Player Matchup

Jormungandr
Jormungandr
NaoTIMPorta
Jormungandr
Level 126
God Stats
8W - 9L
1,452 SR
Queue Stats
183W - 224L
1,424 Elo+
Solo
Chronos
Chronos
StickyPherrera
Chronos
Level 123
God Stats
1W - 1L
1,517 SR
Queue Stats
1W - 1L
1,184 Elo+
Solo
King Arthur
King Arthur
TechtroN1nja16
King Arthur
Level 142
God Stats
3W - 0L
1,801 SR
Queue Stats
15W - 20L
1,453 Elo+
Solo
Chiron
Chiron
ThirtyFourthRule
Chiron
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,506 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,392 Elo+

VS

Team Averages
Level 127
1,463 SR
1,400 Elo+
Scylla
Scylla
Immortal_Elien
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 72L
1,343 Elo+
Party 1
Eset
Eset
NotoriousCMB86
Eset
Level 160
God Stats
53W - 60L
1,593 SR
Queue Stats
265W - 290L
1,538 Elo+
Solo
Fenrir
Fenrir
STR8T FLUSH
Fenrir
Level 155
God Stats
6W - 15L
1,430 SR
Queue Stats
115W - 177L
1,396 Elo+
Solo
Odin
Odin
phelpshero
Odin
Level 109
God Stats
1W - 6L
1,330 SR
Queue Stats
123W - 194L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NaoTIMPorta
Jormungandr
16
2 / 1 / 5
11,532
887
4,895
10,082
13,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 2 / 5
11,034
849
10,302
11,722
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TechtroN1nja16
King Arthur
17
10 / 1 / 5
11,592
892
11,484
11,139
10,182
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 1 / 7
10,968
844
7,677
8,651
4,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,267
713
5,815
8,492
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 0
9,399
723
9,375
9,305
3,653
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
13
0 / 4 / 2
8,216
632
4,018
11,476
4,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 4 / 2
9,106
700
6,025
10,871
9,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
5
5
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Jormungandr
NaoTIMPorta
Jormungandr
2
1
5
4.5
L
2
5
0
0.4
L
Fenrir
0
4
2
0.25
W
3
2
5
2.75
W
King Arthur
TechtroN1nja16
King Arthur
10
1
5
12.5
W
3
1
7
6.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
25,233
41,594
Taken
40,144
36,725
Mitigated
20,958
11,968
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,815
902
273
1,342
8,492
3,262
46
3,448
5,044
33,817
0
W
Jormungandr
NaoTIMPorta
Jormungandr
4,895
1,310
238
172
10,082
13,076
961
3,800
6,228
27,553
0
L
9,375
306
812
1,544
9,305
3,653
0
2,335
6,970
39,276
0
L
Fenrir
4,018
1,704
0
2,334
11,476
4,656
0
4,673
6,803
0
9,868
W
10,302
2,527
483
3,729
11,722
9,353
2,288
5,391
6,171
43,261
0
W
King Arthur
TechtroN1nja16
King Arthur
11,484
1,484
0
2,755
11,139
10,182
337
3,235
7,726
731
35,329
W
7,677
2,059
1,175
3,416
8,651
4,114
2,682
4,556
4,071
0
35,165
L
6,025
595
0
0
10,871
9,387
90
5,360
5,511
6,213
25,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,126
Gold Earned
35,988
241
Minions Killed
203
11
Camps Cleared
7
960,809
Distance Traveled
842,580
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,267
713
66
5
2
193,609
2
W
Jormungandr
11,532
887
48
4
1
219,272
3
L
Eset
9,399
723
69
5
3
196,178
1
L
Fenrir
8,216
632
12
1
2
219,866
4
W
Chronos
11,034
849
73
6
3
209,556
0
W
King Arthur
11,592
892
51
4
3
257,787
0
W
Chiron
10,968
844
69
5
4
274,194
1
L
Odin
9,106
700
56
4
0
232,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role