Player Matchup

Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
JudeDannGayKeeoc
He Bo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 248L
1,440 Elo+
Party 3
Awilix
Awilix
Vyhr1k
Awilix
Level 49
God Stats
6W - 4L
1,958 SR
Queue Stats
497W - 468L
1,484 Elo+
Party 3
Ymir
Ymir
begnam
Ymir
Level 18
God Stats
0W - 2L
1,496 SR
Queue Stats
19W - 20L
1,565 Elo+
Party 2
Tyr
Tyr
craigblackburnn
Tyr
Level 46
God Stats
11W - 13L
1,426 SR
Queue Stats
418W - 396L
1,532 Elo+
Party 3
Team Averages
Level 48
1,576 SR
1,504 Elo+

VS

Team Averages
Level 59
1,537 SR
1,494 Elo+
Arachne
Arachne
ASm00thCriminal
Arachne
Level 73
God Stats
83W - 65L
1,650 SR
Queue Stats
250W - 257L
1,544 Elo+
Party 1
Loki
Loki
DesperateLoki
Loki
Level 24
God Stats
37W - 32L
1,533 SR
Queue Stats
91W - 83L
1,515 Elo+
Party 1
Anubis
Anubis
Kusemagneten
Anubis
Level 41
God Stats
31W - 26L
1,417 SR
Queue Stats
305W - 301L
1,533 Elo+
Solo
Danzaburou
Danzaburou
NortonKiller17
Danzaburou
Level 92
God Stats
72W - 43L
1,622 SR
Queue Stats
338W - 355L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
sasmate
Sylvanus
Level 64
God Stats
37W - 38L
1,464 SR
Queue Stats
209W - 222L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 6 / 0
5,198
433
2,181
7,885
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
5,926
494
3,679
6,193
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Vyhr1k
Awilix
12
4 / 4 / 1
7,276
606
4,669
8,410
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
begnam
Ymir
8
1 / 5 / 0
6,051
504
3,614
11,095
5,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 3
7,074
590
6,222
9,324
5,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,533
628
3,977
10,072
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 1
7,125
594
5,252
8,587
2,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
3 / 2 / 3
8,214
685
5,517
5,277
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NortonKiller17
Danzaburou
14
10 / 1 / 3
8,788
732
11,903
9,027
3,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
sasmate
Sylvanus
11
3 / 0 / 9
7,124
594
3,809
5,694
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
20
20
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
0
0
W
3
0
3
4.5
W
1
4
1
0.38
L
0
4
2
0.25
W
Anubis
3
2
3
2.25
W
Danzaburou
NortonKiller17
Danzaburou
10
1
3
11.5
L
Awilix
Vyhr1k
Awilix
4
4
1
1.13
L
Ymir
begnam
Ymir
1
5
0
0.2
L
2
1
3
3.5
W
Sylvanus
sasmate
Sylvanus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
30,458
42,907
Taken
38,657
16,308
Mitigated
17,825
8,482
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,181
1,824
0
1,403
7,885
1,692
0
1,118
6,767
0
25,215
W
3,977
1,933
0
7,160
10,072
3,603
499
1,438
8,570
0
55,140
W
5,252
1,523
0
1,000
8,587
2,696
0
459
8,104
0
35,196
L
3,679
63
0
1,033
6,193
1,098
0
2,183
4,010
26,142
0
W
Anubis
5,517
0
0
2,221
5,277
2,403
406
2,059
2,998
55,832
0
W
Danzaburou
NortonKiller17
Danzaburou
11,903
7,246
0
3,925
9,027
3,088
1,235
2,619
6,368
0
58,183
L
Awilix
Vyhr1k
Awilix
4,669
2,074
0
426
8,410
2,919
0
1,899
6,511
0
41,749
L
Ymir
begnam
Ymir
3,614
565
0
2,020
11,095
5,048
0
2,083
9,012
9,435
0
L
6,222
1,040
0
3,600
9,324
5,551
0
1,712
7,612
0
42,037
W
Sylvanus
sasmate
Sylvanus
3,809
1,862
1,416
2,735
5,694
6,035
957
669
5,025
17,668
6,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
38,784
325
Minions Killed
396
0
Camps Cleared
0
1,166,597
Distance Traveled
1,171,412
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,198
433
65
5
0
201,442
1
W
Arachne
7,533
628
82
7
0
261,571
0
W
Loki
7,125
594
78
7
0
237,576
0
L
He Bo
5,926
494
68
6
0
220,147
6
W
Anubis
8,214
685
105
9
0
211,373
6
W
Danzaburou
8,788
732
89
7
0
225,220
2
L
Awilix
7,276
606
92
8
0
268,685
7
L
Ymir
6,051
504
16
1
0
214,020
5
L
Tyr
7,074
590
84
7
0
262,303
3
W
Sylvanus
7,124
594
42
4
0
235,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role