Player Matchup

Hun Batz
Hun Batz
ChaiinZ
Hun Batz
Level 102
God Stats
4W - 6L
1,500 SR
Queue Stats
301W - 264L
1,257 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordGrimMF
Morgan Le Fay
Level 14
God Stats
5W - 7L
1,915 SR
Queue Stats
10W - 9L
1,781 Elo+
Party 1
Ymir
Ymir
Pausieren
Ymir
Level 15
God Stats
16W - 7L
1,547 SR
Queue Stats
21W - 14L
1,694 Elo+
Party 1
Artio
Artio
khaLi26
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
1,694 Elo+
Party 1
Baba Yaga
Baba Yaga
xVeleon
Baba Yaga
Level 127
God Stats
0W - 1L
1,679 SR
Queue Stats
95W - 77L
1,781 Elo+
Party 1
Team Averages
Level 55
1,628 SR
1,641 Elo+

VS

Team Averages
Level 11
1,616 SR
1,787 Elo+
Sol
Sol
BackHarpyGoblin
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,939 Elo+
Party 2
Ganesha
Ganesha
ImpyStan
Ganesha
Level 14
God Stats
5W - 2L
1,877 SR
Queue Stats
172W - 156L
1,632 Elo+
Solo
Ao Kuang
Ao Kuang
PabloDestroyer9
Ao Kuang
Level 8
God Stats
1W - 2L
1,312 SR
Queue Stats
7W - 4L
1,669 Elo+
Solo
Rama
Rama
blueskinmidget
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,968 Elo+
Party 2
Olorun
Olorun
okdoesthiswork
Olorun
Level 16
God Stats
17W - 4L
1,893 SR
Queue Stats
160W - 92L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChaiinZ
Hun Batz
11
2 / 3 / 0
6,082
553
3,851
8,819
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
LordGrimMF
Morgan Le Fay
10
3 / 4 / 1
6,171
561
5,820
6,713
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
7
0 / 2 / 0
4,383
398
1,632
4,909
2,210
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
khaLi26
Artio
9
0 / 3 / 1
4,769
434
801
6,192
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
xVeleon
Baba Yaga
8
1 / 3 / 1
4,915
447
3,759
6,469
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,938
722
6,121
7,093
2,192
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
ImpyStan
Ganesha
10
0 / 1 / 5
6,327
575
1,528
6,104
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
11
2 / 1 / 2
6,617
602
3,974
7,782
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 0 / 0
8,147
741
7,074
4,436
1,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 2 / 1
7,601
691
5,933
5,941
2,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
15
15
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Hun Batz
ChaiinZ
Hun Batz
2
3
0
0.67
W
Ganesha
ImpyStan
Ganesha
0
1
5
2.5
L
Morgan Le Fay
LordGrimMF
Morgan Le Fay
3
4
1
0.88
W
Ao Kuang
2
1
2
3
L
Ymir
0
2
0
0
W
7
0
0
7
L
Artio
khaLi26
Artio
0
3
1
0.17
W
5
2
1
2.75
L
Baba Yaga
xVeleon
Baba Yaga
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
24,630
33,102
Taken
31,356
11,575
Mitigated
12,278
4,878
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,121
2,004
0
2,179
7,093
2,192
1,408
2,439
4,654
53,005
0
L
Hun Batz
ChaiinZ
Hun Batz
3,851
1,155
0
750
8,819
2,535
0
4,228
4,591
0
34,157
W
Ganesha
ImpyStan
Ganesha
1,528
382
276
1,278
6,104
3,714
115
2,566
3,538
13,060
0
L
Morgan Le Fay
LordGrimMF
Morgan Le Fay
5,820
401
0
379
6,713
2,038
0
5,137
1,576
24,770
0
W
Ao Kuang
3,974
975
0
3,628
7,782
2,409
0
2,274
5,378
31,529
0
L
Ymir
1,632
525
0
750
4,909
2,210
0
1,028
3,881
10,288
0
W
7,074
5,544
0
1,169
4,436
1,467
1,097
1,849
2,587
0
47,890
L
Artio
khaLi26
Artio
801
332
86
966
6,192
3,246
180
5,113
1,079
11,938
0
W
5,933
2,836
221
2,688
5,941
2,496
2,464
2,715
3,187
49,739
0
L
Baba Yaga
xVeleon
Baba Yaga
3,759
371
0
1,947
6,469
1,546
0
2,050
4,419
17,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
36,630
195
Minions Killed
375
0
Camps Cleared
0
1,046,275
Distance Traveled
1,004,035
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,938
722
102
9
0
200,485
4
L
Hun Batz
6,082
553
73
7
0
227,819
0
W
Ganesha
6,327
575
4
0
0
223,560
4
L
Morgan Le Fay
6,171
561
49
4
0
200,810
0
W
Ao Kuang
6,617
602
61
6
0
195,943
2
L
Ymir
4,383
398
16
1
0
200,871
0
W
Rama
8,147
741
109
10
0
198,422
3
L
Artio
4,769
434
22
2
0
194,678
2
W
Olorun
7,601
691
99
9
0
185,625
2
L
Baba Yaga
4,915
447
35
3
0
222,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role