Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Boonedoc828
Nu Wa
Level 143
God Stats
1W - 5L
1,316 SR
Queue Stats
247W - 262L
1,409 Elo+
Solo
Sol
Sol
RedMcLov3r
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,689 Elo+
Solo
King Arthur
King Arthur
Spiketor66
King Arthur
Level 124
God Stats
30W - 26L
1,194 SR
Queue Stats
167W - 155L
1,290 Elo+
Solo
Artio
Artio
Will Of Bacchus
Artio
Level 128
God Stats
2W - 3L
1,624 SR
Queue Stats
260W - 264L
1,356 Elo+
Solo
Team Averages
Level 109
1,427 SR
1,449 Elo+

VS

Team Averages
Level 87
1,460 SR
1,419 Elo+
Ymir
Ymir
CelticXxhydraxX
Ymir
Level 78
God Stats
26W - 30L
1,310 SR
Queue Stats
629W - 621L
1,430 Elo+
Party 1
Agni
Agni
NordicXxhydraxX
Agni
Level 69
God Stats
22W - 22L
1,519 SR
Queue Stats
555W - 562L
1,446 Elo+
Party 1
Bastet
Bastet
SakurabaNekuX
Bastet
Level 106
God Stats
36W - 49L
1,458 SR
Queue Stats
333W - 357L
1,424 Elo+
Solo
Heimdallr
Heimdallr
SoulXxhydraxX
Heimdallr
Level 57
God Stats
22W - 24L
1,417 SR
Queue Stats
182W - 209L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheOnlyDisciple
Cu Chulainn
Level 124
God Stats
5W - 4L
1,595 SR
Queue Stats
286W - 291L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 6 / 2
7,571
421
3,808
14,842
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 3
8,055
448
5,741
13,837
4,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 2
8,002
445
11,319
12,296
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Spiketor66
King Arthur
16
6 / 0 / 2
9,908
550
11,113
13,678
9,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
3 / 6 / 3
7,108
395
11,129
19,213
12,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
8,526
474
6,206
16,831
11,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
14 / 0 / 6
10,687
594
24,153
11,488
5,268
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 4
8,466
470
9,355
10,021
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SoulXxhydraxX
Heimdallr
12
0 / 3 / 6
7,262
403
5,737
8,418
2,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
TheOnlyDisciple
Cu Chulainn
14
5 / 6 / 2
8,676
482
8,035
13,886
11,328
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
15
Kills
25
25
Deaths
15
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
2
0.33
L
2
7
3
0.5
W
1
3
9
1.83
W
14
0
6
17
L
3
6
2
0.67
W
5
3
4
2.33
W
Heimdallr
SoulXxhydraxX
Heimdallr
0
3
6
1
L
King Arthur
Spiketor66
King Arthur
6
0
2
7
W
Cu Chulainn
TheOnlyDisciple
Cu Chulainn
5
6
2
1
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,110
Damage
53,486
73,866
Taken
60,644
34,781
Mitigated
34,500
19,765
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,808
2,508
647
3,049
14,842
5,041
205
5,787
9,055
0
40,341
L
5,741
1,070
57
1,324
13,837
4,151
1,118
7,151
6,686
38,646
0
W
6,206
1,609
0
2,730
16,831
11,392
0
10,464
6,367
30,663
0
W
24,153
2,611
119
7,131
11,488
5,268
0
7,190
4,298
90,451
0
L
11,319
2,768
365
3,854
12,296
3,595
632
6,003
6,223
46,083
0
W
9,355
2,734
0
689
10,021
3,540
416
2,438
7,583
0
48,824
W
Heimdallr
SoulXxhydraxX
Heimdallr
5,737
3,729
0
2,394
8,418
2,972
588
5,357
3,061
0
36,629
L
King Arthur
Spiketor66
King Arthur
11,113
972
0
5,114
13,678
9,602
228
2,537
10,822
0
64,305
W
Cu Chulainn
TheOnlyDisciple
Cu Chulainn
8,035
724
0
240
13,886
11,328
0
2,850
11,036
0
47,004
L
11,129
884
1,110
4,245
19,213
12,392
108
8,484
10,721
26,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
43,617
342
Minions Killed
425
0
Camps Cleared
0
1,620,532
Distance Traveled
1,650,536
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,571
421
63
4
0
372,941
0
L
Nu Wa
8,055
448
65
4
0
255,463
6
W
Ymir
8,526
474
28
2
0
322,625
6
W
Agni
10,687
594
144
8
0
358,440
1
L
Sol
8,002
445
82
5
0
307,966
6
W
Bastet
8,466
470
89
5
0
364,054
1
W
Heimdallr
7,262
403
72
4
0
269,204
0
L
King Arthur
9,908
550
113
6
0
357,288
1
W
Cu Chulainn
8,676
482
92
5
0
336,213
0
L
Artio
7,108
395
19
1
0
326,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role