Player Matchup

Ymir
Ymir
Aerozen09
Ymir
Level 16
God Stats
0W - 1L
1,413 SR
Queue Stats
4W - 7L
1,463 Elo+
Solo
Yemoja
Yemoja
JS9438
Yemoja
Level 39
God Stats
25W - 19L
1,484 SR
Queue Stats
184W - 241L
1,402 Elo+
Party 2
Artemis
Artemis
Proific
Artemis
Level 7
God Stats
3W - 3L
1,533 SR
Queue Stats
13W - 21L
1,315 Elo+
Solo
Danzaburou
Danzaburou
R0B09
Danzaburou
Level 7
God Stats
4W - 6L
1,181 SR
Queue Stats
6W - 10L
1,310 Elo+
Party 2
Sol
Sol
ShadowRipper420
Sol
Level 9
God Stats
36W - 43L
1,390 SR
Queue Stats
42W - 57L
1,375 Elo+
Party 2
Team Averages
Level 16
1,400 SR
1,373 Elo+

VS

Team Averages
Level 10
1,446 SR
1,458 Elo+
Scylla
Scylla
CRITFROMDABACK
Scylla
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,674 Elo+
Party 1
Agni
Agni
DidItForDale
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,613 Elo+
Solo
Neith
Neith
LamboKchero
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,281 Elo+
Solo
Kukulkan
Kukulkan
PigBenis69420
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,433 Elo+
Party 1
Ares
Ares
XenoV1
Ares
Level 8
God Stats
18W - 13L
1,232 SR
Queue Stats
61W - 76L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 11 / 8
9,865
897
7,600
35,283
37,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
JS9438
Yemoja
16
2 / 3 / 6
10,196
927
8,001
14,156
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Proific
Artemis
17
3 / 14 / 8
11,132
1,012
20,754
22,428
8,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
R0B09
Danzaburou
17
5 / 7 / 6
11,312
1,028
14,058
22,982
8,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 12 / 3
10,649
968
8,520
24,527
8,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 26
12,362
1,124
23,015
8,214
3,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 3 / 19
13,393
1,218
19,408
8,599
3,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 29
12,450
1,132
27,824
14,457
7,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
PigBenis69420
Kukulkan
20
15 / 2 / 20
13,905
1,264
35,895
9,678
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
XenoV1
Ares
19
4 / 5 / 23
11,352
1,032
9,097
21,180
27,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
164
14
Kills
47
47
Deaths
14
31
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
11
8
0.36
W
7
3
26
6.67
W
12
3
19
7.17
L
Yemoja
JS9438
Yemoja
2
3
6
1.67
W
9
1
29
23.5
W
Kukulkan
PigBenis69420
Kukulkan
15
2
20
12.5
L
Artemis
Proific
Artemis
3
14
8
0.5
L
Danzaburou
R0B09
Danzaburou
5
7
6
1.14
L
4
12
3
0.46
W
Ares
XenoV1
Ares
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,933
Damage
115,239
119,376
Taken
62,128
67,632
Mitigated
46,763
8,975
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,600
1,233
0
0
35,283
37,530
0
22,451
12,832
25,325
0
W
23,015
791
120
879
8,214
3,343
0
2,988
4,988
47,044
0
W
19,408
1,814
109
1,895
8,599
3,650
0
2,446
5,892
42,111
0
L
Yemoja
JS9438
Yemoja
8,001
670
2,508
0
14,156
4,748
0
13,161
995
24,113
0
W
27,824
14,016
0
4,682
14,457
7,996
0
4,259
9,966
0
43,658
W
Kukulkan
PigBenis69420
Kukulkan
35,895
3,236
0
731
9,678
4,368
0
3,174
6,250
67,849
0
L
Artemis
Proific
Artemis
20,754
10,915
0
1,124
22,428
8,745
0
16,659
5,769
0
45,666
L
Danzaburou
R0B09
Danzaburou
14,058
5,907
679
2,582
22,982
8,535
0
15,996
6,986
0
34,599
L
8,520
3,502
272
1,810
24,527
8,074
0
19,148
5,379
27,597
0
W
Ares
XenoV1
Ares
9,097
930
0
0
21,180
27,406
0
9,714
10,911
17,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,154
Gold Earned
63,462
225
Minions Killed
243
4
Camps Cleared
10
928,821
Distance Traveled
1,025,794
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,865
897
35
3
0
185,340
1
W
Scylla
12,362
1,124
56
5
3
215,141
1
W
Agni
13,393
1,218
53
5
3
221,669
0
L
Yemoja
10,196
927
39
4
0
189,943
0
W
Neith
12,450
1,132
37
3
1
189,955
0
W
Kukulkan
13,905
1,264
88
8
1
194,407
0
L
Artemis
11,132
1,012
55
5
1
164,644
0
L
Danzaburou
11,312
1,028
45
4
1
204,211
0
L
Sol
10,649
968
51
5
2
184,683
2
W
Ares
11,352
1,032
9
1
2
204,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role