Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Damyancho
Thor
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 17L
1,474 Elo+
Solo
Artemis
Artemis
Isiad
Artemis
Level 24
God Stats
1W - 1L
1,215 SR
Queue Stats
4W - 4L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
Yowofu
Guan Yu
Level 20
God Stats
86W - 82L
1,501 SR
Queue Stats
115W - 112L
1,483 Elo+
Solo
Neith
Neith
canya
Neith
Level 31
God Stats
2W - 1L
1,698 SR
Queue Stats
4W - 4L
1,597 Elo+
Party 1
Team Averages
Level 20
1,483 SR
1,530 Elo+

VS

Team Averages
Level 25
1,470 SR
1,528 Elo+
Cthulhu
Cthulhu
ARHIM0ND
Cthulhu
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
74W - 73L
1,576 Elo+
Solo
Mercury
Mercury
Christm40
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,649 Elo+
Solo
Baron Samedi
Baron Samedi
Kurtbertil
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 57L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
Oziriz1
Gilgamesh
Level 20
God Stats
0W - 3L
1,237 SR
Queue Stats
53W - 69L
1,398 Elo+
Solo
Artemis
Artemis
RevoDeez
Artemis
Level 29
God Stats
50W - 20L
1,615 SR
Queue Stats
107W - 93L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
4 / 2 / 3
13,661
719
10,626
10,904
4,645
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
15
8 / 6 / 2
10,435
549
5,727
13,440
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Isiad
Artemis
15
4 / 4 / 11
9,670
509
11,130
14,204
4,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Yowofu
Guan Yu
18
2 / 0 / 1
12,369
651
7,407
11,126
14,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
canya
Neith
18
9 / 3 / 8
11,192
589
15,948
14,692
5,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARHIM0ND
Cthulhu
13
0 / 8 / 6
9,163
482
8,240
18,246
13,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Christm40
Mercury
14
3 / 6 / 3
9,086
478
4,663
13,322
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Kurtbertil
Baron Samedi
16
9 / 5 / 0
10,524
554
9,953
14,679
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Oziriz1
Gilgamesh
15
0 / 2 / 1
9,717
511
6,234
12,657
7,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
RevoDeez
Artemis
15
3 / 7 / 4
9,117
480
10,889
13,357
3,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
27
Kills
15
15
Deaths
28
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
2
3
2.75
L
Cthulhu
ARHIM0ND
Cthulhu
0
8
6
0.38
L
Mercury
Christm40
Mercury
3
6
3
0.75
W
Thor
8
6
2
1.5
W
Artemis
Isiad
Artemis
4
4
11
2.38
L
Baron Samedi
Kurtbertil
Baron Samedi
9
5
0
1.8
L
Gilgamesh
Oziriz1
Gilgamesh
0
2
1
0.25
L
Artemis
RevoDeez
Artemis
3
7
4
0.71
W
Guan Yu
Yowofu
Guan Yu
2
0
1
2.5
W
Neith
canya
Neith
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,838
Damage
39,979
64,366
Taken
72,261
32,678
Mitigated
35,897
20,720
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,626
2,582
0
3,221
10,904
4,645
139
3,703
6,908
110,091
5,437
L
Cthulhu
ARHIM0ND
Cthulhu
8,240
776
60
1,892
18,246
13,947
0
1,257
16,989
31,100
0
L
Mercury
Christm40
Mercury
4,663
1,934
0
20
13,322
4,588
0
842
12,480
0
73,060
W
Thor
5,727
1,957
0
1,566
13,440
3,856
56
2,869
10,460
0
56,674
W
Artemis
Isiad
Artemis
11,130
7,695
0
4,244
14,204
4,254
736
6,296
7,822
0
40,196
L
Baron Samedi
Kurtbertil
Baron Samedi
9,953
1,907
501
3,720
14,679
6,562
0
3,190
11,489
59,879
0
L
Gilgamesh
Oziriz1
Gilgamesh
6,234
1,169
0
3,531
12,657
7,322
0
1,851
10,806
5,757
40,443
L
Artemis
RevoDeez
Artemis
10,889
6,936
0
3,359
13,357
3,478
1,794
764
12,593
0
63,283
W
Guan Yu
Yowofu
Guan Yu
7,407
995
5
5,018
11,126
14,835
296
1,033
10,093
6,526
51,469
W
Neith
canya
Neith
15,948
7,955
0
6,666
14,692
5,088
1,204
5,097
9,525
0
70,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,327
Gold Earned
47,607
554
Minions Killed
478
0
Camps Cleared
0
1,633,765
Distance Traveled
1,640,303
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,661
719
195
10
0
370,243
3
L
Cthulhu
9,163
482
45
2
0
320,058
14
L
Mercury
9,086
478
105
6
0
394,514
0
W
Thor
10,435
549
84
4
0
338,054
1
W
Artemis
9,670
509
48
3
0
273,702
2
L
Baron Samedi
10,524
554
112
6
0
281,157
5
L
Gilgamesh
9,717
511
106
6
0
336,317
3
L
Artemis
9,117
480
110
6
0
308,257
3
W
Guan Yu
12,369
651
128
7
0
311,714
0
W
Neith
11,192
589
99
5
0
340,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role