Player Matchup

Skadi
Skadi
AnderMutant
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 114L
1,428 Elo+
Solo
Cthulhu
Cthulhu
GurgiGoBRRRR
Cthulhu
Level 45
God Stats
12W - 13L
1,436 SR
Queue Stats
167W - 208L
1,350 Elo+
Party 2
Ymir
Ymir
Protoss000
Ymir
Level 77
God Stats
13W - 10L
1,568 SR
Queue Stats
157W - 145L
1,533 Elo+
Party 3
Raijin
Raijin
dark2537
Raijin
Level 151
God Stats
6W - 5L
1,588 SR
Queue Stats
153W - 129L
1,548 Elo+
Party 3
Cupid
Cupid
lurbem
Cupid
Level 61
God Stats
2W - 4L
1,504 SR
Queue Stats
252W - 294L
1,330 Elo+
Party 2
Team Averages
Level 80
1,519 SR
1,438 Elo+

VS

Team Averages
Level 94
1,567 SR
1,463 Elo+
Nemesis
Nemesis
AceDracul
Nemesis
Level 63
God Stats
14W - 12L
1,499 SR
Queue Stats
209W - 219L
1,344 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ub3RNub
Ah Muzen Cab
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,420 Elo+
Solo
Yemoja
Yemoja
ViVeCcAn
Yemoja
Level 115
God Stats
29W - 23L
1,520 SR
Queue Stats
325W - 362L
1,443 Elo+
Solo
Chronos
Chronos
nickkcin69
Chronos
Level 146
God Stats
2W - 1L
1,527 SR
Queue Stats
93W - 87L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
ramses135
Guan Yu
Level 80
God Stats
1W - 0L
1,787 SR
Queue Stats
20W - 14L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,723
515
3,155
9,344
2,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GurgiGoBRRRR
Cthulhu
10
1 / 5 / 3
7,559
504
4,869
16,784
8,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 3 / 0
7,587
506
6,162
10,539
7,830
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
dark2537
Raijin
12
0 / 6 / 1
8,240
549
6,935
10,937
3,294
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
lurbem
Cupid
12
3 / 7 / 1
7,310
487
6,014
10,673
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AceDracul
Nemesis
15
7 / 0 / 7
9,068
605
8,911
9,394
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Ub3RNub
Ah Muzen Cab
12
5 / 1 / 5
7,537
502
11,189
6,272
1,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
ViVeCcAn
Yemoja
12
4 / 3 / 8
8,041
536
4,031
9,227
7,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
nickkcin69
Chronos
14
7 / 1 / 2
9,614
641
14,300
12,582
4,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
ramses135
Guan Yu
12
2 / 0 / 2
7,093
473
2,803
8,153
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
25
27
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AceDracul
Nemesis
7
0
7
10.5
L
1
6
0
0.17
L
Cthulhu
GurgiGoBRRRR
Cthulhu
1
5
3
0.5
L
0
3
0
0
W
Ah Muzen Cab
Ub3RNub
Ah Muzen Cab
5
1
5
7.5
W
Yemoja
ViVeCcAn
Yemoja
4
3
8
2.67
L
Raijin
dark2537
Raijin
0
6
1
0.08
L
Cupid
lurbem
Cupid
3
7
1
0.5
W
Chronos
nickkcin69
Chronos
7
1
2
8
W
Guan Yu
ramses135
Guan Yu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,135
Damage
41,234
58,277
Taken
45,628
24,741
Mitigated
26,815
11,205
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AceDracul
Nemesis
8,911
3,811
0
4,164
9,394
4,862
621
2,548
6,781
0
66,131
L
3,155
1,261
0
811
9,344
2,134
0
4,034
5,310
0
29,139
L
Cthulhu
GurgiGoBRRRR
Cthulhu
4,869
356
262
3,575
16,784
8,426
458
4,526
12,258
21,073
0
L
6,162
1,873
0
3,866
10,539
7,830
0
1,533
8,260
33,564
0
W
Ah Muzen Cab
Ub3RNub
Ah Muzen Cab
11,189
4,554
0
1,632
6,272
1,930
1,553
2,646
3,626
0
40,060
W
Yemoja
ViVeCcAn
Yemoja
4,031
959
1,610
946
9,227
7,830
126
2,723
6,491
17,265
0
L
Raijin
dark2537
Raijin
6,935
563
0
255
10,937
3,294
0
4,863
6,074
43,580
0
L
Cupid
lurbem
Cupid
6,014
2,451
287
2,149
10,673
3,057
2,489
3,375
7,298
0
38,393
W
Chronos
nickkcin69
Chronos
14,300
6,552
0
2,668
12,582
4,630
658
4,475
8,107
62,422
0
W
Guan Yu
ramses135
Guan Yu
2,803
190
434
2,484
8,153
7,563
625
5,202
2,644
0
20,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
41,353
358
Minions Killed
349
0
Camps Cleared
0
1,189,239
Distance Traveled
1,310,039
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,068
605
103
7
0
331,841
2
L
Skadi
7,723
515
50
3
0
199,806
2
L
Cthulhu
7,559
504
38
3
0
273,111
0
L
Ymir
7,587
506
90
6
0
254,465
3
W
Ah Muzen Cab
7,537
502
61
4
0
224,632
1
W
Yemoja
8,041
536
24
2
0
259,500
2
L
Raijin
8,240
549
85
6
0
234,053
0
L
Cupid
7,310
487
95
6
0
227,804
0
W
Chronos
9,614
641
111
7
0
257,637
0
W
Guan Yu
7,093
473
50
3
0
236,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role