Player Matchup

Guan Yu
Guan Yu
Burak54HH
Guan Yu
Level 12
God Stats
3W - 1L
1,571 SR
Queue Stats
4W - 1L
1,789 Elo+
Party 3
Cthulhu
Cthulhu
Colossus Shark
Cthulhu
Level 7
God Stats
6W - 3L
1,725 SR
Queue Stats
7W - 8L
1,419 Elo+
Party 1
Tiamat
Tiamat
Scientist Zero
Tiamat
Level 21
God Stats
9W - 7L
1,417 SR
Queue Stats
12W - 15L
1,337 Elo+
Party 1
Neith
Neith
StraySs5642
Neith
Level 27
God Stats
60W - 53L
1,536 SR
Queue Stats
149W - 154L
1,450 Elo+
Solo
Bellona
Bellona
atakan_107
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 15
1,550 SR
1,499 Elo+

VS

Team Averages
Level 35
1,465 SR
1,494 Elo+
Ares
Ares
Joddsen_05
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,231 Elo+
Solo
Izanami
Izanami
Radskuu
Izanami
Level 17
God Stats
39W - 24L
1,661 SR
Queue Stats
50W - 36L
1,565 Elo+
Solo
Susano
Susano
Rebel_CrzyEggRol
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Merlin
Merlin
Tristian1232
Merlin
Level 119
God Stats
0W - 1L
1,529 SR
Queue Stats
5W - 9L
1,719 Elo+
Party 2
Jormungandr
Jormungandr
Voidscale
Jormungandr
Level 27
God Stats
0W - 4L
1,135 SR
Queue Stats
43W - 54L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Burak54HH
Guan Yu
19
9 / 3 / 20
12,476
1,134
11,032
17,023
19,132
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 3 / 26
12,323
1,120
16,453
15,437
12,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 1 / 25
14,086
1,281
30,877
13,878
10,042
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 19
13,563
1,233
21,831
11,724
4,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
atakan_107
Bellona
19
6 / 4 / 20
12,155
1,105
12,820
21,526
14,797
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 7
12,066
1,097
11,233
27,027
18,097
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Radskuu
Izanami
19
7 / 9 / 5
13,448
1,223
27,220
27,029
8,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 13 / 6
10,005
910
10,942
20,085
7,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
18
2 / 3 / 9
11,406
1,037
19,050
15,700
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Voidscale
Jormungandr
15
0 / 5 / 4
9,320
847
3,756
8,659
6,007
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
44
43
Kills
13
13
Deaths
43
110
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Burak54HH
Guan Yu
9
3
20
6.33
W
5
3
26
6
L
3
13
7
0.5
L
Izanami
Radskuu
Izanami
7
9
5
1.06
L
1
13
6
0.31
W
13
1
25
25.5
W
10
2
19
9.75
L
Merlin
2
3
9
2.17
L
Jormungandr
Voidscale
Jormungandr
0
5
4
0.4
W
Bellona
atakan_107
Bellona
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,013
Damage
72,201
79,588
Taken
98,500
60,643
Mitigated
44,169
18,027
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Burak54HH
Guan Yu
11,032
2,738
1,720
3,122
17,023
19,132
0
5,670
10,939
0
21,230
W
16,453
2,338
1,667
3,128
15,437
12,151
0
5,918
9,127
33,201
0
L
11,233
1,147
0
255
27,027
18,097
0
13,028
13,505
21,933
0
L
Izanami
Radskuu
Izanami
27,220
20,820
0
7,332
27,029
8,272
0
11,886
14,787
0
76,664
L
10,942
2,517
0
406
20,085
7,037
0
10,417
9,462
0
17,184
W
30,877
2,807
702
4,838
13,878
10,042
0
7,076
6,673
48,079
0
W
21,831
10,929
0
2,482
11,724
4,521
0
4,982
6,512
0
55,486
L
Merlin
19,050
1,066
128
853
15,700
4,756
0
7,545
8,001
35,693
0
L
Jormungandr
Voidscale
Jormungandr
3,756
831
0
0
8,659
6,007
0
3,182
5,219
11,370
0
W
Bellona
atakan_107
Bellona
12,820
6,149
0
368
21,526
14,797
0
8,886
12,298
196
26,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,603
Gold Earned
56,245
202
Minions Killed
192
7
Camps Cleared
1
1,083,446
Distance Traveled
837,486
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,476
1,134
13
1
1
232,059
0
W
Cthulhu
12,323
1,120
32
3
1
219,136
0
L
Ares
12,066
1,097
22
2
0
174,105
0
L
Izanami
13,448
1,223
97
9
0
184,882
0
L
Susano
10,005
910
17
2
0
176,655
1
W
Tiamat
14,086
1,281
63
6
0
224,708
0
W
Neith
13,563
1,233
56
5
5
197,139
1
L
Merlin
11,406
1,037
48
4
0
204,402
0
L
Jormungandr
9,320
847
8
1
1
97,442
0
W
Bellona
12,155
1,105
38
3
0
210,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role