Player Matchup

Set
Set
Buho1713
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 19L
1,622 Elo+
Party 2
Chiron
Chiron
HelloImarca
Chiron
Level 157
God Stats
4W - 4L
1,487 SR
Queue Stats
112W - 94L
1,568 Elo+
Party 2
He Bo
He Bo
drakonik14
He Bo
Level 63
God Stats
5W - 10L
1,727 SR
Queue Stats
355W - 289L
1,544 Elo+
Party 3
Chang'e
Chang'e
ebTina
Chang'e
Level 28
God Stats
12W - 0L
2,026 SR
Queue Stats
18W - 2L
1,810 Elo+
Party 3
Hercules
Hercules
used_to
Hercules
Level 154
God Stats
3W - 3L
1,636 SR
Queue Stats
429W - 235L
1,762 Elo+
Party 3
Team Averages
Level 84
1,675 SR
1,662 Elo+

VS

Team Averages
Level 82
1,636 SR
1,558 Elo+
Izanami
Izanami
Armeendis
Izanami
Level 26
God Stats
20W - 13L
1,877 SR
Queue Stats
62W - 44L
1,587 Elo+
Party 1
Kuzenbo
Kuzenbo
CrispyPig789
Kuzenbo
Level 102
God Stats
4W - 3L
1,601 SR
Queue Stats
53W - 36L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
JerryfromSubway
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 44L
1,587 Elo+
Party 1
Ra
Ra
LittleBeast44
Ra
Level 135
God Stats
5W - 4L
1,707 SR
Queue Stats
82W - 68L
1,560 Elo+
Party 1
Bellona
Bellona
pixel453
Bellona
Level 46
God Stats
22W - 25L
1,494 SR
Queue Stats
434W - 457L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,205
554
5,901
11,494
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
14
4 / 1 / 2
8,798
677
6,064
7,475
2,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
10
0 / 3 / 6
6,358
489
3,711
6,645
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
ebTina
Chang'e
14
8 / 0 / 2
8,806
677
8,882
8,525
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
used_to
Hercules
12
5 / 1 / 7
8,236
634
5,754
12,401
9,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Armeendis
Izanami
11
2 / 2 / 3
6,950
535
4,876
7,850
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
CrispyPig789
Kuzenbo
9
0 / 5 / 4
5,694
438
4,101
10,441
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
JerryfromSubway
Heimdallr
11
2 / 5 / 1
6,350
488
4,799
8,665
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 4 / 1
6,590
507
9,170
7,809
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
pixel453
Bellona
13
1 / 2 / 2
7,333
564
2,117
7,167
4,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
8
8
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Armeendis
Izanami
2
2
3
1.75
W
1
3
4
1
L
Kuzenbo
CrispyPig789
Kuzenbo
0
5
4
0.4
W
Chiron
4
1
2
5
L
Heimdallr
JerryfromSubway
Heimdallr
2
5
1
0.5
L
3
4
1
0.88
W
He Bo
0
3
6
1
W
Chang'e
ebTina
Chang'e
8
0
2
9
L
Bellona
pixel453
Bellona
1
2
2
1
W
Hercules
used_to
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
25,063
46,540
Taken
41,932
24,458
Mitigated
21,579
15,780
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Armeendis
Izanami
4,876
3,070
0
1,631
7,850
2,983
56
1,841
6,003
0
49,145
W
5,901
2,613
0
1,066
11,494
4,580
179
2,383
9,013
0
53,103
L
Kuzenbo
CrispyPig789
Kuzenbo
4,101
2,116
0
1,352
10,441
8,990
0
3,537
6,801
14,896
0
W
Chiron
6,064
2,468
263
3,781
7,475
2,386
337
325
7,145
0
60,065
L
Heimdallr
JerryfromSubway
Heimdallr
4,799
2,691
0
915
8,665
2,394
0
169
8,496
0
34,841
L
9,170
557
796
2,360
7,809
2,774
0
3,332
4,169
37,208
0
W
He Bo
3,711
276
0
786
6,645
2,303
144
3,276
3,163
29,159
0
W
Chang'e
ebTina
Chang'e
8,882
357
2,031
5,079
8,525
5,929
329
2,907
5,484
57,496
0
L
Bellona
pixel453
Bellona
2,117
299
0
3,118
7,167
4,438
0
3,297
3,870
0
42,823
W
Hercules
used_to
Hercules
5,754
1,840
217
2,557
12,401
9,260
204
3,822
8,365
0
19,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
32,917
441
Minions Killed
342
0
Camps Cleared
0
1,273,161
Distance Traveled
1,295,363
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,950
535
79
6
0
252,571
1
W
Set
7,205
554
93
7
0
254,330
0
L
Kuzenbo
5,694
438
16
1
0
255,431
3
W
Chiron
8,798
677
126
10
0
247,259
1
L
Heimdallr
6,350
488
66
5
0
248,459
3
L
Ra
6,590
507
73
6
0
268,684
5
W
He Bo
6,358
489
73
6
0
245,238
3
W
Chang'e
8,806
677
125
10
0
270,767
3
L
Bellona
7,333
564
108
8
0
270,218
6
W
Hercules
8,236
634
24
2
0
255,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role