Player Matchup

Gilgamesh
Gilgamesh
MiguelAngelparri
Gilgamesh
Level 36
God Stats
41W - 33L
1,711 SR
Queue Stats
231W - 295L
1,307 Elo+
Party 2
Guan Yu
Guan Yu
MonkeyLockedBox
Guan Yu
Level 18
God Stats
0W - 2L
1,188 SR
Queue Stats
88W - 93L
1,403 Elo+
Solo
Hel
Hel
PequeTayl
Hel
Level 6
God Stats
5W - 2L
1,829 SR
Queue Stats
36W - 32L
1,391 Elo+
Party 2
Ullr
Ullr
Rabachi
Ullr
Level 26
God Stats
6W - 3L
1,775 SR
Queue Stats
28W - 25L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Rafavegeta
Baron Samedi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,438 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,396 Elo+

VS

Team Averages
Level 17
1,494 SR
1,300 Elo+
Arachne
Arachne
Kyo_Mvp
Arachne
Level 26
God Stats
21W - 19L
1,624 SR
Queue Stats
99W - 83L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Pepe10665
Cthulhu
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 43L
1,131 Elo+
Solo
Rama
Rama
WhatsaapVoltan
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,131 Elo+
Solo
Thoth
Thoth
llllGoD-_-lllll
Thoth
Level 27
God Stats
1W - 6L
1,343 SR
Queue Stats
130W - 158L
1,388 Elo+
Party 1
Kali
Kali
llllTaK-_-lllll
Kali
Level 28
God Stats
46W - 35L
1,501 SR
Queue Stats
141W - 168L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
3 / 4 / 3
11,461
498
7,966
23,378
21,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 13 / 1
9,554
415
5,175
20,278
15,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 2
10,567
459
10,370
16,682
10,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Rabachi
Ullr
19
9 / 3 / 2
12,275
534
12,850
16,028
6,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Rafavegeta
Baron Samedi
17
6 / 1 / 9
11,084
482
12,872
16,669
13,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kyo_Mvp
Arachne
18
7 / 0 / 3
11,693
508
14,803
17,505
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Pepe10665
Cthulhu
14
0 / 3 / 5
9,294
404
5,076
12,138
11,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
2 / 10 / 3
9,582
417
7,433
14,647
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 2
10,982
477
10,834
13,512
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 2 / 1
14,859
646
23,134
15,515
9,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
20
Kills
26
26
Deaths
20
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
Kyo_Mvp
Arachne
7
0
3
8.5
L
Gilgamesh
3
4
3
1.13
L
1
13
1
0.12
W
Cthulhu
Pepe10665
Cthulhu
0
3
5
0.83
L
1
5
2
0.4
L
Ullr
Rabachi
Ullr
9
3
2
3.33
L
Baron Samedi
Rafavegeta
Baron Samedi
6
1
9
10.5
W
2
10
3
0.35
W
3
5
2
0.8
W
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
61,280
93,035
Taken
73,317
66,018
Mitigated
36,551
34,736
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Kyo_Mvp
Arachne
14,803
10,518
0
4,429
17,505
6,597
1,079
7,936
9,569
0
86,344
L
Gilgamesh
7,966
2,496
0
5,594
23,378
21,052
0
3,378
20,000
0
84,697
L
5,175
498
310
1,738
20,278
15,049
136
779
19,499
0
37,429
W
Cthulhu
Pepe10665
Cthulhu
5,076
444
0
2,222
12,138
11,140
310
3,413
8,725
43,517
0
L
10,370
629
2,892
6,980
16,682
10,090
354
4,547
12,135
70,710
0
L
Ullr
Rabachi
Ullr
12,850
9,146
0
7,001
16,028
6,693
208
2,967
13,061
0
101,919
L
Baron Samedi
Rafavegeta
Baron Samedi
12,872
1,749
2,189
8,032
16,669
13,134
238
4,422
12,247
51,093
0
W
7,433
6,567
0
1,162
14,647
4,078
366
4,964
9,683
0
36,057
W
10,834
983
0
97
13,512
4,824
360
5,440
8,072
75,031
0
W
23,134
10,490
0
6,022
15,515
9,912
2,535
1,489
14,026
0
107,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
56,410
570
Minions Killed
563
0
Camps Cleared
0
1,992,100
Distance Traveled
2,106,690
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,693
508
129
6
0
566,836
0
L
Gilgamesh
11,461
498
121
5
0
426,867
3
L
Guan Yu
9,554
415
56
2
0
370,674
4
W
Cthulhu
9,294
404
74
3
0
361,669
6
L
Hel
10,567
459
143
6
0
385,690
4
L
Ullr
12,275
534
187
8
0
386,290
2
L
Baron Samedi
11,084
482
63
3
0
422,579
10
W
Rama
9,582
417
52
2
0
362,129
4
W
Thoth
10,982
477
123
5
0
385,831
0
W
Kali
14,859
646
185
8
0
430,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role