Player Matchup

Sun Wukong
Sun Wukong
Gaboss2006
Sun Wukong
Level 96
God Stats
2W - 1L
1,718 SR
Queue Stats
312W - 203L
1,583 Elo+
Party 1
Nox
Nox
P-Lou2017
Nox
Level 102
God Stats
3W - 5L
1,453 SR
Queue Stats
324W - 217L
1,584 Elo+
Party 1
Chernobog
Chernobog
powerargor
Chernobog
Level 29
God Stats
3W - 2L
1,671 SR
Queue Stats
139W - 49L
1,628 Elo+
Party 1
Team Averages
Level 76
1,614 SR
1,598 Elo+

VS

Team Averages
Level 54
1,465 SR
1,404 Elo+
Xbalanque
Xbalanque
HeatwaveS13
Xbalanque
Level 108
God Stats
0W - 1L
1,366 SR
Queue Stats
23W - 37L
1,354 Elo+
Party 2
Sol
Sol
Lyxoria
Sol
Level 48
God Stats
1W - 2L
1,529 SR
Queue Stats
32W - 46L
1,359 Elo+
Party 2
Ares
Ares
RustTheApisi
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gaboss2006
Sun Wukong
12
4 / 1 / 8
7,971
797
7,966
14,819
10,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 4 / 5
7,261
726
4,053
4,610
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
powerargor
Chernobog
12
7 / 0 / 5
8,321
832
9,344
7,642
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HeatwaveS13
Xbalanque
11
2 / 5 / 1
6,783
678
10,347
12,280
4,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
11
2 / 4 / 1
7,045
705
5,446
8,470
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 2
6,252
625
1,481
8,912
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gaboss2006
Sun Wukong
4
1
8
8
L
Xbalanque
HeatwaveS13
Xbalanque
2
5
1
0.5
L
Sol
2
4
1
0.63
W
3
4
5
1.38
L
0
5
2
0.2
W
Chernobog
powerargor
Chernobog
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
17,274
27,071
Taken
29,662
14,968
Mitigated
13,553
10,807
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gaboss2006
Sun Wukong
7,966
1,636
447
7,360
14,819
10,312
12
3,933
10,886
0
18,020
L
Xbalanque
HeatwaveS13
Xbalanque
10,347
4,936
0
3,453
12,280
4,541
0
1,234
11,046
0
32,057
L
Sol
5,446
2,568
0
689
8,470
3,565
0
1,629
6,841
16,781
2,225
W
4,053
337
0
0
4,610
1,811
1,082
819
3,791
24,369
0
L
1,481
199
0
518
8,912
5,447
0
1,190
7,722
3,546
0
W
Chernobog
powerargor
Chernobog
9,344
6,720
0
3,000
7,642
2,845
1,478
1,489
6,106
0
29,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,553
Gold Earned
20,080
112
Minions Killed
74
0
Camps Cleared
0
509,746
Distance Traveled
481,730
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,971
797
13
1
0
188,833
0
L
Xbalanque
6,783
678
40
4
0
171,214
2
L
Sol
7,045
705
28
3
0
168,873
1
W
Nox
7,261
726
50
5
0
157,670
0
L
Ares
6,252
625
6
1
0
141,643
2
W
Chernobog
8,321
832
49
5
0
163,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role