4 / 0 / 5
11,085
616
9,081
6,985
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Gxgxn_02
Yemoja
13
0 / 0 / 4
8,400
467
5,525
8,746
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
16
1 / 3 / 4
10,541
586
5,872
19,302
13,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 0
8,679
482
11,965
13,720
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,348
464
7,689
11,028
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
PS-3_in_RED
Persephone
17
0 / 0 / 1
10,370
576
4,402
6,641
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
binio1975
Xing Tian
12
0 / 0 / 0
7,432
413
4,746
14,238
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 4 / 0
7,759
431
9,765
10,845
3,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
zjer02
Arachne
16
5 / 4 / 1
9,715
540
10,637
14,366
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
6
7
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
4
3
1.63
W
Nu Wa
Colz998
Nu Wa
4
0
5
6.5
W
Yemoja
Gxgxn_02
Yemoja
0
0
4
2
L
1
6
1
0.25
W
Terra
1
3
4
1
L
Persephone
PS-3_in_RED
Persephone
0
0
1
0.5
L
Xing Tian
binio1975
Xing Tian
0
0
0
0
W
4
0
0
4
L
0
4
0
0
L
Arachne
zjer02
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,430
Damage
37,239
59,318
Taken
57,118
31,078
Mitigated
26,214
27,399
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,987
1,385
0
2,527
10,565
3,218
219
2,150
8,306
0
47,413
W
Nu Wa
Colz998
Nu Wa
9,081
911
141
1,863
6,985
2,367
0
3,726
3,109
89,035
0
W
Yemoja
Gxgxn_02
Yemoja
5,525
1,199
3,702
3,396
8,746
7,402
398
1,769
6,977
31,061
0
L
7,689
447
0
2,100
11,028
3,083
230
4,874
6,154
49,823
0
W
Terra
5,872
396
138
6,275
19,302
13,475
259
6,622
12,680
62,880
0
L
Persephone
PS-3_in_RED
Persephone
4,402
226
0
3,056
6,641
2,071
228
3,102
3,539
86,453
0
L
Xing Tian
binio1975
Xing Tian
4,746
335
491
4,548
14,238
11,051
0
9,485
4,099
32,104
0
W
11,965
1,674
1,977
7,380
13,720
4,616
550
2,991
10,729
62,659
0
L
9,765
5,589
0
3,628
10,845
3,574
0
8,065
2,570
0
66,800
L
Arachne
zjer02
Arachne
10,637
6,683
0
5,471
14,366
6,435
0
5,985
8,313
0
71,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
43,624
564
Minions Killed
559
0
Camps Cleared
0
1,609,576
Distance Traveled
1,563,361
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,288
516
84
5
0
342,024
3
W
Nu Wa
11,085
616
172
10
0
335,821
2
W
Yemoja
8,400
467
45
3
0
307,216
11
L
Janus
8,348
464
102
6
0
272,148
0
W
Terra
10,541
586
120
7
0
317,153
4
L
Persephone
10,370
576
183
10
0
337,746
5
L
Xing Tian
7,432
413
38
2
0
304,037
0
W
Chang'e
8,679
482
143
8
0
307,362
6
L
Neith
7,759
431
130
7
0
297,865
3
L
Arachne
9,715
540
106
6
0
351,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role