Player Matchup

Artemis
Artemis
SourTempest
Artemis
Level 101
God Stats
0W - 6L
1,286 SR
Queue Stats
1W - 8L
1,315 Elo+
Solo
Tiamat
Tiamat
SwegMaster1969
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,513 Elo+
Solo
Odin
Odin
xXJeanXx11255
Odin
Level 148
God Stats
1W - 2L
1,655 SR
Queue Stats
33W - 31L
1,750 Elo+
Solo
Team Averages
Level 123
1,480 SR
1,526 Elo+

VS

Team Averages
Level 119
1,536 SR
1,540 Elo+
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RtPLuChoZR
Cu Chulainn
Level 137
God Stats
31W - 21L
1,608 SR
Queue Stats
132W - 130L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SourTempest
Artemis
13
4 / 9 / 3
9,017
751
12,830
15,917
5,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 1
6,871
573
2,892
5,713
3,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 3
9,649
804
10,517
16,092
14,103
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
6 / 3 / 8
9,982
832
12,215
14,195
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
 
Hun Batz
12
5 / 4 / 6
9,256
771
6,661
10,624
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
RtPLuChoZR
Cu Chulainn
15
8 / 1 / 9
10,737
895
13,467
16,195
11,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
19
19
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
3
8
3.33
W
Hun Batz
 
Hun Batz
5
4
6
2
W
Cu Chulainn
RtPLuChoZR
Cu Chulainn
8
1
9
12.5
L
Artemis
SourTempest
Artemis
4
9
3
0.61
L
0
4
1
0.13
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
32,343
37,722
Taken
41,014
22,711
Mitigated
21,561
6,245
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,215
4,365
1,980
5,407
14,195
5,129
1,804
918
12,976
37,015
0
W
Hun Batz
 
Hun Batz
6,661
1,305
0
2,085
10,624
4,805
186
1,047
9,273
0
16,489
W
Cu Chulainn
RtPLuChoZR
Cu Chulainn
13,467
2,870
0
3,050
16,195
11,627
104
3,260
12,177
8,822
43,163
L
Artemis
SourTempest
Artemis
12,830
7,456
0
3,756
15,917
5,189
0
8,167
7,535
0
36,210
L
2,892
763
0
1,039
5,713
3,419
0
1,627
3,943
10,649
0
L
10,517
2,272
0
1,450
16,092
14,103
0
4,970
10,727
7,813
18,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
29,975
97
Minions Killed
155
0
Camps Cleared
0
526,475
Distance Traveled
702,266
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,982
832
51
4
0
203,261
2
W
Hun Batz
9,256
771
22
2
0
234,042
1
W
Cu Chulainn
10,737
895
82
7
0
264,963
1
L
Artemis
9,017
751
54
5
0
165,861
1
L
Tiamat
6,871
573
14
1
0
128,042
1
L
Odin
9,649
804
29
2
0
232,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role