Player Matchup

Neith
Neith
MelaninQueenK
Neith
Level 44
God Stats
276W - 269L
1,453 SR
Queue Stats
1,178W - 1,198L
1,422 Elo+
Party 1
Arachne
Arachne
OrganicGlizy
Arachne
Level 29
God Stats
6W - 12L
1,258 SR
Queue Stats
99W - 108L
1,372 Elo+
Solo
Ymir
Ymir
RomanTribeNyc
Ymir
Level 24
God Stats
1W - 0L
1,258 SR
Queue Stats
11W - 7L
1,429 Elo+
Solo
Khepri
Khepri
Skyazer
Khepri
Level 17
God Stats
5W - 2L
1,567 SR
Queue Stats
497W - 497L
1,383 Elo+
Solo
Olorun
Olorun
babyobaby
Olorun
Level 3
God Stats
11W - 8L
1,686 SR
Queue Stats
14W - 12L
1,591 Elo+
Party 1
Team Averages
Level 23
1,444 SR
1,439 Elo+

VS

Team Averages
Level 25
1,501 SR
1,376 Elo+
Raijin
Raijin
Assertintundra10
Raijin
Level 28
God Stats
3W - 12L
1,203 SR
Queue Stats
97W - 135L
1,264 Elo+
Solo
Cthulhu
Cthulhu
DeenWinchester7
Cthulhu
Level 12
God Stats
2W - 3L
1,580 SR
Queue Stats
30W - 36L
1,300 Elo+
Solo
Thor
Thor
LINO_Gutierritos
Thor
Level 29
God Stats
2W - 4L
1,376 SR
Queue Stats
105W - 119L
1,355 Elo+
Party 2
Tiamat
Tiamat
SombraProtocol-
Tiamat
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
131W - 139L
1,351 Elo+
Party 2
Izanami
Izanami
Verzzes
Izanami
Level 29
God Stats
4W - 4L
1,622 SR
Queue Stats
47W - 38L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 12
12,771
1,064
22,040
10,823
5,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
OrganicGlizy
Arachne
18
5 / 0 / 6
12,053
1,004
13,738
11,637
6,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 5 / 11
10,593
883
6,231
12,880
13,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
Skyazer
Khepri
19
1 / 0 / 19
13,054
1,088
7,218
7,985
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
babyobaby
Olorun
20
11 / 0 / 10
14,234
1,186
21,938
5,139
3,015
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

197

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 0
10,747
896
6,962
10,925
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 6 / 4
10,464
872
4,158
18,057
8,246
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 2
10,080
840
4,603
14,745
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 3
10,913
909
10,792
11,204
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Verzzes
Izanami
18
2 / 8 / 1
11,764
980
18,209
19,270
8,568
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
23
Kills
7
7
Deaths
23
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
6
4
0.33
L
0
4
2
0.25
W
6
2
12
6
W
Arachne
OrganicGlizy
Arachne
5
0
6
8
W
0
5
11
1.1
W
Khepri
Skyazer
Khepri
1
0
19
10.5
L
2
1
3
3.5
L
Izanami
Verzzes
Izanami
2
8
1
0.31
W
Olorun
babyobaby
Olorun
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,165
Damage
44,724
48,464
Taken
74,201
39,510
Mitigated
33,786
15,852
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,962
831
0
49
10,925
4,478
0
6,483
4,442
20,580
0
L
4,158
457
0
122
18,057
8,246
0
9,814
8,243
15,409
0
L
4,603
2,034
0
331
14,745
6,021
0
7,953
6,792
0
11,036
W
22,040
12,436
0
2,171
10,823
5,187
0
4,673
6,150
0
50,187
W
Arachne
OrganicGlizy
Arachne
13,738
10,931
60
6,396
11,637
6,099
0
3,686
7,951
0
29,953
W
6,231
1,262
0
0
12,880
13,840
0
8,739
4,141
15,661
0
W
Khepri
Skyazer
Khepri
7,218
508
0
1,455
7,985
11,369
0
2,797
5,188
14,390
0
L
10,792
996
383
1,796
11,204
6,473
0
5,724
5,480
19,194
0
L
Izanami
Verzzes
Izanami
18,209
16,409
0
0
19,270
8,568
0
5,413
13,857
0
81,169
W
Olorun
babyobaby
Olorun
21,938
14,110
1,774
3,996
5,139
3,015
0
2,017
3,122
66,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,705
Gold Earned
53,968
239
Minions Killed
270
15
Camps Cleared
2
1,142,996
Distance Traveled
1,104,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,747
896
50
4
0
215,901
0
L
Cthulhu
10,464
872
15
1
0
241,059
0
L
Thor
10,080
840
13
1
0
192,194
0
W
Neith
12,771
1,064
72
6
0
204,474
0
W
Arachne
12,053
1,004
30
3
13
282,545
0
W
Ymir
10,593
883
21
2
1
157,429
0
W
Khepri
13,054
1,088
7
1
0
260,320
0
L
Tiamat
10,913
909
15
1
1
265,717
0
L
Izanami
11,764
980
177
15
1
190,067
0
W
Olorun
14,234
1,186
109
9
1
238,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role