Player Matchup

Kali
Kali
CadiEscalade
Kali
Level 25
God Stats
48W - 36L
1,600 SR
Queue Stats
50W - 39L
1,564 Elo+
Solo
Vulcan
Vulcan
Yuhbloodclot
Vulcan
Level 8
God Stats
1W - 1L
1,767 SR
Queue Stats
4W - 7L
1,694 Elo+
Party 1
Medusa
Medusa
yuhbloodclot
Medusa
Level 144
God Stats
5W - 7L
1,637 SR
Queue Stats
201W - 152L
1,672 Elo+
Party 1
Team Averages
Level 59
1,668 SR
1,643 Elo+

VS

Team Averages
Level 21
1,642 SR
1,583 Elo+
Ra
Ra
BBC Genetics
Ra
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
54W - 24L
1,586 Elo+
Solo
Tyr
Tyr
OpenUrJanus
Tyr
Level 7
God Stats
3W - 0L
1,696 SR
Queue Stats
9W - 3L
1,758 Elo+
Solo
Artemis
Artemis
o0Matsam0o
Artemis
Level 29
God Stats
19W - 10L
1,510 SR
Queue Stats
104W - 128L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
9,544
636
6,677
15,130
12,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
7 / 5 / 3
11,106
740
17,721
13,823
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
2 / 6 / 4
9,813
654
6,157
10,803
3,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 3
11,172
745
11,705
11,367
4,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 7
11,512
767
9,537
17,933
16,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
o0Matsam0o
Artemis
15
2 / 5 / 10
10,971
731
12,688
12,932
4,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
15
15
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
4
3
2.38
L
2
4
5
1.13
W
5
2
7
4.25
L
Vulcan
7
5
3
1.7
W
Artemis
o0Matsam0o
Artemis
2
5
10
1.4
L
Medusa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
33,930
39,756
Taken
42,232
20,971
Mitigated
24,475
6,167
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,705
763
2,068
3,735
11,367
4,126
903
5,854
5,513
60,839
0
L
6,677
2,961
0
1,250
15,130
12,274
32
4,473
10,657
0
21,402
W
9,537
472
0
5,157
17,933
16,265
302
4,386
13,547
0
36,156
L
Vulcan
17,721
7,953
232
3,594
13,823
5,157
569
4,113
9,710
56,883
0
W
Artemis
o0Matsam0o
Artemis
12,688
4,700
0
2,056
12,932
4,084
1,682
7,481
5,451
0
35,657
L
Medusa
6,157
2,246
0
1,091
10,803
3,540
674
3,119
7,684
0
24,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
33,655
154
Minions Killed
188
0
Camps Cleared
0
780,593
Distance Traveled
827,888
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,172
745
100
7
0
238,859
1
L
Kali
9,544
636
22
1
0
291,111
3
W
Tyr
11,512
767
40
3
0
336,552
3
L
Vulcan
11,106
740
97
6
0
239,269
6
W
Artemis
10,971
731
48
3
0
252,477
3
L
Medusa
9,813
654
35
2
0
250,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role