Player Matchup

Rama
Rama
DonKeedic69
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,603 Elo+
Party 2
Achilles
Achilles
JefferyImDabbing
Achilles
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,312 Elo+
Party 2
Sun Wukong
Sun Wukong
MedelZ3
Sun Wukong
Level 100
God Stats
12W - 6L
1,509 SR
Queue Stats
89W - 71L
1,497 Elo+
Party 2
Chang'e
Chang'e
Qweeniee
Chang'e
Level 68
God Stats
7W - 1L
1,822 SR
Queue Stats
192W - 148L
1,596 Elo+
Party 2
Arachne
Arachne
iMaMaDi
Arachne
Level 35
God Stats
16W - 10L
1,609 SR
Queue Stats
105W - 120L
1,535 Elo+
Solo
Team Averages
Level 50
1,588 SR
1,509 Elo+

VS

Team Averages
Level 78
1,489 SR
1,468 Elo+
Jing Wei
Jing Wei
AdMatai
Jing Wei
Level 29
God Stats
4W - 4L
1,498 SR
Queue Stats
66W - 65L
1,544 Elo+
Party 3
Yemoja
Yemoja
Syren73
Yemoja
Level 26
God Stats
4W - 4L
1,329 SR
Queue Stats
138W - 154L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
Taker1990
Amaterasu
Level 89
God Stats
13W - 13L
1,466 SR
Queue Stats
720W - 816L
1,418 Elo+
Party 1
Raijin
Raijin
posho2002
Raijin
Level 123
God Stats
14W - 16L
1,519 SR
Queue Stats
801W - 909L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
Ɛffie
Gilgamesh
Level 122
God Stats
1W - 1L
1,631 SR
Queue Stats
131W - 125L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 2
6,799
680
8,675
6,117
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
3 / 1 / 4
5,792
579
6,319
5,922
1,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
MedelZ3
Sun Wukong
11
5 / 1 / 1
6,580
658
4,353
5,351
3,025
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Qweeniee
Chang'e
10
1 / 0 / 5
5,636
564
4,393
6,854
2,682
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
iMaMaDi
Arachne
10
3 / 1 / 4
6,200
620
2,901
4,413
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdMatai
Jing Wei
9
1 / 4 / 1
5,995
600
3,708
6,531
1,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Syren73
Yemoja
6
1 / 4 / 2
5,007
501
2,522
8,791
3,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Taker1990
Amaterasu
8
0 / 6 / 1
5,007
501
948
7,997
4,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
posho2002
Raijin
9
0 / 3 / 1
5,400
540
1,519
5,148
1,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ɛffie
Gilgamesh
8
2 / 2 / 0
5,683
568
4,000
7,988
3,899
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
4
4
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AdMatai
Jing Wei
1
4
1
0.38
W
7
1
2
8
W
3
1
4
5
W
Sun Wukong
MedelZ3
Sun Wukong
5
1
1
5.5
W
Chang'e
Qweeniee
Chang'e
1
0
5
3.5
L
Yemoja
Syren73
Yemoja
1
4
2
0.5
L
Amaterasu
Taker1990
Amaterasu
0
6
1
0.08
W
Arachne
iMaMaDi
Arachne
3
1
4
5
L
Raijin
posho2002
Raijin
0
3
1
0.17
L
Gilgamesh
Ɛffie
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
12,697
28,657
Taken
36,455
10,934
Mitigated
14,124
10,711
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AdMatai
Jing Wei
3,708
2,930
0
1,245
6,531
1,243
0
0
6,465
0
27,961
W
8,675
6,367
0
2,448
6,117
1,511
0
338
5,779
0
40,262
W
6,319
1,813
0
1,431
5,922
1,942
0
762
5,091
0
16,049
W
Sun Wukong
MedelZ3
Sun Wukong
4,353
635
0
1,206
5,351
3,025
205
27
5,324
0
30,134
W
Chang'e
Qweeniee
Chang'e
4,393
626
50
3,457
6,854
2,682
0
2,265
4,589
33,318
0
L
Yemoja
Syren73
Yemoja
2,522
410
260
771
8,791
3,182
0
1,120
7,429
9,786
0
L
Amaterasu
Taker1990
Amaterasu
948
299
0
1,034
7,997
4,472
0
424
7,573
0
15,251
W
Arachne
iMaMaDi
Arachne
2,901
2,120
0
2,119
4,413
1,774
229
577
3,833
0
34,981
L
Raijin
posho2002
Raijin
1,519
248
0
492
5,148
1,328
0
1,625
3,413
28,345
0
L
Gilgamesh
Ɛffie
Gilgamesh
4,000
1,740
0
2,109
7,988
3,899
0
1,224
6,680
0
21,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
27,092
303
Minions Killed
210
0
Camps Cleared
0
969,733
Distance Traveled
898,511
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,995
600
61
6
0
179,420
2
W
Rama
6,799
680
67
7
0
175,214
1
W
Achilles
5,792
579
29
3
0
209,966
4
W
Sun Wukong
6,580
658
64
6
0
174,823
3
W
Chang'e
5,636
564
72
7
0
189,403
3
L
Yemoja
5,007
501
13
1
0
177,791
0
L
Amaterasu
5,007
501
34
3
0
180,338
1
W
Arachne
6,200
620
71
7
0
220,327
0
L
Raijin
5,400
540
53
5
0
164,377
0
L
Gilgamesh
5,683
568
49
5
0
196,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role