Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Juanbolso1
Morgan Le Fay
Level 26
God Stats
13W - 8L
1,517 SR
Queue Stats
27W - 20L
1,585 Elo+
Party 1
Team Averages
Level 103
1,506 SR
1,528 Elo+

VS

Team Averages
Level 15
1,463 SR
1,341 Elo+
Susano
Susano
DUDUBR00
Susano
Level 19
God Stats
15W - 28L
1,388 SR
Queue Stats
30W - 44L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
HeydenS
Zhong Kui
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
43W - 39L
1,421 Elo+
Solo
Olorun
Olorun
tuputamadrejaja
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 3 / 10
8,793
879
7,625
5,998
2,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
 
King Arthur
11
5 / 2 / 7
8,115
812
5,609
7,326
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Juanbolso1
Morgan Le Fay
13
6 / 2 / 10
8,815
882
10,890
8,594
3,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DUDUBR00
Susano
11
3 / 7 / 2
7,766
777
4,136
9,245
2,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
HeydenS
Zhong Kui
13
4 / 3 / 2
8,544
854
5,929
12,224
7,819
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
0 / 6 / 4
6,558
656
2,578
7,283
4,924
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
7
7
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
10
3.33
W
King Arthur
 
King Arthur
5
2
7
4.25
L
Susano
DUDUBR00
Susano
3
7
2
0.57
L
Zhong Kui
HeydenS
Zhong Kui
4
3
2
1.67
W
Morgan Le Fay
Juanbolso1
Morgan Le Fay
6
2
10
5.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,124
Damage
12,643
21,918
Taken
28,752
11,725
Mitigated
15,544
3,809
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,625
5,434
0
1,080
5,998
2,094
1,936
1,919
4,079
0
40,438
W
King Arthur
 
King Arthur
5,609
594
0
1,036
7,326
6,557
0
3,275
4,051
0
14,653
L
Susano
DUDUBR00
Susano
4,136
1,092
0
537
9,245
2,801
0
3,551
5,484
0
14,817
L
Zhong Kui
HeydenS
Zhong Kui
5,929
429
0
3,760
12,224
7,819
0
3,097
8,794
37,757
0
W
Morgan Le Fay
Juanbolso1
Morgan Le Fay
10,890
1,144
157
1,536
8,594
3,074
521
3,313
5,281
30,816
0
L
2,578
1,366
55
702
7,283
4,924
0
4,242
2,914
10,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,723
Gold Earned
22,868
132
Minions Killed
94
0
Camps Cleared
0
564,321
Distance Traveled
496,327
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,793
879
75
8
0
173,238
0
W
King Arthur
8,115
812
13
1
0
192,743
1
L
Susano
7,766
777
28
3
0
171,593
2
L
Zhong Kui
8,544
854
59
6
0
186,742
3
W
Morgan Le Fay
8,815
882
44
4
0
198,340
2
L
Olorun
6,558
656
7
1
0
137,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role