Player Matchup

Hachiman
Hachiman
Dragon423slayerX
Hachiman
Level 8
God Stats
2W - 5L
1,199 SR
Queue Stats
2W - 7L
1,245 Elo+
Party 1
Olorun
Olorun
Ktone777
Olorun
Level 13
God Stats
3W - 2L
1,244 SR
Queue Stats
9W - 18L
1,377 Elo+
Solo
Fenrir
Fenrir
SheHatesSkyzz
Fenrir
Level 20
God Stats
0W - 2L
1,446 SR
Queue Stats
23W - 35L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
ShePlayedIon
Sun Wukong
Level 18
God Stats
2W - 2L
1,527 SR
Queue Stats
16W - 25L
1,558 Elo+
Party 2
Kali
Kali
Simex3043
Kali
Level 5
God Stats
0W - 2L
992 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 1
Team Averages
Level 13
1,281 SR
1,413 Elo+

VS

Team Averages
Level 10
1,386 SR
1,346 Elo+
Ra
Ra
GabrielVB01
Ra
Level 15
God Stats
4W - 5L
1,217 SR
Queue Stats
17W - 25L
1,465 Elo+
Party 3
Cupid
Cupid
NicTaRace2004
Cupid
Level 8
God Stats
4W - 8L
1,472 SR
Queue Stats
12W - 25L
1,400 Elo+
Solo
Bakasura
Bakasura
O_GL0X
Bakasura
Level 5
God Stats
4W - 9L
1,252 SR
Queue Stats
6W - 11L
1,304 Elo+
Party 3
Bellona
Bellona
sryimbadatgames
Bellona
Level 13
God Stats
14W - 14L
1,489 SR
Queue Stats
78W - 86L
1,360 Elo+
Solo
Merlin
Merlin
you_are_011
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,594
399
1,989
3,860
815
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Ktone777
Olorun
6
0 / 1 / 0
4,004
445
727
1,920
537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
3 / 0 / 0
4,637
515
1,208
4,703
1,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ShePlayedIon
Sun Wukong
5
4 / 6 / 1
4,410
490
4,184
6,551
2,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
5
1 / 6 / 0
4,025
447
1,669
4,645
1,105
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,205
578
1,616
2,895
935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
5 / 1 / 0
5,009
557
4,988
4,696
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
O_GL0X
Bakasura
7
3 / 4 / 2
5,108
568
1,534
3,395
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
6 / 1 / 0
6,311
701
2,556
5,164
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
7
0 / 3 / 3
4,543
505
2,841
3,641
964
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
8
Kills
15
15
Deaths
9
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
1
1.5
L
Olorun
Ktone777
Olorun
0
1
0
0
W
5
1
0
5
W
Bakasura
O_GL0X
Bakasura
3
4
2
1
L
3
0
0
3
L
Sun Wukong
ShePlayedIon
Sun Wukong
4
6
1
0.75
L
Kali
1
6
0
0.17
W
6
1
0
6
W
Merlin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,777
Damage
13,535
21,679
Taken
19,791
6,298
Mitigated
7,737
1,011
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,989
1,196
0
0
3,860
815
0
767
3,093
0
6,075
W
1,616
212
0
668
2,895
935
1,176
262
2,633
25,747
0
L
Olorun
Ktone777
Olorun
727
158
42
253
1,920
537
132
608
1,312
12,877
0
W
4,988
2,458
142
1,096
4,696
1,114
805
114
4,582
0
20,087
W
Bakasura
O_GL0X
Bakasura
1,534
1,049
0
40
3,395
994
236
0
3,395
0
9,059
L
1,208
92
0
0
4,703
1,428
0
1,141
3,562
0
8,710
L
Sun Wukong
ShePlayedIon
Sun Wukong
4,184
1,552
45
514
6,551
2,413
0
1,558
4,993
0
10,979
L
Kali
1,669
977
0
157
4,645
1,105
0
383
4,202
0
7,147
W
2,556
1,287
0
1,841
5,164
3,730
524
139
5,025
0
32,957
W
Merlin
2,841
525
0
564
3,641
964
339
212
3,429
15,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,670
Gold Earned
26,176
71
Minions Killed
194
0
Camps Cleared
0
782,070
Distance Traveled
812,729
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,594
399
8
1
0
127,998
1
W
Ra
5,205
578
35
4
0
173,574
0
L
Olorun
4,004
445
27
3
0
163,234
0
W
Cupid
5,009
557
40
4
0
173,305
2
W
Bakasura
5,108
568
23
3
0
164,754
1
L
Fenrir
4,637
515
19
2
0
169,818
0
L
Sun Wukong
4,410
490
8
1
0
187,846
1
L
Kali
4,025
447
9
1
0
133,174
0
W
Bellona
6,311
701
72
8
0
156,281
0
W
Merlin
4,543
505
24
3
0
144,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role