Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
GloomyLake19380
Sylvanus
Silver V
Level 107
God Stats
1W - 1L
1,333 SR
Queue Stats
21W - 24L
1,368 MMR
Solo
Guan Yu
Guan Yu
Gold IV
LAFLAMESPONGE8
Guan Yu
Gold IV
Level 132
God Stats
77W - 68L
1,599 SR
Queue Stats
750W - 756L
1,478 MMR
Solo
Tiamat
Tiamat
Silver I
Rafa_sp77
Tiamat
Silver I
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,492 MMR
Solo
Arachne
Arachne
Silver I
georgiaboy28910
Arachne
Silver I
Level 80
God Stats
8W - 6L
1,707 SR
Queue Stats
69W - 78L
1,368 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,528 SR
1,441 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,436 SR
1,434 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
McPuggin17
Nu Wa
Gold II
Level 146
God Stats
24W - 22L
1,558 SR
Queue Stats
657W - 666L
1,468 MMR
Solo
Danzaburou
Danzaburou
Gold IV
OMOA Limit
Danzaburou
Gold IV
Level 115
God Stats
14W - 17L
1,330 SR
Queue Stats
655W - 651L
1,332 MMR
Party 1
Bacchus
Bacchus
Gold III
Petey_goATC
Bacchus
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 142L
1,365 MMR
Solo
Awilix
Awilix
Gold II
Relax9
Awilix
Gold II
Level 108
God Stats
1W - 1L
1,290 SR
Queue Stats
385W - 398L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 0 / 0
3,248
650
1,222
2,312
473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
4
0 / 0 / 0
2,942
588
1,763
3,857
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,427
485
0
195
53
Tiamat
Rafa_sp77
Tiamat
5
0 / 2 / 1
3,239
648
1,182
3,040
1,012
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

5
2 / 2 / 0
3,450
690
1,167
2,969
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
FenrirAthenaArtemisGilgameshScylla

VS

Bans
Morgan Le FaySetTyrLokiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,697
739
362
1,225
529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
7
3 / 0 / 1
4,172
834
3,478
1,630
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
OMOA Limit
Danzaburou
5
0 / 0 / 0
3,067
613
1,366
2,564
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Petey_goATC
Bacchus
4
0 / 0 / 0
2,921
584
1,096
2,821
927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Relax9
Awilix
5
1 / 2 / 2
3,588
718
1,356
3,383
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Bellona
 
Bellona
0
0
0
0
L
Sylvanus
0
0
0
0
L
0
0
0
0
W
Nu Wa
3
0
1
3.5
W
Danzaburou
OMOA Limit
Danzaburou
0
0
0
0
W
Bacchus
Petey_goATC
Bacchus
0
0
0
0
L
Tiamat
Rafa_sp77
Tiamat
0
2
1
0.25
W
Awilix
Relax9
Awilix
1
2
2
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,334
Damage
7,658
12,373
Taken
11,623
3,903
Mitigated
3,196
4,674
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,222
1,020
0
1,091
2,312
473
66
765
1,547
0
12,251
W
Bellona
 
Bellona
362
18
0
178
1,225
529
192
195
1,030
0
12,320
L
Sylvanus
1,763
857
234
1,680
3,857
1,415
116
776
3,081
6,767
2,128
L
0
0
0
0
195
53
0
195
0
0
0
W
Nu Wa
3,478
1,236
0
750
1,630
467
0
1,007
623
18,483
0
W
Danzaburou
OMOA Limit
Danzaburou
1,366
533
0
1,386
2,564
538
0
578
1,986
0
12,670
W
Bacchus
Petey_goATC
Bacchus
1,096
185
0
725
2,821
927
0
543
2,278
6,276
0
L
Tiamat
Rafa_sp77
Tiamat
1,182
119
0
628
3,040
1,012
0
2,046
994
9,227
0
W
Awilix
Relax9
Awilix
1,356
694
0
1,178
3,383
735
0
319
3,064
0
9,608
L
1,167
818
0
1,041
2,969
950
0
792
2,177
0
9,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,306
Gold Earned
17,445
92
Minions Killed
144
0
Camps Cleared
0
354,426
Distance Traveled
464,286
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,248
650
37
7
0
85,446
0
W
Bellona
3,697
739
33
7
0
92,375
1
L
Sylvanus
2,942
588
14
3
0
90,102
0
L
Guan Yu
2,427
485
0
0
0
0
0
W
Nu Wa
4,172
834
33
7
0
86,885
1
W
Danzaburou
3,067
613
29
6
0
82,405
0
W
Bacchus
2,921
584
15
3
0
101,559
1
L
Tiamat
3,239
648
18
4
0
73,608
0
W
Awilix
3,588
718
34
7
0
101,062
0
L
Arachne
3,450
690
23
5
0
105,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role