Player Matchup

Jing Wei
Jing Wei
Ambiencce
Jing Wei
Level 146
God Stats
1W - 2L
1,294 SR
Queue Stats
242W - 239L
1,581 Elo+
Solo
Ymir
Ymir
OddlyEven
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,485 Elo+
Party 2
Discordia
Discordia
PapaKrampus
Discordia
Level 82
God Stats
3W - 4L
1,471 SR
Queue Stats
148W - 118L
1,545 Elo+
Party 2
Medusa
Medusa
SamAndrews
Medusa
Level 107
God Stats
1W - 1L
1,772 SR
Queue Stats
34W - 29L
1,565 Elo+
Party 2
Rama
Rama
WildMaineiac
Rama
Level 128
God Stats
1W - 1L
1,550 SR
Queue Stats
136W - 114L
1,561 Elo+
Party 2
Team Averages
Level 106
1,517 SR
1,547 Elo+

VS

Team Averages
Level 129
1,652 SR
1,535 Elo+
Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DrasticJl
Bacchus
Level 146
God Stats
5W - 4L
1,684 SR
Queue Stats
319W - 350L
1,479 Elo+
Solo
Hera
Hera
Fallen_LnD_Angel
Hera
Level 120
God Stats
2W - 0L
1,846 SR
Queue Stats
127W - 105L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
UnRatedZero
Sun Wukong
Level 156
God Stats
2W - 1L
1,663 SR
Queue Stats
159W - 130L
1,595 Elo+
Party 1
Xbalanque
Xbalanque
usagi61-
Xbalanque
Level 158
God Stats
4W - 0L
1,567 SR
Queue Stats
257W - 207L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ambiencce
Jing Wei
15
1 / 5 / 3
8,860
633
10,578
11,445
5,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
1 / 3 / 2
9,361
669
5,280
17,736
20,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
PapaKrampus
Discordia
16
0 / 4 / 4
8,545
610
12,718
10,625
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SamAndrews
Medusa
14
1 / 7 / 1
8,599
614
10,212
12,908
5,750
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
3 / 6 / 2
9,362
669
17,009
13,555
6,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 1 / 15
10,566
755
11,221
22,883
25,352
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Bacchus
DrasticJl
Bacchus
14
1 / 1 / 11
9,328
666
5,429
11,489
10,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 1 / 7
12,196
871
23,535
9,168
5,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
UnRatedZero
Sun Wukong
18
4 / 2 / 16
10,811
772
11,875
18,240
22,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
usagi61-
Xbalanque
16
2 / 1 / 14
10,224
730
9,978
6,909
3,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
6
Kills
25
25
Deaths
6
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
15
10.5
L
Jing Wei
Ambiencce
Jing Wei
1
5
3
0.5
W
Bacchus
DrasticJl
Bacchus
1
1
11
6.5
W
15
1
7
18.5
L
Ymir
1
3
2
0.67
L
Discordia
PapaKrampus
Discordia
0
4
4
0.5
L
Medusa
SamAndrews
Medusa
1
7
1
0.21
W
Sun Wukong
UnRatedZero
Sun Wukong
4
2
16
6
L
3
6
2
0.67
W
Xbalanque
usagi61-
Xbalanque
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,797
Damage
62,038
66,269
Taken
68,689
42,145
Mitigated
67,317
12,533
Healing
29,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,221
1,934
2,085
10,492
22,883
25,352
340
4,896
17,319
0
17,496
L
Jing Wei
Ambiencce
Jing Wei
10,578
5,091
800
870
11,445
5,339
0
6,601
4,618
0
27,994
W
Bacchus
DrasticJl
Bacchus
5,429
348
0
3,120
11,489
10,465
410
3,439
7,458
10,307
0
W
23,535
5,738
1,467
2,280
9,168
5,012
1,052
2,651
6,517
43,389
0
L
Ymir
5,280
420
0
2,693
17,736
20,296
0
9,040
8,149
9,465
0
L
Discordia
PapaKrampus
Discordia
12,718
250
855
1,804
10,625
4,549
0
3,573
6,947
35,021
0
L
Medusa
SamAndrews
Medusa
10,212
4,379
772
1,224
12,908
5,750
0
5,320
7,270
0
18,095
W
Sun Wukong
UnRatedZero
Sun Wukong
11,875
1,521
751
5,202
18,240
22,809
711
4,617
13,623
0
27,171
L
17,009
8,685
1,088
2,427
13,555
6,211
0
4,430
8,728
0
37,611
W
Xbalanque
usagi61-
Xbalanque
9,978
2,138
2,243
1,421
6,909
3,679
3,922
2,395
4,514
0
34,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
53,125
133
Minions Killed
144
0
Camps Cleared
0
1,202,205
Distance Traveled
1,297,549
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,566
755
16
1
0
302,436
3
L
Jing Wei
8,860
633
39
3
0
230,866
1
W
Bacchus
9,328
666
7
1
0
196,791
0
W
Hera
12,196
871
50
4
0
261,216
1
L
Ymir
9,361
669
4
0
0
246,164
1
L
Discordia
8,545
610
36
3
0
265,191
0
L
Medusa
8,599
614
11
1
0
246,384
0
W
Sun Wukong
10,811
772
21
2
0
280,837
4
L
Rama
9,362
669
43
3
0
213,600
0
W
Xbalanque
10,224
730
50
4
0
256,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role