Player Matchup

Cupid
Cupid
Alexd51
Cupid
Level 92
God Stats
2W - 9L
1,225 SR
Queue Stats
87W - 136L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Creed017
Gilgamesh
Level 120
God Stats
8W - 9L
1,367 SR
Queue Stats
109W - 159L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
Sam Hostetter
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,548 Elo+
Party 1
Team Averages
Level 113
1,364 SR
1,479 Elo+

VS

Team Averages
Level 112
1,551 SR
1,473 Elo+
Susano
Susano
GonzaKay
Susano
Level 107
God Stats
7W - 8L
1,458 SR
Queue Stats
325W - 406L
1,453 Elo+
Party 2
Cerberus
Cerberus
H-Error_B
Cerberus
Level 82
God Stats
5W - 5L
1,698 SR
Queue Stats
164W - 220L
1,414 Elo+
Party 2
Discordia
Discordia
thcerbseiG
Discordia
Level 148
God Stats
8W - 13L
1,498 SR
Queue Stats
127W - 124L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alexd51
Cupid
15
1 / 6 / 8
10,841
638
10,780
14,092
4,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Creed017
Gilgamesh
15
3 / 3 / 7
11,163
657
12,604
20,411
16,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Sam Hostetter
Baron Samedi
17
10 / 6 / 4
12,787
752
17,693
15,909
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GonzaKay
Susano
16
8 / 8 / 6
13,106
771
15,154
15,686
7,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
H-Error_B
Cerberus
17
3 / 2 / 9
11,804
694
7,945
24,957
35,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
thcerbseiG
Discordia
15
4 / 4 / 7
11,617
683
17,670
9,626
3,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
14
Kills
15
15
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
Alexd51
Cupid
1
6
8
0.83
L
Gilgamesh
Creed017
Gilgamesh
3
3
7
2.17
W
Susano
GonzaKay
Susano
8
8
6
1.38
W
Cerberus
H-Error_B
Cerberus
3
2
9
3.75
L
Baron Samedi
Sam Hostetter
Baron Samedi
10
6
4
2
W
Discordia
thcerbseiG
Discordia
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,077
Damage
40,769
50,412
Taken
50,269
28,027
Mitigated
46,660
11,316
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Alexd51
Cupid
10,780
5,947
167
2,134
14,092
4,599
2,062
6,700
7,392
0
38,780
L
Gilgamesh
Creed017
Gilgamesh
12,604
3,297
0
2,464
20,411
16,087
300
10,730
9,681
0
34,167
W
Susano
GonzaKay
Susano
15,154
4,132
0
125
15,686
7,167
1,566
4,296
11,043
0
44,130
W
Cerberus
H-Error_B
Cerberus
7,945
758
754
6,872
24,957
35,562
450
8,829
15,333
43,506
0
L
Baron Samedi
Sam Hostetter
Baron Samedi
17,693
262
2,171
4,380
15,909
7,341
275
8,185
7,724
56,420
0
W
Discordia
thcerbseiG
Discordia
17,670
789
0
887
9,626
3,931
790
4,568
4,798
50,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
36,527
175
Minions Killed
218
0
Camps Cleared
0
864,130
Distance Traveled
863,761
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,841
638
56
3
0
271,595
0
L
Gilgamesh
11,163
657
38
2
0
320,523
0
W
Susano
13,106
771
47
3
0
281,165
1
W
Cerberus
11,804
694
92
5
0
284,950
0
L
Baron Samedi
12,787
752
81
5
0
272,012
0
W
Discordia
11,617
683
79
5
0
297,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role